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Message IDs
Key edited this page Oct 11, 2024
·
1 revision
Message IDs and their respective messages, as they appear in various packets.
| ID | Message |
|---|---|
0 |
<no message> |
1 |
<actor> hits <target> for <number> points of damage. |
2 |
<actor> casts <spell>. <target> takes <number> points of damage. |
3 |
<actor> starts casting <spell>. |
4 |
<target> is out of range. |
5 |
Unable to see <target>. |
6 |
<actor> defeats <target>. |
7 |
<actor> casts <spell>. <target> recovers <number> HP. |
8 |
<actor> gains <number> experience points. |
9 |
<actor> attains level <number>! |
10 |
<actor> loses <number> experience points. |
11 |
<actor> falls to level <number>. |
12 |
Cannot attack. Your target is already claimed. |
13 |
Debug Message: <actor>: <target> is now invincible. |
14 |
<actor>'s attack is countered by <target>. <number> of <actor>'s shadows absorbs the damage and disappears. |
15 |
<actor> misses <target>. |
16 |
<actor>'s casting is interrupted. |
17 |
Unable to cast spells at this time. |
18 |
Unable to cast spells at this time. |
19 |
<actor> calls for help! |
20 |
<target> falls to the ground. |
21 |
No experience points gained. |
22 |
You cannot call for help at this time. |
23 |
<actor> learns a new spell! |
24 |
<target> recovers <number> HP. |
25 |
<target> recovers <number> MP. |
26 |
<target> recovers HP and MP. |
27 |
Debug Message: Cannot execute command. No (BTCALC) command in ATEL source. |
28 |
<actor> uses an <item>. |
29 |
<actor> is paralyzed. |
30 |
<target> anticipates the attack. |
31 |
<number> of <target>'s shadows absorbs the damage and disappears. |
32 |
<target> dodges the attack. |
33 |
<actor>'s attack is countered by <target>. <actor> takes <number> points of damage. |
34 |
<actor> does not have enough MP to cast <spell>. |
35 |
<actor> lacks the ninja tools to cast <spell>. |
36 |
You lose sight of <target>. |
37 |
You are too far from the battle to gain experience. |
38 |
<target>'s <skill> skill rises 0.<number> points. |
39 |
You need the Dual Wield ability to equip the <item> as a sub-weapon. |
40 |
You cannot use <spell> in this area. |
41 |
<actor>: Status ailment check (<number>)Cannot rest at this time. |
42 |
<actor> casts <spell> on <target>. |
43 |
<actor> readies <weapon_skill>. |
44 |
<target>'s spikes deal <number> points of damage to <actor>. |
45 |
<actor> learns "<weapon_skill>"! |
46 |
Debug Message: Current POP number: (<number>) |
47 |
<actor> cannot cast <spell>. |
48 |
<spell> cannot be cast on <target>. |
49 |
<actor> is unable to cast spells. |
50 |
<actor> earns a merit points! (Total: <number>) |
51 |
%%--%%Out of sight%%--%% |
52 |
<target> gives up chasing <actor>. %%---%%Find Path Error%%---%% |
53 |
<target>'s <skill> skill reaches level <number>. |
54 |
<actor> gains <number> Besieged points. |
55 |
Unable to use item. |
56 |
Unable to use item. |
57 |
Job changed. |
58 |
Invalid job number. |
59 |
You do not have access to specified job yet. |
60 |
You do not have access to support jobs yet. |
61 |
You cannot have the same job as both main and support jobs. |
62 |
The <item> fails to activate. |
63 |
<actor> misses <target>. |
64 |
<target> is no longer <status>. |
65 |
You are not carrying any Petras. You cannot use the <item>. |
66 |
Debug: Resisted spell! |
67 |
<actor> scores a critical hit! <target> takes <number> points of damage. |
68 |
Debug: Casting interrupted! |
69 |
<target> blocks <actor>'s attack with his shield. |
70 |
<target> parries <actor>'s attack with his weapon. |
71 |
<actor> cannot perform that action. |
72 |
That action cannot be performed on <target>. |
73 |
Debug: <target>'s status is now <status>. |
74 |
Debug: <target> recovers from <status>. |
75 |
<actor>'s <spell> has no effect on <target>. |
76 |
No valid target within area of effect. |
77 |
<actor> uses Sange. <target> takes <number> points of damage. |
78 |
<target> is too far away. |
79 |
Debug: <target> uses Double Attack(<number>%). |
80 |
Debug: <target> uses Triple Attack(<number>%). |
81 |
Debug: Battle Debug No. (<number>) used on <target>. |
82 |
<actor> casts <spell>. <target> is <status>! |
83 |
<actor> casts <spell>. <actor> successfully removes <target>'s <status>. |
84 |
<actor> is paralyzed. |
85 |
<actor> casts <spell>. <target> resists the spell. |
86 |
<actor> casts <spell>, but <target> is outside the area of effect. |
87 |
Unable to use job ability. |
88 |
Unable to use job ability. |
89 |
Unable to use weapon skill. |
90 |
Unable to use weapon skill. |
91 |
<actor> does not have any <item>. |
92 |
Cannot use the <item> on <target>. |
93 |
<actor> casts <spell>. <target> vanishes. |
94 |
You must wait longer to perform that action. |
95 |
You cannot learn <spell>. You do not meet the job or level requirements. |
96 |
You already know <spell>. |
97 |
<target> was defeated by <actor>. |
98 |
You obtain an <item> from <target>. |
99 |
<actor>><target>: <number>, <number>
|
100 |
<actor> uses <ability>. |
101 |
<actor> uses <weapon_skill>. |
102 |
<actor> uses <ability>. <target> recovers <number> HP. |
