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SFX to ogg
1 parent 92aa07c commit 381f52b

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data/sounds.lua

+80-80
Original file line numberDiff line numberDiff line change
@@ -12,49 +12,49 @@ end
1212

1313
local sounds = {}
1414

15-
--music_level_1 = new_source("music/level_1.mp3", "stream", {looping = true})
15+
--music_level_1 = new_source("music/level_1.ogg", "stream", {looping = true})
1616
local sfxnames = {
17-
"jump", "jump1.wav",
18-
"shot1", "shot1.wav", -- these are pico 8 sfx from birds with guns
19-
"shot2", "shot2.wav",
20-
"shot3", "shot3.wav",
21-
"gunshot1", "gunshot1.wav",
22-
"gunshot_machinegun", "gunshot_machinegun.wav",
23-
"gunshot_shotgun", "gunshot_shotgun.wav",
24-
"gunshot_ring_1", "gunshot_ring_1.wav",
25-
"gunshot_ring_2", "gunshot_ring_2.wav",
26-
"gunshot_ring_3", "gunshot_ring_3.wav",
27-
"pop_ring", "pop_ring.wav",
28-
29-
"hurt", "hurt.wav",
30-
"land", "land.wav",
31-
"item_collect", "item_collect.wav",
32-
33-
"menu_hover_old", "menu_hover.wav",
17+
"jump", "jump1.ogg",
18+
"shot1", "shot1.ogg", -- these are pico 8 sfx from birds with guns
19+
"shot2", "shot2.ogg",
20+
"shot3", "shot3.ogg",
21+
"gunshot1", "gunshot1.ogg",
22+
"gunshot_machinegun", "gunshot_machinegun.ogg",
23+
"gunshot_shotgun", "gunshot_shotgun.ogg",
24+
"gunshot_ring_1", "gunshot_ring_1.ogg",
25+
"gunshot_ring_2", "gunshot_ring_2.ogg",
26+
"gunshot_ring_3", "gunshot_ring_3.ogg",
27+
"pop_ring", "pop_ring.ogg",
28+
29+
"hurt", "hurt.ogg",
30+
"land", "land.ogg",
31+
"item_collect", "item_collect.ogg",
32+
33+
"menu_hover_old", "menu_hover.ogg",
3434
"menu_hover", "menu_hover_5.ogg",
35-
"menu_select_old", "menu_select.wav",
35+
"menu_select_old", "menu_select.ogg",
3636
"menu_select", "menu_select_2.ogg",
37-
"menu_pause", "menu_pause.wav",
38-
"menu_unpause", "menu_unpause.wav",
37+
"menu_pause", "menu_pause.ogg",
38+
"menu_unpause", "menu_unpause.ogg",
3939

40-
"wall_slide", "wall_slide.wav",
41-
"game_over_1", "game_over_1.wav",
42-
"game_over_2", "game_over_2.wav",
40+
"wall_slide", "wall_slide.ogg",
41+
"game_over_1", "game_over_1.ogg",
42+
"game_over_2", "game_over_2.ogg",
4343

44-
"explosion", "explosion.wav",
44+
"explosion", "explosion.ogg",
4545

46-
"sliding_wall_metal", "sliding_wall_metal.wav",
46+
"sliding_wall_metal", "sliding_wall_metal.ogg",
4747

48-
"footstep00", "footstep00.wav", -- CC0 https://kenney.nl/
49-
"footstep01", "footstep01.wav",
50-
"footstep02", "footstep02.wav",
51-
"footstep03", "footstep03.wav",
52-
"footstep04", "footstep04.wav",
53-
"footstep05", "footstep05.wav",
54-
"footstep06", "footstep06.wav",
55-
"footstep07", "footstep07.wav",
56-
"footstep08", "footstep08.wav",
57-
"footstep09", "footstep09.wav",
48+
"footstep00", "footstep00.ogg", -- CC0 https://kenney.nl/
49+
"footstep01", "footstep01.ogg",
50+
"footstep02", "footstep02.ogg",
51+
"footstep03", "footstep03.ogg",
52+
"footstep04", "footstep04.ogg",
53+
"footstep05", "footstep05.ogg",
54+
"footstep06", "footstep06.ogg",
55+
"footstep07", "footstep07.ogg",
56+
"footstep08", "footstep08.ogg",
57+
"footstep09", "footstep09.ogg",
5858

