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BoxTarget.java
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BoxTarget.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class TargetBox here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class BoxTarget extends Commun
{public BoxTarget(){
GreenfootImage myImage =getImage();
}
public void OverDoor()
{
Actor BoxTarget = this.getOneIntersectingObject(NarutoPlayer.class);
if( BoxTarget != null)
{
getWorld().removeObjects(getWorld().getObjects(BoxTarget.class));
Greenfoot.setWorld(new NextLevel());
}
}
/**
* Act - do whatever the TargetBox wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{ OverDoor();
// Add your action code here.
}
}