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| 1 | +// This file is part of the AliceVision project. |
| 2 | +// Copyright (c) 2025 AliceVision contributors. |
| 3 | +// This Source Code Form is subject to the terms of the Mozilla Public License, |
| 4 | +// v. 2.0. If a copy of the MPL was not distributed with this file, |
| 5 | +// You can obtain one at https://mozilla.org/MPL/2.0/. |
| 6 | + |
| 7 | +#include <aliceVision/system/Timer.hpp> |
| 8 | +#include <aliceVision/sfmData/SfMData.hpp> |
| 9 | +#include <aliceVision/sfmDataIO/sfmDataIO.hpp> |
| 10 | +#include <aliceVision/sfmDataIO/sceneSample.hpp> |
| 11 | + |
| 12 | +#include <boost/preprocessor/stringize.hpp> |
| 13 | + |
| 14 | +#include <filesystem> |
| 15 | +#include <sstream> |
| 16 | + |
| 17 | +#define BOOST_TEST_MODULE sfmDataIO |
| 18 | + |
| 19 | +#include <boost/test/unit_test.hpp> |
| 20 | + |
| 21 | +using namespace aliceVision; |
| 22 | +using namespace aliceVision::sfmDataIO; |
| 23 | + |
| 24 | +namespace fs = std::filesystem; |
| 25 | + |
| 26 | +BOOST_AUTO_TEST_CASE(Compatibility_generate_abc_files_current_version) |
| 27 | +{ |
| 28 | + sfmData::SfMData sfmData; |
| 29 | + generateSampleScene(sfmData); |
| 30 | + |
| 31 | + fs::path pathSource(__FILE__); |
| 32 | + { |
| 33 | + fs::path outputPath = pathSource.parent_path() / "compatibilityData" / |
| 34 | + "scene_v" BOOST_PP_STRINGIZE(ALICEVISION_SFMDATAIO_VERSION_MAJOR) "." BOOST_PP_STRINGIZE(ALICEVISION_SFMDATAIO_VERSION_MINOR) "." BOOST_PP_STRINGIZE(ALICEVISION_SFMDATAIO_VERSION_REVISION) ".abc"; |
| 35 | + BOOST_CHECK(sfmDataIO::save(sfmData, outputPath.string(), ESfMData::ALL)); |
| 36 | + } |
| 37 | +} |
| 38 | + |
| 39 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_0) |
| 40 | +{ |
| 41 | + sfmData::SfMData sfmData; |
| 42 | + generateSampleScene(sfmData); |
| 43 | + |
| 44 | + fs::path pathSource(__FILE__); |
| 45 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.0.abc"; |
| 46 | + |
| 47 | + sfmData::SfMData sfmDataLoad; |
| 48 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 49 | + |
| 50 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 51 | +} |
| 52 | + |
| 53 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_1) |
| 54 | +{ |
| 55 | + sfmData::SfMData sfmData; |
| 56 | + generateSampleScene(sfmData); |
| 57 | + |
| 58 | + fs::path pathSource(__FILE__); |
| 59 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.1.abc"; |
| 60 | + |
| 61 | + sfmData::SfMData sfmDataLoad; |
| 62 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 63 | + |
| 64 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 65 | +} |
| 66 | + |
| 67 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_2) |
| 68 | +{ |
| 69 | + sfmData::SfMData sfmData; |
| 70 | + generateSampleScene(sfmData); |
| 71 | + |
| 72 | + fs::path pathSource(__FILE__); |
| 73 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.2.abc"; |
| 74 | + |
| 75 | + sfmData::SfMData sfmDataLoad; |
| 76 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 77 | + |
| 78 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 79 | +} |
| 80 | + |
| 81 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_3) |
| 82 | +{ |
| 83 | + sfmData::SfMData sfmData; |
| 84 | + generateSampleScene(sfmData); |
| 85 | + |
| 86 | + fs::path pathSource(__FILE__); |
| 87 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.3.abc"; |
| 88 | + |
| 89 | + // TODO when we will have files to compare |
| 90 | + sfmData::SfMData sfmDataLoad; |
| 91 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 92 | + |
| 93 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 94 | +} |
| 95 | + |
| 96 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_4) |
| 97 | +{ |
| 98 | + sfmData::SfMData sfmData; |
| 99 | + generateSampleScene(sfmData); |
| 100 | + |
| 101 | + fs::path pathSource(__FILE__); |
| 102 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.4.abc"; |
| 103 | + |
| 104 | + // TODO when we will have files to compare |
| 105 | + sfmData::SfMData sfmDataLoad; |
| 106 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 107 | + |
| 108 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 109 | +} |
| 110 | + |
| 111 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_5) |
| 112 | +{ |
| 113 | + sfmData::SfMData sfmData; |
| 114 | + generateSampleScene(sfmData); |
| 115 | + |
| 116 | + fs::path pathSource(__FILE__); |
| 117 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.5.abc"; |
| 118 | + |
| 119 | + // TODO when we will have files to compare |
| 120 | + sfmData::SfMData sfmDataLoad; |
| 121 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 122 | + |
| 123 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 124 | +} |
| 125 | + |
| 126 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_6) |
| 127 | +{ |
| 128 | + sfmData::SfMData sfmData; |
| 129 | + generateSampleScene(sfmData); |
| 130 | + |
| 131 | + fs::path pathSource(__FILE__); |
| 132 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.6.abc"; |
| 133 | + |
| 134 | + // TODO when we will have files to compare |
| 135 | + sfmData::SfMData sfmDataLoad; |
| 136 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 137 | + |
| 138 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 139 | +} |
| 140 | + |
| 141 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_8) |
| 142 | +{ |
| 143 | + sfmData::SfMData sfmData; |
| 144 | + generateSampleScene(sfmData); |
| 145 | + |
| 146 | + fs::path pathSource(__FILE__); |
| 147 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.8.abc"; |
| 148 | + |
| 149 | + // TODO when we will have files to compare |
| 150 | + sfmData::SfMData sfmDataLoad; |
| 151 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 152 | + |
| 153 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 154 | +} |
| 155 | + |
| 156 | +BOOST_AUTO_TEST_CASE(Compatibility_abc_1_2_11) |
| 157 | +{ |
| 158 | + sfmData::SfMData sfmData; |
| 159 | + generateSampleScene(sfmData); |
| 160 | + |
| 161 | + fs::path pathSource(__FILE__); |
| 162 | + fs::path toLoad = pathSource.parent_path() / "compatibilityData" / "scene_v1.2.11.abc"; |
| 163 | + |
| 164 | + // TODO when we will have files to compare |
| 165 | + sfmData::SfMData sfmDataLoad; |
| 166 | + BOOST_CHECK(sfmDataIO::load(sfmDataLoad, toLoad.string(), ESfMData::ALL)); |
| 167 | + |
| 168 | + BOOST_CHECK(sfmData == sfmDataLoad); |
| 169 | +} |
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