5959
"metalfootstep_00", "footstep/metalfootstep_000.ogg", -- CC0 https://kenney.nl/
6060
"metalfootstep_01", "footstep/metalfootstep_001.ogg",
@@ -74,63 +74,63 @@ local sfxnames = {
7474
"impactglass_light_003", "impactglass_light_003.ogg",
7575
"impactglass_light_004", "impactglass_light_004.ogg",
7676

77-
"glass_fracture", "glass_fracture.wav", -- CC BY https://freesound.org/people/cmusounddesign/sounds/85168/
78-
"glass_break", "glass_break.wav",
77+
"glass_fracture", "glass_fracture.ogg", -- CC BY https://freesound.org/people/cmusounddesign/sounds/85168/
78+
"glass_break", "glass_break.ogg",
7979
-- CC0 window shatter https://freesound.org/people/avrahamy/sounds/141563/
8080
-- + combined & deeper CCBY glass shatter https://freesound.org/people/cmusounddesign/sounds/85168/
8181
-- + combined & fade out CCBY sprinkle texture https://freesound.org/people/el-bee/sounds/636238/
8282

83-
"button_press", "button_press.wav",
83+
"button_press", "button_press.ogg",
8484
-- CCBY RICHERlandTV Buzz https://freesound.org/people/RICHERlandTV/sounds/216090/
8585
-- CCBY keypress slowed down https://freesound.org/people/MattRuthSound/sounds/561661/
8686
-- CC0 Impact Sound https://kenney.nl/
8787

88-
"cloth1", "cloth1.wav", -- CC0 Kenney
89-
"cloth2", "cloth2.wav",
90-
"cloth3", "cloth3.wav",
91-
"cloth_drop", "cloth_drop.wav", -- CC0 Kenney + CC0 https://freesound.org/people/RossBell/sounds/389442/
88+
"cloth1", "cloth1.ogg", -- CC0 Kenney
89+
"cloth2", "cloth2.ogg",
90+
"cloth3", "cloth3.ogg",
91+
"cloth_drop", "cloth_drop.ogg", -- CC0 Kenney + CC0 https://freesound.org/people/RossBell/sounds/389442/
9292

93-
"larva_damage1", "larva_damage1.wav",
94-
"larva_damage2", "larva_damage2.wav",
95-
"larva_damage3", "larva_damage3.wav",
96-
"larva_death", "larva_death.wav",
93+
"larva_damage1", "larva_damage1.ogg",
94+
"larva_damage2", "larva_damage2.ogg",
95+
"larva_damage3", "larva_damage3.ogg",
96+
"larva_death", "larva_death.ogg",
9797

98-
"fly_buzz", "fly_buzz.wav",
98+
"fly_buzz", "fly_buzz.ogg",
9999

100-
"elevator_bg", "elevator_bg.wav",
101-
"elev_door_open", "elev_door_open.wav",
102-
"elev_door_close", "elev_door_close.wav",
103-
"elev_burning", "elev_burning.wav",
104-
"elev_ding", "elev_ding.wav",
100+
"elevator_bg", "elevator_bg.ogg",
101+
"elev_door_open", "elev_door_open.ogg",
102+
"elev_door_close", "elev_door_close.ogg",
103+
"elev_burning", "elev_burning.ogg",
104+
"elev_ding", "elev_ding.ogg",
105105

106-
"gravel_footstep_1", "gravel_footstep_1.wav",
107-
"gravel_footstep_2", "gravel_footstep_2.wav",
108-
"gravel_footstep_3", "gravel_footstep_3.wav",
109-
"gravel_footstep_4", "gravel_footstep_4.wav",
110-
"gravel_footstep_5", "gravel_footstep_5.wav",
111-
"gravel_footstep_6", "gravel_footstep_6.wav",
106+
"gravel_footstep_1", "gravel_footstep_1.ogg",
107+
"gravel_footstep_2", "gravel_footstep_2.ogg",
108+
"gravel_footstep_3", "gravel_footstep_3.ogg",
109+
"gravel_footstep_4", "gravel_footstep_4.ogg",
110+
"gravel_footstep_5", "gravel_footstep_5.ogg",
111+
"gravel_footstep_6", "gravel_footstep_6.ogg",
112112

