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Copy pathMonoGameOpenGL.Content.sln
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MonoGameOpenGL.Content.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGameOpenGL.Content", "MonoGameOpenGL.Content\MonoGameOpenGL.Content\MonoGameOpenGL.Content.csproj", "{4CF9D401-509F-4ED0-A952-384D38B5DC62}"
EndProject
Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "MonoGameOpenGL.ContentContent", "MonoGameOpenGL.Content\MonoGameOpenGL.ContentContent\MonoGameOpenGL.ContentContent.contentproj", "{B77DD823-A27E-431F-98D4-4D0AE17610A6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4CF9D401-509F-4ED0-A952-384D38B5DC62}.Debug|x86.ActiveCfg = Debug|x86
{4CF9D401-509F-4ED0-A952-384D38B5DC62}.Debug|x86.Build.0 = Debug|x86
{4CF9D401-509F-4ED0-A952-384D38B5DC62}.Release|x86.ActiveCfg = Release|x86
{4CF9D401-509F-4ED0-A952-384D38B5DC62}.Release|x86.Build.0 = Release|x86
{B77DD823-A27E-431F-98D4-4D0AE17610A6}.Debug|x86.ActiveCfg = Debug|x86
{B77DD823-A27E-431F-98D4-4D0AE17610A6}.Release|x86.ActiveCfg = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal