Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Editor: adjust the intro page in the New Game Wizard, make height higher #2622

Open
ivan-mogilko opened this issue Dec 19, 2024 · 4 comments
Labels
context: ui/ux type: enhancement a suggestion or necessity to have something improved what: editor related to the game editor

Comments

@ivan-mogilko
Copy link
Contributor

ivan-mogilko commented Dec 19, 2024

After #1903 (after #2574 in 3.6.2) the template selection page has a "Description" field underneath, but since the page height remains the same, the controls are cramped together, which makes it look bad:

Click for screenshot

image

IMHO it needs at least 1 more row for the list of templates, and increase the Description field maybe x1.5 in case the text is longer.

The problem is that the first page of the Wizard contains a bitmap, and if we just increase the dialog height, that will look bad too without image adjustment:
https://raw.githubusercontent.com/adventuregamestudio/ags/refs/heads/master/Editor/AGS.Editor/Resources/wizard.bmp

We need to either adjust this image for another, bigger height, or change the design of this page altogether with some form that will allow us to adjust the window size easier on need.

@ivan-mogilko ivan-mogilko added type: enhancement a suggestion or necessity to have something improved what: editor related to the game editor context: ui/ux labels Dec 19, 2024
@ericoporto
Copy link
Member

ericoporto commented Dec 19, 2024

The first page of the wizard is in the same control that has everything else. My suggestion would be to move the first page of the wizard to a new control so that the wizard can then load "page controls" inside. Right now it can has both the first page and the "generic page" that supports loading the "page controls" in the same form which makes quite hard to arrange things.

I don't think the controls look bad particularly, but having more space could enable in the future adding like a template.png file that could contain a screenshot.

@ericoporto
Copy link
Member

ags_bluecup.zip

Homelightgames from the forums created some awesome resource, I put it in a zip and attached above.

I think a way to use this would be make the bg stretch as needed (if possible in some way it has some interpolation) and then draw the bluecup in some similar way. I haven't figured how to even make it possible to resize the wizard forms dynamically to test, but this can be done by overriding the paint method of picturebox I think.

@ivan-mogilko
Copy link
Contributor Author

I think a way to use this would be make the bg stretch as needed (if possible in some way it has some interpolation) and then draw the bluecup in some similar way.

To clarify: do you mean that the bg is stretched, but the cup always drawn in the original size?

@ericoporto
Copy link
Member

ericoporto commented Jan 5, 2025

Yeah, so that the cup doesn't stretch, and remains sharp and the same. I don't know if it's possible though. But the BG would then stretch.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
context: ui/ux type: enhancement a suggestion or necessity to have something improved what: editor related to the game editor
Projects
None yet
Development

No branches or pull requests

2 participants