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Hi,
As discussed on discord, the text system available with PVSneslib works on background 3 (Mode 1) only if this instruction is called:
consoleSetTextOffset(0x0000);
The case appears with a recent commit in pvsneslib.
Also, i recommend to harmonize the function names by replacing:
consoleSetTextVramAdr to consoleSetTextGfxPtr => as it is for bgSetGfxPtr
consoleSetTextVramBGAdr to consoleSetTextMapPtr => as bgSetMapPtr
See you !
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