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This approach works for small, city like locations.
But it will not work for bigger scenes, continuous navigation or even globe.
I believe there are known approaches to this.
The text was updated successfully, but these errors were encountered:
Currently I calculate geodesic coefficient and use it once for the whole scene:
https://github.com/alexichepura/bevy_overture_maps/blob/main/src/geo_util.rs
https://github.com/alexichepura/bevy_overture_maps/blob/main/app/src/main.rs#L27
This approach works for small, city like locations.
But it will not work for bigger scenes, continuous navigation or even globe.
I believe there are known approaches to this.
The text was updated successfully, but these errors were encountered: