Hi,
I love your mod and honestly can't play without it anymore. It is so much fun and it fits so nicely that for me it already feels like a vanilla feature. It is one of those mods that once you start playing with, you can't really return to vanilla no more. But there is one thing, one small little thing, that would make your mod even better: Double jump
I know parcool is entirely skill based, but I think a single extra mid air jump would be soo cool and add so much. It could be gated behind a treasure only enchantment for boots, limited to horizontal and upwards movement only. Meaning that the moment the player starts moving downwards, it won't work. This prevents players from using it to negate fall damage, but would let a player wall-run, jump off at the end of the wall, then double jump midair to catch another wall and keep running.
Very similar to how the parkour mechanics work in the Jedi Survivor game, actually. I think a bit of a grace period of downward movement should be fine, so the player can still double jump if the downward movement isn't too fast, maybe 1 or 2 blocks should be fine.
The goal isn't to replace the, honestly amazing, mechanics of parcool, but complement it in an even better way, allowing players to achieve even more fun movements.
TLDR: Suggesting ParCool add a treasure-only boots enchant that grants a single mid-air double jump, but only while moving up/level, not while falling. Lets players chain wall-runs together (Jedi Survivor style) without letting it cancel fall damage. Small grace period (1-2 blocks of downward drift) so it's not overly strict.
Hi,
I love your mod and honestly can't play without it anymore. It is so much fun and it fits so nicely that for me it already feels like a vanilla feature. It is one of those mods that once you start playing with, you can't really return to vanilla no more. But there is one thing, one small little thing, that would make your mod even better: Double jump
I know parcool is entirely skill based, but I think a single extra mid air jump would be soo cool and add so much. It could be gated behind a treasure only enchantment for boots, limited to horizontal and upwards movement only. Meaning that the moment the player starts moving downwards, it won't work. This prevents players from using it to negate fall damage, but would let a player wall-run, jump off at the end of the wall, then double jump midair to catch another wall and keep running.
Very similar to how the parkour mechanics work in the Jedi Survivor game, actually. I think a bit of a grace period of downward movement should be fine, so the player can still double jump if the downward movement isn't too fast, maybe 1 or 2 blocks should be fine.
The goal isn't to replace the, honestly amazing, mechanics of parcool, but complement it in an even better way, allowing players to achieve even more fun movements.
TLDR: Suggesting ParCool add a treasure-only boots enchant that grants a single mid-air double jump, but only while moving up/level, not while falling. Lets players chain wall-runs together (Jedi Survivor style) without letting it cancel fall damage. Small grace period (1-2 blocks of downward drift) so it's not overly strict.