113-
"elev_crash", "elev_crash.wav",
114-
"elev_siren", "elev_siren.wav",
115-
"mushroom_ant_pop", "mushroom_ant_pop.wav",
113+
"elev_crash", "elev_crash.ogg",
114+
"elev_siren", "elev_siren.ogg",
115+
"mushroom_ant_pop", "mushroom_ant_pop.ogg",
116116

117-
"enemy_damage", "enemy_damage.wav",
118-
"enemy_death_1", "enemy_death_1.wav",
119-
"enemy_death_2", "enemy_death_2.wav",
120-
"enemy_stomp_2", "enemy_stomp_2.wav",
121-
"enemy_stomp_3", "enemy_stomp_3.wav",
117+
"enemy_damage", "enemy_damage.ogg",
118+
"enemy_death_1", "enemy_death_1.ogg",
119+
"enemy_death_2", "enemy_death_2.ogg",
120+
"enemy_stomp_2", "enemy_stomp_2.ogg",
121+
"enemy_stomp_3", "enemy_stomp_3.ogg",
122122

123-
"snail_shell_crack", "snail_shell_crack.wav",
124-
"triple_pop", "triple_pop.wav",
123+
"snail_shell_crack", "snail_shell_crack.ogg",
124+
"triple_pop", "triple_pop.ogg",
125125

126-
"crush_bug_1", "crush_bug_1.wav",
127-
"crush_bug_2", "crush_bug_2.wav",
128-
"crush_bug_3", "crush_bug_3.wav",
129-
"crush_bug_4", "crush_bug_4.wav",
126+
"crush_bug_1", "crush_bug_1.ogg",
127+
"crush_bug_2", "crush_bug_2.ogg",
128+
"crush_bug_3", "crush_bug_3.ogg",
129+
"crush_bug_4", "crush_bug_4.ogg",
130130

131-
"stink_bug_death", "stink_bug_death.wav",
131+
"stink_bug_death", "stink_bug_death.ogg",
132132

133-
"jump_short", "jump_short.wav"
133+
"jump_short", "jump_short.ogg"
134134
}
135135

136136
for i=1, #sfxnames, 2 do sounds[sfxnames[i]] = new_source(sfxnames[i+1], "static") end
@@ -157,11 +157,11 @@ for i=0,9 do
157157
sounds["footstep0"..tostring(i)]:setVolume(0.2)
158158
end
159159

160-
-- sounds.music_galaxy_trip = new_source("music/v2_teelopes.mp3", "static", {looping = true})
161-
sounds.music_intro_unpaused = new_source("music/music_intro_unpaused.wav", "static", {looping = true})
162-
sounds.music_intro_paused = new_source("music/music_intro_paused.wav", "static", {looping = true})
163-
sounds.music_w1_unpaused = new_source("music/music_w1_unpaused.wav", "static", {looping = true})
164-
sounds.music_w1_paused = new_source("music/music_w1_paused.mp3", "static", {looping = true})
160+
-- sounds.music_galaxy_trip = new_source("music/v2_teelopes.ogg", "static", {looping = true})
161+
sounds.music_intro_unpaused = new_source("music/music_intro_unpaused.ogg", "static", {looping = true})
162+
sounds.music_intro_paused = new_source("music/music_intro_paused.ogg", "static", {looping = true})
163+
sounds.music_w1_unpaused = new_source("music/music_w1_unpaused.ogg", "static", {looping = true})
164+
sounds.music_w1_paused = new_source("music/music_w1_paused.ogg", "static", {looping = true})
165165

