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RefCountObject.h
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#ifndef __REFCOUNTOBJECT_H__
#define __REFCOUNTOBJECT_H__
#ifdef WIN32
#include <windows.h>
#endif
#include <atomic>
#include <stddef.h>
class RefCountObject
{
public:
std::atomic<int> m_refs;
RefCountObject(): m_refs(0) {}
virtual ~RefCountObject() {}
void AddRef()
{
m_refs.fetch_add(1);
}
void Release()
{
if (m_refs.fetch_sub(1) == 1)
delete this;
}
};
template <class T>
class Ref
{
T* m_obj;
public:
Ref<T>(): m_obj(NULL)
{
}
Ref<T>(T* obj): m_obj(obj)
{
if (m_obj)
m_obj->AddRef();
}
Ref<T>(const Ref<T>& obj): m_obj(obj.m_obj)
{
if (m_obj)
m_obj->AddRef();
}
~Ref<T>()
{
if (m_obj)
m_obj->Release();
}
Ref<T>& operator=(const Ref<T>& obj)
{
T* oldObj = m_obj;
m_obj = obj.m_obj;
if (m_obj)
m_obj->AddRef();
if (oldObj)
oldObj->Release();
return *this;
}
Ref<T>& operator=(T* obj)
{
T* oldObj = m_obj;
m_obj = obj;
if (m_obj)
m_obj->AddRef();
if (oldObj)
oldObj->Release();
return *this;
}
operator T*() const
{
return m_obj;
}
T* operator->() const
{
return m_obj;
}
T& operator*() const
{
return *m_obj;
}
bool operator!() const
{
return m_obj == NULL;
}
T* GetPtr() const
{
return m_obj;
}
};
#endif