If a scratch project has [isTouching:"Sprite # 1"], where Sprite # 1 is the name of a scratch sprite, then the conversion process will change sprite # 1's name to Sprite1, but the code will still be isTouching("Sprite # 1"); Because there is no sprite named Sprite # 1 now, it will fail.
If a scratch project has [isTouching:"Sprite # 1"], where Sprite # 1 is the name of a scratch sprite, then the conversion process will change sprite # 1's name to Sprite1, but the code will still be isTouching("Sprite # 1"); Because there is no sprite named Sprite # 1 now, it will fail.