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Changed start to be specific to noise lab
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Noise.html

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<h2> What you'll create </h2>
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<p> The aim of this workshop is to recreate boids, which are a simulation of birds and other flocking entities (like fishes).
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Hopefully, you'll be able to apply this in your own projects!
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Along the way, we'll learn a little bit about p5.js, rendering, and simulating physics. </p>
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<p> The aim of this workshop is understand some applications of Perlin Noise, and use it to create some colourful terrain!
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Once you can generate this terrain as a 2D image, you could apply this in 3D contexts as well to create Minecraft-like worlds. </p>
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<div id="DetailedDesertIslands"></div>
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<em> Click to generate a new map </em>

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