103 |
<actor> uses <weapon_skill>. <target> recovers <number> HP. |
104 |
Unable to use item. You do not meet the level requirement. |
105 |
<actor> gains <number> experience points. |
106 |
<actor> is intimidated by <target>'s presence. |
107 |
<target> is temporarily unable to access support job abilities. |
108 |
<actor> uses <ability>. Pet's powers increase! |
109 |
<actor> uses <weapon_skill>. Pet's powers increase! |
110 |
<actor> uses <ability>. <target> takes <number> points of damage. |
111 |
You cannot use <item> while medicated. |
112 |
<target>'s doom counter is now down to <number>. |
113 |
<actor> casts <spell>. <target> falls to the ground. |
114 |
<actor> casts <spell> on <target>, but the spell fails to take effect. |
115 |
<actor> uses <ability>. Attacks are enhanced but defense weakens. |
116 |
<actor> uses <ability>. <target>'s attacks are enhanced. |
117 |
<actor> uses <ability>. Defense is enhanced but attacks weaken. |
118 |
<actor> uses <ability>. Accuracy is enhanced but evasion is impaired. |
119 |
<actor> uses <ability> on <target>. |
120 |
<actor> uses <ability>. <target>'s accuracy is enhanced. |
121 |
<actor> uses <ability>. <target>'s evasion is enhanced. |
122 |
<actor> uses <ability>. <actor> recovers <number> HP. |
123 |
<actor> uses <ability>. <actor> successfully removes <target>'s <status>. |
124 |
<actor> achieves Gate Breach status! |
125 |
<actor> uses <ability>. <actor> steals an <item> from <target>. |
126 |
<actor> uses <ability>. <actor>'s movement speed increases. |
127 |
<actor> uses <ability>. <target> is <status>. |
128 |
<target> is <status> and cannot perform that action. |
129 |
<actor> uses <ability>. <actor> mugs <gil> from <target>. |
130 |
<target> is <status> for making an equipment change. |
131 |
<actor> uses <ability>. <target> is fortified against undead. |
132 |
<target>'s spikes drain <number> HP from <actor>. |
133 |
<actor> uses <ability>. <actor> steals <number> Petra from <target>. |
134 |
<actor> uses <ability>. <target> is fortified against arcana. |
135 |
<actor> uses <weapon_skill> on <target>. |
136 |
<actor> uses <ability>. <target> is now under <actor>'s control. |
137 |
<actor> uses <ability>. <actor> fails to charm <target>. |
138 |
<actor> uses <ability>. <target> seems friendlier. |
139 |
<actor> uses <ability>, but finds nothing. |
140 |
<actor> uses <ability>, and finds an <item>. |
141 |
<actor> uses <ability>. <target> is <status>. |
142 |
<actor> uses <weapon_skill>. <target> receives the effect of Accuracy Down and Evasion Down. |
143 |
<actor> uses <ability>. Ranged attacks become more accurate. |
144 |
<actor> uses <ability>. <target> receives the effect of Accuracy Down and Evasion Down. |
145 |
<target> receives the effect of Accuracy Down and Evasion Down. |
146 |
<actor> uses <ability>. <target> receives the effect of Accuracy Boost and Evasion Boost. |
147 |
<target> receives the effect of Accuracy Boost and Evasion Boost. |
148 |
<actor> uses <ability>. <target> is fortified against demons. |
149 |
<target> is fortified against demons. |
150 |
<actor> uses <ability>. <target> is fortified against dragons. |
151 |
<target> is fortified against dragons. |
152 |
Additional effect: <actor> recovers <number> MP. |
153 |
<actor> uses <ability>. <actor> fails to steal from <target>. |
154 |
<target> is out of range. |
155 |
You cannot perform that action on the specified target. |
156 |
<actor> uses <ability>. No effect on <target>. |
157 |
<actor> uses Barrage. <target> takes <number> points of damage. |
158 |
<actor> uses <ability>, but misses. |
159 |
<actor> uses <weapon_skill>. <target>'s <status> effect disappears! |
160 |
Additional effect: <status>. |
161 |
Additional effect: <number> HP drained from <target>. |
162 |
Additional effect: <number> MP drained from <target>. |
163 |
Additional effect: <number> points of damage. |
164 |
Additional effect: <status>. |
165 |
Additional effect: <number> TP drained from <target>. |
166 |
Additional effect: <actor> gains the effect of <status>. |
167 |
Additional effect: <actor> recovers <number> HP. |
168 |
Additional effect: <target>'s <status> effect disappears! |
169 |
Additional effect: Warp! |
170 |
<target> seems <skill>. It seems to have high evasion and defense. |
171 |
<target> seems <skill>. It seems to have high evasion. |
172 |
<target> seems <skill>. It seems to have high evasion but low defense. |
173 |
<target> seems <skill>. It seems to have high defense. |
174 |
<target> seems <skill>. |
175 |
<target> seems <skill>. It seems to have low defense. |
176 |
<target> seems <skill>. It seems to have low evasion but high defense. |
177 |
<target> seems <skill>. It seems to have low evasion. |
178 |
<target> seems <skill>. It seems to have low evasion and defense. |
179 |
<target>: hit-eva(<number>) => <number>% |
180 |
str-vit(<number>) dmg-adj(<number>) |
181 |
atk-def(<number>) ofs-adj%(<number>) |
182 |
<target>: MonNo(<number>)-Lev(<number>) |
183 |
HIT-EVA(<number>) ATK-DEF(<number>) |
184 |
<actor>:ALLIANCE SUM=<number>/LEV=<number>
|
