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92 lines (73 loc) · 2.4 KB
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/*-----------------------------------------------------------------------------
* This file is part of Gameroni -
* http://www.vitorian.com/x1/archives/419
* https://github.com/hftrader/gameroni
*
* Gameroni is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Gameroni is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Foobar. If not, see <http://www.gnu.org/licenses/>.
* -----------------------------------------------------------------------------*/
#include "windowcapture.h"
#include <iostream>
WindowCapture::WindowCapture(HWND window, bool screenshot)
: hWnd(window), screenshot(screenshot), state(nullptr)
{ }
WindowCapture::~WindowCapture()
{
if ( state )
delete state;
}
void WindowCapture::initialize()
{
if (state)
return;
if (screenshot)
revealWindow(hWnd);
state = new SnapshotCapture;
state->startCapture( hWnd, screenshot );
}
int WindowCapture::width()
{
initialize();
return state->getWidth();
}
int WindowCapture::height()
{
initialize();
return state->getHeight();
}
void WindowCapture::captureFrame( cv::Mat& dst )
{
initialize();
state->captureFrame( dst );
}
void WindowCapture::getMousePosition( int& x, int& y )
{
POINT pt;
GetCursorPos(&pt);
x = pt.x; //state->wr.left;
y = pt.y; //state->wr.top;
}
void WindowCapture::sendMouseClick( int x, int y )
{
int offsetX = 0; //state->cr.left;
int offsetY = 0; //state->cr.top;
DWORD dw = MAKEWORD( offsetX + x, offsetY + y );
SendMessage(hWnd,WM_SETCURSOR,(WPARAM)hWnd,MAKELPARAM(HTCLIENT,WM_MOUSEMOVE));
SendMessage(hWnd,WM_MOUSEMOVE,0,dw);
//SendMessage(hWnd,WM_LBUTTONDOWN,MK_LBUTTON,dw);
//SendMessage(hWnd,WM_LBUTTONUP,MK_LBUTTON,dw);
::SetCapture(hWnd);
::SendMessage(hWnd, WM_LBUTTONDOWN, MK_LBUTTON, dw);
::SendMessage(hWnd, WM_LBUTTONUP, MK_LBUTTON, dw);
::ReleaseCapture();
}