Skip to content
This repository was archived by the owner on Jul 18, 2020. It is now read-only.

Mod support

Zetrith edited this page Jan 31, 2019 · 13 revisions

The sheer variety of RimWorld mods makes supporting all of them in multiplayer a difficult task.

  • All XML mods are supported and work correctly. You can highlight XML mods by holding Shift in the ingame mod list (after enabling Multiplayer, of course).
    Examples: More Trade Ships, Increased Stack, P-Music, EPOE

These types of mods have a high chance of working:

  • Only affecting game creation, as multiplayer is hosted from existing saves
    Examples: Prepare Carefully
  • With new interfaces not affecting gameplay logic
    Examples: Numbers, Color Coded Mood Bar
  • With new gameplay logic but no custom interfaces
    Examples: RT Fuse
  • Not affecting gameplay (e.g. mod loaders)

Mod compatibility spreadsheet (also accessible using bot commands on Discord)

Steam collection of compatible mods (with config files for easier setup)

Clone this wiki locally