185 |
<actor> uses <weapon_skill>. <target> takes <number> points of damage. |
186 |
<actor> uses <weapon_skill>. <target> gains the effect of <status>. |
187 |
<actor> uses <weapon_skill>. <number> HP drained from <target>. |
188 |
<actor> uses <weapon_skill>, but misses <target>. |
189 |
<actor> uses <weapon_skill>. No effect on <target>. |
190 |
<actor> cannot use that weapon ability. |
191 |
<actor> is unable to use weapon skills. |
192 |
<actor> does not have enough TP. |
193 |
<weapon_skill> cannot be used against that target. |
194 |
<actor> uses <weapon_skill>. <target> gains the effect of <status>. |
195 |
<target>: TOTAL ALLIANCE SUM=<number>/LEV=<number>
|
196 |
Skillchain! <target> takes <number> points of damage. |
197 |
<actor> uses <weapon_skill>, but <target> resists. <target> takes <number> points of damage. |
198 |
<target> is too far away. |
199 |
That action requires a shield. |
200 |
Time left until next use: (<time>) |
201 |
Current time: (<time>) |
202 |
Time left: (<time>) |
203 |
<target> is <status>. |
204 |
<target> is no longer <status>. |
205 |
<target> gains the effect of <status>. |
206 |
<target>'s <status> effect wears off. |
207 |
HP / HPMax:<number>/<number>
|
208 |
MP / MPMax:<number>/<number>
|
209 |
TP:<number>% |
210 |
<actor> cannot charm <target>! |
211 |
It would be very difficult for <actor> to charm <target>. |
212 |
It would be difficult for <actor> to charm <target>. |
213 |
<actor> might be able to charm <target>. |
214 |
<actor> should be able to charm <target>. |
215 |
That action requires a pet. |
216 |
You do not have an appropriate ranged weapon equipped. |
217 |
You cannot see <target>. |
218 |
You move and interrupt your aim. |
219 |
You cannot see <target>. |
220 |
You move and interrupt your aim. |
221 |
<actor> uses <weapon_skill>. <target>'s pet is released. |
222 |
<target> isn't selling anything. |
223 |
Skillchain: <number> points of damage. |
224 |
<actor> uses <weapon_skill>. <target> recovers <number> MP. |
225 |
<actor> uses <weapon_skill>. <number> MP drained from <target>. |
226 |
<actor> uses <weapon_skill>. <number> TP drained from <target>. |
227 |
<actor> casts <spell>. <number> HP drained from <target>. |
228 |
<actor> casts <spell>. <number> MP drained from <target>. |
229 |
Additional effect: <target> takes <number> additional points of damage. |
230 |
<actor> casts <spell>. <target> gains the effect of <status>. |
231 |
<actor> uses <weapon_skill>. <number> of <target>'s effects disappears! |
232 |
<target> is drawn in! |
233 |
You are ineligible to attack that target. |
234 |
Auto-targeting <target>. |
235 |
That is someone's pet. |
236 |
<actor> casts <spell>. <target> is <status>. |
237 |
<actor> casts <spell>. <target> receives the effect of <status>. |
238 |
<actor> uses <weapon_skill>. <target> recovers <number> HP. |
239 |
Size: <number>
|
240 |
<actor> tries to hide, but is spotted by <target>. |
241 |
<actor> hides! |
242 |
<actor> uses <weapon_skill>. <target> is <status>. |
243 |
<actor> uses <weapon_skill>. <target> receives the effect of <status>. |
244 |
<actor> fails to mug <target>. |
245 |
<actor> uses Eagle Eye Shot, but misses <target>. |
246 |
<target> is full. |
247 |
<actor> can't eat the <item>. |
248 |
<actor>'s attack has no effect on <target>. |
249 |
<target>'s strength is impossible to gauge! |
250 |
Reraise takes effect! |
251 |
The effect of <status> is about to wear off. |
252 |
<actor> casts <spell>. Magic Burst! <target> takes <number> points of damage. |
253 |
EXP chain #<number>! <actor> gains <number> experience points. |
254 |
Current enmity: <number>
|
255 |
DEBUG: <target>><number>% chance of success. |
256 |
In this flower pot: Seeds sown: <item>
|
257 |
Crystal used: none |
258 |
Crystal used: <item>
|
259 |
First crystal used: <item> Second crystal used: <item>
|
260 |
First crystal used: none Second crystal used: <item>
|
261 |
First crystal used: <item> Second crystal used: none |
262 |
First crystal used: none Second crystal used: none |
263 |
<target> recovers <number> HP. |
264 |
<target> takes <number> points of damage. |
265 |
Magic Burst! <target> takes <number> points of damage. |
266 |
<target> gains the effect of <status>. |
267 |
<target> receives the effect of <status>. |
268 |
<actor> casts <spell>. Magic Burst! <target> receives the effect of <status>. |
269 |
Magic Burst! <target> receives the effect of <status>. |
270 |
<target> is <status>. |
271 |
<actor> casts <spell>. Magic Burst! <target> is <status>. |
272 |
Magic Burst! <target> is <status>. |
273 |
<target> vanishes! |
274 |
<actor> casts <spell>. Magic Burst! <number> HP drained from <target>. |
275 |
<actor> casts <spell>. Magic Burst! <number> MP drained from <target>. |
276 |
<target> recovers <number> MP. |
277 |
<target> is <status>. |
278 |
<target> receives the effect of <status>. |
279 |
<target> is <status>. |
280 |
<target> gains the effect of <status>. |
281 |
<number> HP drained from <target>. |
282 |
<target> evades. |
283 |
No effect on <target>. |
284 |
<target> resists the effects of the spell! |
285 |
