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Agni.Social.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<Description>Agni OS Social Network Assembly</Description>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<OutputPath>..\..\out\Debug\</OutputPath>
<DocumentationFile>..\..\out\Debug\Agni.Social.xml</DocumentationFile>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<OutputPath>..\..\out\Release\</OutputPath>
<DocumentationFile>..\..\out\Release\Agni.Social.xml</DocumentationFile>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="$(ProjectDir)pre-build $(SolutionDir) $(ConfigurationName)" />
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="$(ProjectDir)post-build $(SolutionDir) $(ConfigurationName)" />
</Target>
<ItemGroup>
<ProjectReference Include="..\Agni\Agni.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="NFX">
<HintPath>..\lib\nfx\NFX.dll</HintPath>
</Reference>
<Reference Include="NFX.Wave">
<HintPath>..\lib\nfx\NFX.Wave.dll</HintPath>
</Reference>
<Reference Include="NFX.Web">
<HintPath>..\lib\nfx\NFX.Web.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="BUILD_INFO.txt" />
<EmbeddedResource Include="Graph\Server\Data\Scripts\**" />
</ItemGroup>
</Project>