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This repository was archived by the owner on Jul 18, 2020. It is now read-only.
Zetrith edited this page Jan 31, 2019
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13 revisions
The sheer variety of RimWorld mods makes supporting all of them in multiplayer a difficult task.
All XML mods are supported and work correctly. You can highlight XML mods by holding Shift in the ingame mod list (after enabling Multiplayer, of course).
Examples: More Trade Ships, Increased Stack, P-Music, EPOE
These types of mods have a high chance of working:
Only affecting game creation, as multiplayer is hosted from existing saves
Examples: Prepare Carefully
With new interfaces not affecting gameplay logic
Examples: Numbers, Color Coded Mood Bar
With new gameplay logic but no custom interfaces
Examples: RT Fuse