<target>'s attacks are enhanced. |
286 |
<target> is fortified against undead. |
287 |
<target> is fortified against arcana. |
288 |
Skillchain: Light. <target> takes <number> points of damage. |
289 |
Skillchain: Darkness. <target> takes <number> points of damage. |
290 |
Skillchain: Gravitation. <target> takes <number> points of damage. |
291 |
Skillchain: Fragmentation. <target> takes <number> points of damage. |
292 |
Skillchain: Distortion. <target> takes <number> points of damage. |
293 |
Skillchain: Fusion. <target> takes <number> points of damage. |
294 |
Skillchain: Compression. <target> takes <number> points of damage. |
295 |
Skillchain: Liquefaction. <target> takes <number> points of damage. |
296 |
Skillchain: Induration. <target> takes <number> points of damage. |
297 |
Skillchain: Reverberation. <target> takes <number> points of damage. |
298 |
Skillchain: Transfixion. <target> takes <number> points of damage. |
299 |
Skillchain: Scission. <target> takes <number> points of damage. |
300 |
Skillchain: Detonation. <target> takes <number> points of damage. |
301 |
Skillchain: Impaction. <target> takes <number> points of damage. |
302 |
Skillchain: Cosmic Elucidation. <target> takes <number> points of damage. |
303 |
<actor> uses Divine Seal. |
304 |
<actor> uses Elemental Seal. |
305 |
<actor> uses Trick Attack. |
306 |
<actor> uses <ability>. <target> recovers <number> HP. |
307 |
That action requires a two-handed weapon. |
308 |
Unable to use the <item>. <target>'s inventory is full. |
309 |
<actor> casts <spell> on <target>. |
310 |
<actor>'s <skill> skill drops 0.<number> points! |
311 |
<actor> covers <target>. |
312 |
<actor>'s attempt to cover has no effect. |
313 |
<target> is out of range. Unable to cast <spell>. |
314 |
<target>'s level is currently restricted to <number>. Equipment affected by the level restriction will be adjusted accordingly. |
315 |
<actor> already has a pet. |
316 |
That action cannot be used in this area. |
317 |
<actor> uses <ability>. <target> takes <number> points of damage. |
318 |
<actor> uses <ability>. <target> recovers <number> HP. |
319 |
<actor> uses <ability>. <target> gains the effect of <status>. |
320 |
<actor> uses <ability>. <target> receives the effect of <status>. |
321 |
<actor> uses <ability>. <target>'s <status> effect wears off. |
322 |
<actor> uses <ability>. <target>'s <status> effect wears off. |
323 |
<actor> uses <ability>. No effect on <target>. |
324 |
<actor> uses <ability>, but misses <target>. |
325 |
You are charmed by an enemy and unable to act. |
326 |
<actor> readies <ability>. |
327 |
<actor> starts casting <spell> on <target>. |
328 |
<target> is too far away. |
329 |
<actor> casts <spell>. <target>'s STR is drained. |
330 |
<actor> casts <spell>. <target>'s DEX is drained. |
331 |
<actor> casts <spell>. <target>'s VIT is drained. |
332 |
<actor> casts <spell>. <target>'s AGI is drained. |
333 |
<actor> casts <spell>. <target>'s INT is drained. |
334 |
<actor> casts <spell>. <target>'s MND is drained. |
335 |
<actor> casts <spell>. <target>'s CHR is drained. |
336 |
No effect on that pet. |
337 |
You do not have the necessary item equipped to call a beast. |
338 |
You cannot summon avatars here. |
339 |
Your chocobo senses a hostile presence and refuses to come to your side. |
340 |
You must equip your main weapon first to use Dual Wield. |
341 |
<actor> casts <spell>. <target>'s <status> effect disappears! |
342 |
<actor> casts <spell>. <target>'s <status> effect disappears! |
343 |
<target>'s <status> effect disappears! |
344 |
<target>'s <status> effect disappears! |
345 |
You cannot heal while you have an avatar summoned. |
346 |
You must summon an avatar to use that command. |
347 |
You must have pet food equipped to use that command. |
348 |
You cannot call wyverns here. |
349 |
You cannot call beasts here. |
350 |
<target> is no longer <status>. |
351 |
The remedy removes <target>'s status ailments. |
352 |
<actor>'s ranged attack hits <target> for <number> points of damage. |
353 |
<actor>'s ranged attack scores a critical hit! <target> takes <number> points of damage. |
354 |
<actor>'s ranged attack misses. |
355 |
<actor>'s ranged attack has no effect on <target>. |
356 |
Cannot execute command. Your inventory is full. |
357 |
<target> regains <number> HP. |
358 |
<target> regains <number> MP. |
359 |
<target> narrowly escapes impending doom. |
360 |
<actor> uses <weapon_skill>. All of <target>'s abilities are recharged. |
361 |
All of <target>'s abilities are recharged. |
362 |
<actor> uses <weapon_skill>. <target>'s TP is reduced to <number>. |
363 |
<target>'s TP is reduced to <number>. |
364 |
<actor> uses <ability>. All of <target>'s status parameters are boosted. |
365 |
All of <target>'s status parameters are boosted. |
366 |
<number> MP drained from <target>. |
367 |
<target> recovers <number> HP. |
368 |
<actor> earns a merit points! (Total: <number>) |
369 |
<actor> uses <weapon_skill>. <number> of <target>'s attributes is drained. |
370 |
<actor> uses <weapon_skill>. <number> status effect is drained from <target>. |
