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index.html
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<html>
<head>
<title> Ludum Dare 21: Asylum Escape </title>
<link rel="stylesheet" href="style.css">
<script type="text/javascript" src="Main.js"></script>
</head>
<body>
<div id="container">
<canvas id="canvas" width="600" height="400">
<p>Your browser does not support the canvas element.</p>
</canvas>
<menu id="controls">
<button type="button" id="slap">Slap</button>
<button type="button" id="breathefire">Breathe Fire</button>
<button type="button" id="rage">Rage</button>
<button type="button" id="recover">Recover</button>
</menu>
</div>
You were locked in the asylum because you belived you could breathe fire.
<br /> To excape from this madhouse you will have to kill nurses, janitors, and fellow psychopaths to find the key to the exit.
<br /> The farthest left bar is your health meter. If you run out of health, you lose.
<br /> The next bar is your rage meter. Keep it 1/2 red and 1/2 yellow to maximize attack damage.
<br /> If your rage meter fills all the way up, you lose what is left of your mind. You lose the game.
<br /> If your rage meter goes down to zero you become complacent and lose your will to escape. You lose the game.
<br /> The furthest right bar is your Magic meter. Maybe it does somthing.
<br /> Use the arrow keys to navigate the map. Walk into the same square as an enemy to do battle.
<br />
<br /> I want to be honest and stop working on my game at 48 hours.
<br /> So I am uploading this game with the bug that after using an attack, you can't see the effects of it.
<br /> <img src="Inmate.png" alt="Inmate Symbol" />Psychopath Health: 35<img src="Nurse.png" alt="Nurse Symbol" /> Nurse Health: 65 <img src="Janitor.png" alt="Janitor Symbol" />Janitor Health: 70
<br /> Here they are:
<br /> Slap maxDamage = 20, lose 5 rage,
<br /> Breathe Fire maxDamage = 80, lose 25 magic
<br /> Rage maxDamage = 10, gain 25 rage
<br /> Recover maxDamage = 0, gain 40 health, lose 10 magic
</body>
</html>