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Copy path208. Implement Trie (Prefix Tree).cc
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208. Implement Trie (Prefix Tree).cc
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//insert
//TC: O(m), where m is the key length
//SC: O(m)
//Search for a key
//TC: O(m)
//SC: O(1)
//Search for a key prefix
//TC: O(m)
//SC: O(1)
class Trie {
struct TrieNode {
struct TrieNode *child[26] = {[0 ... 25] = nullptr};
bool isEnd;
TrieNode (): isEnd(false) {
}
};
TrieNode* root;
public:
Trie() {
root = new TrieNode();
}
void insert(string word) {
TrieNode* node = root;
for (char i: word) {
if (node->child[i - 'a'] == nullptr) {
node->child[i - 'a'] = new TrieNode();
}
node = node->child[i - 'a'];
}
node->isEnd = true;
}
bool search(string word) {
TrieNode* node = root;
for (char i: word) {
if (node->child[i - 'a'] != nullptr) {
node = node->child[i - 'a'];
} else {
return false;
}
}
return node->isEnd;
}
bool startsWith(string prefix) {
TrieNode* node = root;
for (char i: prefix) {
if (node->child[i - 'a'] != nullptr) {
node = node->child[i - 'a'];
} else {
return false;
}
}
return true;
}
};
/**
* Your Trie object will be instantiated and called as such:
* Trie* obj = new Trie();
* obj->insert(word);
* bool param_2 = obj->search(word);
* bool param_3 = obj->startsWith(prefix);
*/