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Copy file name to clipboardexpand all lines: README.md
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Tiger is a visual tool to author game spritesheets and their metadata.
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This tool bridges the gap between the work done by an artist and data needed by a game engine. Artists draw animations as images, but game engines need lots of metadata about how to use them correctly. Tiger gives you a simple interface to organize frames into animations like "run", "idle" or "attack". Tiger can also adjust offsets, timings, and hitboxes for each frame.
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This tool bridges the gap between the work done by an artist and data needed by a game engine. Artists draw animations as images, but game engines need lots of metadata about how to use them correctly. Tiger gives you a simple but versatile interface to organize frames into animations like "run", "idle" or "attack". Tiger can also adjust offsets, timings, and hitboxes for each frame.
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After you organize everything in Tiger, it exports a spritesheet containing all the images, plus a metadata file. The exact format of this metadata file is defined by you, using a template system. This makes it easy to integrate Tiger sheets with any game engine.
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After you organize everything in Tiger, it exports a spritesheet containing all the images, plus a metadata file. The exact format of this metadata file is defined by you, using a template system. This makes it easy to integrate Tiger Sheets with any game engine.
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# Key Features
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- ✅ Easy-to-use timeline to author animations
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- ✅ Supports perspectives for any 2D game (top-down, sidescroller, isometric)
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- ✅ Source images hot-reload automatically when changed
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- ✅ Packs animation frames into texture atlases
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- ✅ Can add and tag hitboxes
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- ✅ Template system to export animation data in any text-based format
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- ✅ Free and open-source with a permissive license
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- ✅ Easy-to-use timeline to author animations.
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- ✅ Supports perspectives for any 2D game (top-down, sidescroller, isometric, etc.).
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- ✅ Automatically hot-reloads source images when they are changed.
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- ✅ Packs animation frames into texture atlases.
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- ✅ Can add and tag hitboxes.
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- ✅ Flexible template system exports metadata in any text-based format.
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- ✅ Free and open-source with a permissive license.
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Note that Tiger is not:
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3. Run the installer. This will install Tiger and Microsoft Edge Webview (if necessary).
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4. That's it, you're done!
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To learn how to integrate Tiger sheets into your game, please refer to the [Documentation](https://agersant.github.io/tiger/).
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To learn how to integrate Tiger Sheets into your game, please refer to the [Documentation](https://agersant.github.io/tiger/).
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# Contributing
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# License
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The MIT License in this repository applies to the Tiger _source code_. This does not include the Tiger logo and mascot illustrations. If you operate a public fork of this project, you cannot use the Tiger logo or mascot. For private forks (individual, or distribution internal your team/company), you may use the Tiger logo or mascot.
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The MIT License in this repository applies to the Tiger _source code_. This does not include the Tiger logo and mascot illustrations. If you operate a public fork of this project, you cannot use the Tiger logo or mascot. For private forks (individual, or distribution limited to your team/company), you may use the Tiger logo or mascot.
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Sprites in the example screenshots are from [OpenDuelyst](https://github.com/open-duelyst/duelyst) ([License](https://github.com/open-duelyst/duelyst/blob/main/LICENSE)).
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