You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In the example project "tada", would it be possible to include the .wav and the command line (I assume with snesbrr) that was used to generate tada.brr?
The text was updated successfully, but these errors were encountered:
I didn't find the original tada.wav file, but I used snesbrr to decompile the tada.brr into a tada.wav file. It may be a little different comparing with the original one, but works. I can make a PR uploading the tada.wav and command line code for creating the tada.brr using the snesbrr if you consider using this decompiled version of tada.brr in tada.wav, just trying to help
In the example project "tada", would it be possible to include the .wav and the command line (I assume with snesbrr) that was used to generate tada.brr?
The text was updated successfully, but these errors were encountered: