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AutoLoadGame.csproj
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74 lines (74 loc) · 3.33 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{09A93AB6-D9B2-4431-A29F-7385ADECC59E}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>AutoLoadGame</RootNamespace>
<AssemblyName>AutoLoadGame</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
</PropertyGroup>
<Import Project="$(MSBuildProjectDirectory)/../CSharp.warnings.xml" />
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>GameData\AutoLoadGame</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>GameData\AutoLoadGame</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Nightbuild|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>GameData\AutoLoadGame</OutputPath>
<WarningLevel>4</WarningLevel>
<DefineConstants>NIGHTBUILD</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\KSP-test\KSP_test_1.12.3\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\KSP-test\KSP_test_1.12.3\KSP_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System">
<HintPath>..\KSP-test\KSP_test_1.12.3\KSP_Data\Managed\System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Core">
<HintPath>..\KSP-test\KSP_test_1.12.3\KSP_Data\Managed\System.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\KSP-test\KSP_test_1.12.3\KSP_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="AutoLoadGame.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<None Include=".gitignore" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AT_Utils\AT_Utils.csproj">
<Project>{64cc36a2-0610-4f74-9f31-3d4e22866b7e}</Project>
<Name>AT_Utils</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
</Project>