371 |
<actor> gains <number> limit points. |
372 |
Limit chain #<number>! <actor> gains <number> limit points. |
373 |
<actor> hits <target>. <target> recovers <number> hit points! |
374 |
Striking <target>'s armor causes <actor> to become <status>. |
375 |
<actor> uses an <item>. <target> receives the effect of <status>. |
376 |
<actor> uses an <item>. <target> obtains an <item>. |
377 |
<actor> uses an <item>. <target> obtains <item>. |
378 |
<actor> uses an <item>. <target>'s <status> effect disappears! |
379 |
<actor> uses <ability>. Magic Burst! <target> takes <number> points of damage. |
380 |
Your ?Unknown Parameter (Type: B0) 0? modification has risen to level <number>. |
381 |
Your ?Unknown Parameter (Type: B0) 0? modification has dropped to level <number>. |
382 |
<actor>'s ranged attack hits <target>. <target> recovers <number> hit points! |
383 |
<target>'s spikes restore <number> HP to <actor>. |
384 |
Additional effect: <target> recovers <number> HP. |
385 |
Skillchain: Light. <target> recovers <number> hit points! |
386 |
Skillchain: Darkness. <target> recovers <number> hit points! |
387 |
Skillchain: Gravitation. <target> recovers <number> hit points! |
388 |
Skillchain: Fragmentation. <target> recovers <number> hit points! |
389 |
Skillchain: Distortion. <target> recovers <number> hit points! |
390 |
Skillchain: Fusion. <target> recovers <number> hit points! |
391 |
Skillchain: Compression. <target> recovers <number> hit points! |
392 |
Skillchain: Liquefaction. <target> recovers <number> hit points! |
393 |
Skillchain: Induration. <target> recovers <number> hit points! |
394 |
Skillchain: Reverberation. <target> recovers <number> hit points! |
395 |
Skillchain: Transfixion. <target> recovers <number> hit points! |
396 |
Skillchain: Scission. <target> recovers <number> hit points! |
397 |
Skillchain: Detonation. <target> recovers <number> hit points! |
398 |
Skillchain: Impaction. <target> recovers <number> hit points! |
399 |
<actor> uses an <item>. All of <target>'s Petras vanish! |
400 |
<actor> uses an <item>. <number> of <target>'s status ailments disappears! |
401 |
<actor> uses an <item>. <number> of <target>'s effects disappears! |
402 |
<actor> uses <weapon_skill>. <target>'s magic defense is enhanced. |
403 |
<number> of <target>'s attributes is drained. |
404 |
<number> status effect is drained from <target>. |
405 |
<actor> uses <weapon_skill>. <number> of <target>'s effects disappears! |
406 |
<actor> uses <weapon_skill>. <target> falls to the ground. |
407 |
<actor> uses an <item>. <target>'s TP is reduced. |
408 |
<actor> uses an <item>. No effect on <target>. |
409 |
<actor> uses <weapon_skill>. <target>'s TP is increased to <number>. |
410 |
No target available. Unable to use item. |
411 |
<actor> attempts to use the <item>, but lacks the required number of Ballista Points. You currently have <number> Ballista points. |
412 |
<actor> uses an <item>. <target> receives the effect of <status>. |
413 |
<actor> uses an <item>. <target> takes <number> points of damage. |
414 |
<actor> uses <ability>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
415 |
<target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
416 |
<actor> uses <weapon_skill>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
417 |
<actor> uses <ability>. <number> of <target>'s attributes is drained. |
418 |
<actor> uses <weapon_skill> on <target>. <target>'s target switches to <actor>! |
419 |
<target> learns <spell>! |
420 |
<actor> uses <ability>. The total comes to <number>! <target> receives the effect of <ability>. |
421 |
<target> receives the effect of <ability>. |
422 |
<actor> uses <ability>. The total comes to <number>! No effect on <target>. |
423 |
No effect on <target>. |
424 |
<actor> uses Double-Up. The total for <ability> increases to <number>! <target> receives the effect of <ability>. |
425 |
<actor> uses Double-Up. The total for <ability> increases to <number>! No effect on <target>. |
426 |
<actor> uses Double-Up. Bust! <target> loses the effect of <ability>. |
427 |
<target> loses the effect of <ability>. |
428 |
There are no rolls eligible for Double-Up. Unable to use ability. |
429 |
The same roll is already active on <actor>. |
430 |
<actor> casts <spell>. 1 of <target>'s attributes is drained. |
431 |
<actor> casts <spell>. <target>'s TP is reduced. |
432 |
<actor> casts <spell>. <target> receives the effect of Accuracy Boost and Evasion Boost. |
433 |
<actor> casts <spell>. <target> receives the effect of Magic Attack Boost and Magic Defense Boost. |
434 |
You cannot customize an activated automaton. |
435 |
<actor> uses <ability>! <target>'s abilities are recharged. |
436 |
<target>'s abilities are recharged. |
437 |
<actor> uses <ability>! <target>'s abilities are recharged. <target>'s TP is increased. |
438 |
<target>'s abilities are recharged. <target>'s TP is increased. |
439 |
<actor> uses <ability>! All of <target>'s abilities are recharged. <target> regains MP. |
440 |
All of <target>'s abilities are recharged. <target> regains MP. |
441 |