166166
-- Static sounds are sounds that are played without the use of the audio:play function
167167
-- local static_sfx_names = {

sfx/button_press.ogg

18.7 KB
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sfx/button_press.wav

-165 KB
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sfx/cloth1.ogg

8.25 KB
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sfx/cloth1.wav

-60.6 KB
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sfx/cloth2.ogg

9.29 KB
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sfx/cloth2.wav

-79.7 KB
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sfx/cloth3.ogg

8.06 KB
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sfx/cloth3.wav

-59.8 KB
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sfx/cloth_drop.ogg

28.8 KB
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sfx/cloth_drop.wav

-518 KB
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sfx/crush_bug_1.ogg

8.22 KB
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sfx/crush_bug_1.wav

-41.8 KB
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sfx/crush_bug_2.ogg

7.48 KB
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sfx/crush_bug_2.wav

-52 KB
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sfx/crush_bug_3.ogg

12.3 KB
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sfx/crush_bug_3.wav

-81.3 KB
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sfx/crush_bug_4.ogg

7.05 KB
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sfx/crush_bug_4.wav

-33.5 KB
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sfx/elev_burning.ogg

233 KB
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sfx/elev_burning.wav

-2.95 MB
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sfx/elev_crash.ogg

82.4 KB
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sfx/elev_crash.wav

-1.74 MB
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sfx/elev_ding.ogg

36.8 KB
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sfx/elev_ding.wav

-777 KB
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sfx/elev_door_close.ogg

39.2 KB
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sfx/elev_door_close.wav

-450 KB
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sfx/elev_door_close_old.ogg

81 KB
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sfx/elev_door_close_old.wav

-1010 KB
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sfx/elev_door_open.ogg

32 KB
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sfx/elev_door_open.wav

-348 KB
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sfx/elev_door_open_old.ogg

42.5 KB
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sfx/elev_door_open_old.wav

-496 KB
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sfx/elev_siren.ogg

165 KB
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sfx/elev_siren.wav

-2.5 MB
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sfx/elevator_bg.ogg

140 KB
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sfx/elevator_bg.wav

-1.96 MB
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sfx/enemy_damage.ogg

4.5 KB
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sfx/enemy_damage.wav

-34.4 KB
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sfx/enemy_death_1.ogg

3.95 KB
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sfx/enemy_death_1.wav

-45.8 KB
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sfx/enemy_death_2.ogg

4.49 KB
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sfx/enemy_death_2.wav

-34.4 KB
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sfx/enemy_stomp.ogg

4.49 KB
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sfx/enemy_stomp.wav

-34.4 KB
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sfx/enemy_stomp_2.ogg

3.93 KB
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sfx/enemy_stomp_2.wav

-6.57 KB
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sfx/enemy_stomp_3.ogg

4.07 KB
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sfx/enemy_stomp_3.wav

-6.36 KB
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sfx/explosion.ogg

6.05 KB
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sfx/explosion.wav

-22.9 KB
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sfx/fly_buzz.ogg

61.4 KB
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sfx/fly_buzz.wav

-670 KB
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sfx/fly_buzz_stereo.ogg

72.6 KB
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sfx/fly_buzz_stereo.wav

-1.31 MB
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sfx/footstep00.ogg

7.17 KB
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sfx/footstep00.wav

-41.7 KB
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sfx/footstep01.ogg

7.31 KB
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sfx/footstep01.wav

-46.2 KB
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sfx/footstep02.ogg

7.24 KB
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sfx/footstep02.wav

-42.5 KB
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sfx/footstep03.ogg

6.39 KB
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sfx/footstep03.wav

-31.9 KB
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sfx/footstep04.ogg

7.09 KB
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sfx/footstep04.wav

-41.2 KB
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sfx/footstep05.ogg

7.71 KB
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sfx/footstep05.wav

-48.9 KB
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sfx/footstep06.ogg

7.9 KB
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sfx/footstep06.wav

-44.8 KB
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sfx/footstep07.ogg

7.63 KB
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sfx/footstep07.wav

-43.2 KB
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sfx/footstep08.ogg

7.35 KB
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sfx/footstep08.wav

-46.3 KB
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sfx/footstep09.ogg

7.07 KB
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sfx/footstep09.wav

-37.3 KB
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sfx/game_over_1.ogg

