diff --git a/data/js/npc/ai/vendor_bdo_dispenser.js b/data/js/npc/ai/vendor_bdo_dispenser.js index 0b5739539..9d069ea22 100644 --- a/data/js/npc/ai/vendor_bdo_dispenser.js +++ b/data/js/npc/ai/vendor_bdo_dispenser.js @@ -302,7 +302,7 @@ function onSpeech( myString, pUser, myNPC ) { if( CheckBodTimers( pUser, myNPC.GetTag( "bodType" ) )) { - if( EraStringToNum( GetServerSetting( "CoreShardEra" )) <= EraStringToNum( "lbr" )) + if( EraStringToNum( GetServerSetting( "CoreShardEra" )) >= EraStringToNum( "lbr" )) { myNPC.SetTimer( Timer.MOVETIME, 1000 ); // Pause NPC in their tracks for a second myNPC.TurnToward( pUser ); diff --git a/source/Changelog.txt b/source/Changelog.txt index 900177269..349c05eb2 100644 --- a/source/Changelog.txt +++ b/source/Changelog.txt @@ -6,6 +6,9 @@ Add this properties to any weapon/armor/jewlery will give the player more hp/mana/stam why its equiped. depending on number you add with it These are also available as JS Engine object properties: .healthBonus, .staminaBonus, .manaBonus +6/06/2024 - Dragon Slayer + Fixed Accepting bods, When the expansion is to to lbr or later. + 29/05/2024 - Dragon Slayer House add-on deeds are now returned when an add-on is present in the house on demolish.