<actor> uses <ability>. <target> receives the effect of <ability>. |
442 |
<actor> learns a new ability! |
443 |
You cannot learn <ability>. You do not meet the job or level requirements. |
444 |
You already know <ability>. |
445 |
You cannot use items at this time. |
446 |
You cannot attack that target. |
447 |
You are provoked and unable to change your target. |
448 |
Time allowed in Dynamis has been extended by <number> minute. |
449 |
%%---%%== WARNING ==%%----%% Time remaining in Dynamis: <number> minute. |
450 |
WATCH<number> <target>:<number>
|
451 |
<actor> uses <ability>. <target> regains <number> MP. |
452 |
<actor> uses <ability>. <target> regains <number> TP. |
453 |
<actor> uses <ability>. <actor> steals the effect of <status> from <target>. |
454 |
<actor> casts <spell>. <number> TP drained from <target>. |
455 |
Debug : Fishing skill check: <item> : 難易度<number>
|
456 |
Debug : Level Restriction on. PetType <number>/ID <number>
|
457 |
Debug : Level restriction off. PetType <number>/ID <number>
|
458 |
Debug : Dif - Now > <number> RATE <number>/10 |
459 |
Self-destruct check: skipping calculation of <target>'s self-destruct process md_no<number>/cmd_arg<number>! |
460 |
EXP Check: <actor> > <target> XP:<number>/LvUp<number>
|
461 |
<target>:STR <number>/<number>
|
462 |
<target>:DEX <number>/<number>
|
463 |
<target>:VIT <number>/<number>
|
464 |
<target>:AGI <number>/<number>
|
465 |
<target>:INT <number>/<number>
|
466 |
<target>:MND <number>/<number>
|
467 |
<target>:CHR <number>/<number>
|
468 |
Wyvern: JobLv<<number>> TaskLv<<number>> |
469 |
ID: Master<<number>> Pet<<number>> |
470 |
Wyvern routine type: Master<<number>> Pet<<number>> |
471 |
Avatar type: Master<<number>> Pet<<number>> |
472 |
Avatar MP: Master<<number>> Pet<<number>> |
473 |
Avatar HP: Master<<number>> Pet<<number>> |
474 |
Avatar level: Master<<number>> Pet<<number>> |
475 |
Avatar No.: Master<<number>> Pet<<number>> |
476 |
Probability of <target> dropping <item>: <number>/10 |
477 |
Unable to target <target>. You have not received the level cap status. |
478 |
Height differential between <actor> and <target>: <number>mm. |
479 |
Damage taken. |
480 |
Number of Targets (<number>) Damage (<number>) |
481 |
Overall: Number of Attacks (<number>) Misses (<number>) |
482 |
Number of Targets (<number>) Damage (<number>) |
483 |
Ranged Attack: Number of Attacks (<number>) Misses (<number>) |
484 |
Number of Targets (<number>) Damage (<number>) |
485 |
JA: Number of Attacks (<number>) Misses (<number>) |
486 |
Number of Targets (<number>) Damage (<number>) |
487 |
Weapon Skill: Number of Attacks (<number>) Misses (<number>) |
488 |
Number of Targets (<number>) Damage(<number>) |
489 |
Spell: Number of Attacks (<number>) Misses (<number>) |
490 |
Number of Targets (<number>) Damage(<number>) |
491 |
AA: Number of Attacks (<number>) Misses (<number>) |
492 |
Time: <number>
|
493 |
<actor>'s log |
494 |
揮発キャップ:<number> 蓄積キャップ:<number>
|
495 |
<actor>の生産:<skill>>成功確率<number>% |
496 |
<actor>の生産:<skill>>スキル上昇<number>% |
497 |
楽器ボーナス<actor> : 効果+<number>/時間+<number>% |
498 |
だまし討ち <actor> > <target>
|
499 |
Hate : <actor>><target> <number>/<number>
|
500 |
バグ報告to松井 <actor>:CODE <number>/<number>
|
501 |
StatusGet(<target>:<number>/<number>) |
502 |
StatusSet(<target>:<number>/<number>) |
503 |
<target>: Skillchain Element <number>(<number>) |
504 |
<target>:経験値チェーンボーナス(<number>チェーン、<number>%) |
505 |
<target>:同盟キャンペーン(<number>)。敵国支配地域(<number>)。 |
506 |
<target>:同盟キャンペーン(<number>)。友軍支配地域(<number>)。 |
507 |
<target>:選択されたセット番号=<number>/生産個数ランダム分=<number>
|
508 |
<target>:詠唱中断確率<number>%,PS<number>
|
509 |
<target>:< <number>/<number> > |
510 |
DEBUG:<target>><skill> = <number>% |
511 |
DEBUG:<target>><number>%の成功確率(<number>)。 |
512 |
You must have a two-handed weapon equipped in the main weapon slot in order to equip a grip. |
513 |
This grip is not compatible with the two-handed weapon you currently have equipped. |
514 |
You do not have the proper items equipped to use the <item>. |
515 |
<actor> has successfully recorded the target's image onto an <item>. |
516 |
<actor> was unable to capture the target's image. |
517 |
The <item> cannot be used on that target. |
518 |
The <item> cannot be used while under the effect of Invisible or Sneak. |
519 |
<actor> uses <ability>. <target> is afflicted with Lethargic Daze (lv.<number>). |
520 |
<actor> uses <ability>. <target> is afflicted with Sluggish Daze (lv.<number>). |
521 |
<actor> uses <ability>. <target> is afflicted with Weakened Daze (lv.<number>). |
522 |
<actor> uses <ability>. <target> takes <number> points of damage and is stunned. |
523 |
The same effect is already active on <actor>. |
524 |
You have not earned enough finishing moves to perform that action. |
525 |
<ability> can only be performed during battle. |
526 |
<actor> uses <ability>. Enmity is stolen from <target>. |
527 |
<actor> uses <ability>. Ranged attack power and speed are increased. Melee attack power and speed are reduced. |
528 |
<actor> uses <ability>. Enmity is transferred to <actor>'s pet. |
529 |
<actor> uses <ability>. <target> is chainbound. |