74.8 KB
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sfx/game_over_1.wav

-930 KB
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sfx/game_over_1_old.ogg

9.39 KB
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sfx/game_over_1_old.wav

-68.7 KB
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sfx/game_over_2.ogg

12.5 KB
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sfx/game_over_2.wav

-183 KB
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sfx/glass_break.ogg

-177 KB
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sfx/glass_break.wav

-1.61 MB
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sfx/glass_fracture.ogg

49 KB
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sfx/glass_fracture.wav

-1.01 MB
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sfx/gravel_footstep_1.ogg

8.44 KB
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sfx/gravel_footstep_1.wav

-50 KB
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sfx/gravel_footstep_2.ogg

8.45 KB
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sfx/gravel_footstep_2.wav

-44.9 KB
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sfx/gravel_footstep_3.ogg

7.93 KB
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sfx/gravel_footstep_3.wav

-50.8 KB
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sfx/gravel_footstep_4.ogg

9.64 KB
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sfx/gravel_footstep_4.wav

-61.8 KB
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sfx/gravel_footstep_5.ogg

8.02 KB
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sfx/gravel_footstep_5.wav

-54.4 KB
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sfx/gravel_footstep_6.ogg

8.69 KB
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sfx/gravel_footstep_6.wav

-56.7 KB
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sfx/gunshot1.ogg

9.57 KB
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sfx/gunshot1.wav

-91.1 KB
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sfx/gunshot_machinegun.ogg

8 KB
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sfx/gunshot_machinegun.wav

-62.8 KB
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sfx/gunshot_ring_1.ogg

15.3 KB
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sfx/gunshot_ring_1.wav

-89.3 KB
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sfx/gunshot_ring_2.ogg

12.3 KB
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sfx/gunshot_ring_2.wav

-78 KB
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sfx/gunshot_ring_3.ogg

7.81 KB
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sfx/gunshot_ring_3.wav

-42.1 KB
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sfx/gunshot_shotgun.ogg

10.2 KB
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sfx/gunshot_shotgun.wav

-106 KB
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sfx/hurt.ogg

5.38 KB
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sfx/hurt.wav

-34.4 KB
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sfx/item_collect.ogg

4.07 KB
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sfx/item_collect.wav

-34.4 KB
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sfx/jump1.ogg

5.11 KB
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sfx/jump1.wav

-16.5 KB
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sfx/jump_short.ogg

4.58 KB
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sfx/jump_short.wav

-10.8 KB
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sfx/land.ogg

3.63 KB
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sfx/land.wav

-11.5 KB
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sfx/larva_damage1.ogg

8.33 KB
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sfx/larva_damage1.wav

-51.6 KB
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sfx/larva_damage2.ogg

8.14 KB
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sfx/larva_damage2.wav

-55.4 KB
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sfx/larva_damage3.ogg

8.13 KB
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sfx/larva_damage3.wav

-55.4 KB
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sfx/larva_death.ogg

9.44 KB
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sfx/larva_death.wav

-57.1 KB
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sfx/menu_hover.ogg

3.85 KB
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sfx/menu_hover.wav

-45.8 KB
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sfx/menu_pause.ogg

51.4 KB
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sfx/menu_pause.wav

-689 KB
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sfx/menu_select.ogg

3.82 KB
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sfx/menu_select.wav

-34.4 KB
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sfx/menu_unpause.ogg

62 KB
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sfx/menu_unpause.wav

-861 KB
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sfx/mushroom_ant_pop.ogg

8.68 KB
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sfx/mushroom_ant_pop.wav

-59.5 KB
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sfx/music/music_intro_paused.ogg

140 KB
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sfx/music/music_intro_paused.wav

-2.31 MB
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sfx/music/music_intro_unpaused.ogg

145 KB
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sfx/music/music_intro_unpaused.wav

-2.31 MB
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sfx/music/music_w1_paused.mp3

-2.62 MB
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sfx/music/music_w1_paused.ogg

1.22 MB
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sfx/music/music_w1_unpaused.ogg

1.41 MB
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sfx/music/music_w1_unpaused.wav

-17 MB
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sfx/test/china.mp3

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sfx/test/test_intro.ogg

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