530 |
<target>'s petrification counter is now down to <number>. |
531 |
<target> is no longer <status>. |
532 |
<actor> uses <ability>. <target> receives the effect of Sneak and Invisible. |
533 |
<actor> casts <spell>. <target>'s Accuracy is drained. |
534 |
<actor> casts <spell>. <target>'s Attack is drained. |
535 |
<target> retaliates. <number> of <actor>'s shadows absorbs the damage and disappears. |
536 |
<target> retaliates. <actor> takes <number> points of damage. |
537 |
<target>'s TP is increased to <number>%. |
538 |
A protective energy absorbs the malice of your enemy! |
539 |
<actor> uses <weapon_skill>. <target> regains HP. |
540 |
Level Sync activated. Your level has been restricted to <number>. Equipment affected by the level restriction will be adjusted accordingly. Experience points will become unavailable for all party members should the Level Sync designee stray too far from the enemy. |
541 |
Level Sync could not be activated. The designated player is below level 10. |
542 |
Level Sync could not be activated. The designated player is in a different area. |
543 |
Level Sync could not be activated. One or more party members are currently under the effect of a status which prevents synchronization. |
544 |
Level synchronization will be removed in <number> seconds. |
545 |
No experience points gained... The Level Sync designee is either too far from the enemy, or unconscious. |
546 |
Your <status> effect duration has been extended. |
547 |
This ability can only be used on targets under the effect of a helix. |
548 |
The party member you have selected is incapable of receiving experience points, and as such cannot be a Level Sync designee. |
549 |
No experience points gained... The Level Sync designee is incapable of receiving experience points. |
550 |
Level Sync will be deactivated in <number> seconds. One or more party members have received the effect of a status which prevents synchronization. |
551 |
Level Sync will be deactivated in <number> seconds. The party leader or the Level Sync designee has left the area. |
552 |
Level Sync will be deactivated in <number> seconds. Less than two party members fulfill the requirements for Level Sync. |
553 |
Level Sync will be deactivated in <number> seconds. The party leader has removed synchronization, or the Level Sync designee has left the party. |
554 |
Level Sync will be deactivated in <number> seconds. The Level Sync designee has fallen below level 10. |
555 |
Level Sync will be deactivated in <number> seconds. A party member has undergone a job change. |
556 |
Level Sync will be deactivated in <number> seconds. The Level Sync designee is incapable of receiving experience points. |
557 |
<target> receives <number> piece of alexandrite. |
558 |
You defeated a designated target. (Progress: <number>/<number>) |
559 |
You have successfully completed the training regime. |
560 |
<actor> uses <ability>. Finishing move now <number>. |
561 |
Unable to perform that action. Your have already earned the maximum number of finishing moves. |
562 |
The status parameters of <target> have increased. |
563 |
<actor> destroys <target>. |
564 |
<target> were destroyed. |
565 |
<target> obtains <gil>. |
566 |
<target> obtains <number> tab. (Total: <number>) |
567 |
<actor> stowed away an <item> in ?Unknown Parameter (Type: 90) 91?his/her] tattered Maze Monger pouch. |
568 |
Your tattered Maze Monger pouch already contains an <item> and cannot hold another. |
569 |
Your current status prevents you from using that ability. |
570 |
<actor> casts <spell>. <number> of <target>'s status ailments disappears! |
571 |
<number> of <target>'s status ailments disappears! |
572 |
<actor> casts <spell>. <actor> absorbs <number> of <target>'s status ailments. |
573 |
<actor> or an alliance member is participating in a union. Ineligible to obtain treasure from this enemy. |
574 |
<actor>'s pet is currently unable to perform that action. |
575 |
<actor>'s pet does not have enough TP to perform that action. |
576 |
<actor>'s ranged attack hits <target> squarely for <number> points of damage! |
577 |
<actor>'s ranged attack strikes true, pummeling <target> for <number> points of damage! |
578 |
Hunt objective fulfilled! Please report to a hunt registry to collect your reward. |
579 |
Unable to use the <item>. Party leaders or those not in a party cannot use an <item>. |
580 |
Unable to use the <item>. The party leader is in either an area beyond warping range or a place you have yet to visit. |
581 |
Unable to cast <spell>. Astral Flow must be in effect to cast this spell. |
582 |
<actor> obtains <gil>. |
583 |
Trial <number>: <number> objective remains. |
584 |
You have completed Trial <number>. Report your success to a Magian Moogle. |
585 |
<actor> uses <ability>. <target>'s enmity towards <actor> is <number>%. |
586 |
Towards <target> is <number>%. |
587 |
<target> regains <number> HP. |
588 |
<target> regains <number> MP. |
589 |
<target> have been healed of <number> status ailments. |
590 |
You can now perform <weapon_skill>. |
591 |
<actor> uses <ability>. <target> is afflicted with Bewildered Daze (lv.<number>). |
592 |
<target> attempts to counter <actor>'s attack, but misses. |
593 |
<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Attack Down. |
594 |
<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Defense Down. |
595 |
<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Magic Atk. Down. |
596 |
<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Magic Def. Down. |
597 |
<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Evasion Down. |
598 |
<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Accuracy Down. |
599 |
<actor> uses <ability>. <actor> steals an <item> from <target>. Additional effect: <target> is afflicted with Slow. |
600 |
<actor> eats an <item>. <actor> finds an <item> inside! |
601 |
Objective fulfilled! Please report to a Dominion Sergeant to collect your reward. |
602 |
<actor> uses <ability>. <target> receives the effect of <ability>. |
603 |
Additional effect: Treasure Hunter effectiveness against <target> increases to <number>. |
604 |
<actor> eats an <item>, but finds nothing inside... |
605 |
Additional effect: <target> falls to the ground. |
606 |
<actor>'s absorbs <target>'s counter. <actor> recovers <number> HP. |
607 |
<actor> uses <weapon_skill>. <number> of <target>'s status ailments disappears! |
608 |
<actor> uses <ability>. Treasure Hunter effectiveness against <target> increases to <number>. |
609 |
Prowess attained: Increased treasure casket discovery. |
610 |
Prowess attained: Increased combat and magic skill gain. |
611 |
Prowess attained: Increased crystal yield. |
612 |
Prowess attained: Treasure Hunter bonus. |
613 |
Prowess attained: Increased attack speed. |
614 |
Prowess attained: Increased HP and MP. |
615 |
Prowess attained: Enhanced accuracy and ranged accuracy. |
616 |
Prowess attained: Enhanced attack and ranged attack. |
617 |
Prowess attained: Enhanced magic accuracy and magic attack. |
618 |
Prowess attained: Enhanced "Cure" potency. |
619 |
Prowess attained: Increased weapon skill damage. |
620 |
Prowess attained: "Killer" effects bonus. |
625 |
Prowess boosted: Increased treasure casket discovery. |
626 |
Prowess boosted: Increased combat and magic skill gain. |
627 |
Prowess boosted: Increased crystal yield. |
628 |
Prowess boosted: Treasure Hunter bonus. |
629 |
Prowess boosted: Increased attack speed. |
630 |
Prowess boosted: Increased HP and MP. |
631 |
Prowess boosted: Enhanced accuracy and ranged accuracy. |
632 |
Prowess boosted: Enhanced attack and ranged attack. |
633 |
Prowess boosted: Enhanced magic accuracy and magic attack. |
634 |
Prowess boosted: Enhanced "Cure" potency. |
635 |
Prowess boosted: Increased weapon skill damage. |
636 |
Prowess boosted: "Killer" effects bonus. |
641 |
Additional effect: 1 of <target>'s attributes is drained. |
642 |
<actor> casts <spell>. <actor> absorbs <number> of <target>'s status benefits. |
643 |
Your current training regime will begin anew! |
644 |
<actor> uses <ability>. <number> of <target>'s status effects are removed. |
645 |
<actor> uses <ability>. <target> is <status>. |
646 |
<actor> uses <ability>. <target> falls to the ground. |
647 |
<actor> casts <ability>. <target>'s <status> effect disappears! |
648 |
<actor> leads the casting of <spell>. <target> takes <number> points of damage. |
649 |
A member of another party is readying <spell> against your target. You cannot cast the same spell at this time. |
650 |
<actor> leads the casting of <spell>. Magic Burst! <target> takes <number> points of damage. |
651 |
<actor> leads the casting of <spell>. <target> recovers <number> hit points! |
652 |
Additional effect: <target> loses <number> TP. |
653 |
<actor> casts <spell>. <target> resists the spell. Immunobreak! |
654 |
<target> resists the spell. Immunobreak! |
655 |
<actor> casts <spell>. <target> completely resists the spell. |
656 |
<target> completely resists the spell. |
657 |
<actor> uses <ability>. All enmity is transferred to <target>. |
658 |
<actor> uses <ability>, but misses <target>. |
659 |
No effect on <target>. |
660 |
The same effect is already active on that luopan! |
661 |
<actor> has already placed a luopan. Unable to use ability. |
662 |
This action requires a luopan. |
663 |
<actor> uses <ability>. The luopan's HP consumption rate has been reduced. |
664 |
<actor> uses <ability>. The effects of the luopan and its HP consumption rate have increased. |
665 |
<actor> has a pet. Unable to use ability. |
666 |
This action requires the ability Rune Enchantment. |
667 |
<actor> uses <ability>. Accuracy and evasion are enhanced. |
668 |
<actor> uses <ability>. <target> receives the effect of Vallation, reducing damage taken from certain elemental magic spells. |
669 |
Magic damage of a certain element is reduced for <target>. |
670 |
<actor> uses <ability>. <target> can now absorb magic damage of a certain element. |
671 |
<actor> uses <ability>. <target> now has enhanced resistance. |
672 |
<actor> uses <ability>. <target> receives the effect of Gambit, reducing defense against magic of a certain element. |