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description.ext
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class Header
{
gameType = Coop;
minPlayers = 1;
maxPlayers = 69;
};
author = "Mr.Ben [Tour]";
onLoadName = "[Tour] AAF Dynamic Xmass";
briefingName = "[Tour] AAF Dynamic Missions (VX)";
onLoadMission = "Dynamic Mission Creator";
onLoadMissionTime = true;
overviewPicture = "";
loadScreen = "\a3\data_F\flags\flag_AAF_co.paa"; //Loading screen picture, should be 1024x512 pixels in .paa format.
enableItemsDropping = 0;
disabledAI = true;
enableDebugConsole = 1;
respawn = 3;
respawnDelay = 30;
respawnDialog = 1;
respawnTemplates[] = {"tickets"};
respawnVehicleDelay = 30;
#include "scripts\TOUR_IED\dlg\bombDefuseDlg.hpp"
#include "scripts\TOUR_EXPLOSIVES\dlg\bombDefuseDlg.hpp"
#include "scripts\TDMC\interface\hpp\creator.hpp"
#include "scripts\TOUR_RC\dialog\hpp\admintool.hpp"
#include "scripts\TOUR_SI\interface\hpp\interface.hpp"
#include "scripts\TOUR_FieldRadio\TOUR_FieldRadio.hpp"
class CfgFunctions {
#include "LARs\spawnComp\functions\functions.cpp"
};
#include "scripts\TDMC\compositions\compositions.cfg"
class Params
{
class TOUR_param_Respawn
{
//paramsArray[0]
title = "Respawn Time (s):";
values[] = {0, 30, 60, 300, 600, 900};
default = 30;
texts[] = {"None", "30 Seconds", "1 Minute", "5 Minutes", "10 Minutes", "15 Minutes"};
};
class TOUR_param_tickets
{
//paramsArray[1]
title = "Lives:";
values[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 20, 30, 40, 50, 100};
default = 1;
texts[] = {"1", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "20", "30", "40", "50", "100"};
};
class TOUR_param_viewDistance
{
//paramsArray[2]
title = "View Distance:";
values[] = {2500, 5000, 7500, 10000};
default = 2500;
texts[] = {"2500m", "5000m", "7500m", "10000m"};
};
};
class CfgDebriefing
{
class kia
{
title = "Killed In Action";
subtitle = "KIA";
description = "All teammates were killed in action.";
pictureBackground = "img\USFlag.paa";
picture = "o_inf";
pictureColor[] = { 0.6,0.1,0.2,1 };
};
};
class CfgRadio
{
sounds[] = {};
class TOUR_SV_Fixing
{
name = "TOUR_SV_Fixing1";
sound[] = {};
title = "Just leave it here and we will take a look at it. It should only take few minutes!";
};
class TOUR_SV_noFix
{
name = "TOUR_SV_noFix";
sound[] = {};
title = "Sorry we are unable to fix this kind of vehicle...";
};
class TOUR_SV_Fixed
{
name = "TOUR_SV_Fixed";
sound[] = {};
title = "Service complete, she is as good as new!";
};
class TOUR_SI_chatRTB
{
name = "TOUR_SI_chatRTB";
sound[] = {};
title = "Hey pilot, we need to RTB!";
};
class TDMC_reportingback
{
name = "TDMC_reportingback";
sound[] = {};
title = "Sir, reporting back from op, Sir!";
};
class TDMC_welcomeback
{
name = "TDMC_welcomeback";
sound[] = {};
title = "Welcome back, how did the mission go?";
};
class TDMC_playernotgood
{
name = "TDMC_playernotgood";
sound[] = {};
title = "Not to well, we were unable to complete the objective, Sir.";
};
class TDMC_officernotgood
{
name = "TDMC_officernotgood";
sound[] = {};
title = "Pathetic... looks like you got yourself a whole lotta latrineduty soldier! Dismissed!";
};
class TDMC_playergood
{
name = "TDMC_playergood";
sound[] = {};
title = "We completed the objective, Sir!";
};
class TDMC_officergood
{
name = "TDMC_officergood";
sound[] = {};
title = "Excellent! Your up for promotion, dismissed!";
};
class TDMC_gotthebastard
{
name = "TDMC_gotthebastard";
sound[] = {};
title = "Looks like we got the bastard!";
};
};
class CfgSounds
{
class bcg_wind
{
name = "bcg_wind";
sound[] = {"\sound\bcg_wind.ogg", 0.3, 1};
titles[] = {1, ""};
};
class bcg_wind_mild
{
name = "bcg_wind_mild";
sound[] = {"\sound\bcg_wind_mild.ogg", 0.05, 1};
titles[] = {1, ""};
};
class rafala_1
{
name = "rafala_1";
sound[] = {"\sound\rafala_1.ogg",1,1};
titles[] = {1, ""};
};
class rafala_2
{
name = "rafala_2";
sound[] = {"\sound\rafala_2.ogg",1,1};
titles[] = {1, ""};
};
class rafala_3
{
name = "rafala_3";
sound[] = {"\sound\rafala_3.ogg",1,1};
titles[] = {1, ""};
};
class rafala_6
{
name = "rafala_6";
sound[] = {"\sound\rafala_6.ogg",1,1};
titles[] = {1, ""};
};
class rafala_7
{
name = "rafala_7";
sound[] = {"\sound\rafala_7.ogg",1,1};
titles[] = {1, ""};
};
class rafala_8
{
name = "rafala_8";
sound[] = {"\sound\rafala_8.ogg",1,1};
titles[] = {1, ""};
};
class rafala_5
{
name = "rafala_9";
sound[] = {"\sound\rafala_9.ogg",1,1};
titles[] = {1, ""};
};
class tree_crack_1
{
name = "tree_crack_1";
sound[] = {"\sound\tree_crack_1.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_2
{
name = "tree_crack_2";
sound[] = {"\sound\tree_crack_2.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_3
{
name = "tree_crack_3";
sound[] = {"\sound\tree_crack_3.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_4
{
name = "tree_crack_4";
sound[] = {"\sound\tree_crack_4.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_5
{
name = "tree_crack_5";
sound[] = {"\sound\tree_crack_5.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_6
{
name = "tree_crack_6";
sound[] = {"\sound\tree_crack_6.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_7
{
name = "tree_crack_7";
sound[] = {"\sound\tree_crack_7.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_8
{
name = "tree_crack_8";
sound[] = {"\sound\tree_crack_8.ogg", db+5, 1};
titles[] = {1, ""};
};
class tree_crack_9
{
name = "tree_crack_9";
sound[] = {"\sound\tree_crack_9.ogg", db+5, 1};
titles[] = {1, ""};
};
class lup_01
{
name = "lup_01";
sound[] = {"\sound\lup_01.ogg", 1, 1};
titles[] = {};
};
class lup_02
{
name = "lup_02";
sound[] = {"\sound\lup_02.ogg", 1, 1};
titles[] = {};
};
class lup_03
{
name = "lup_03";
sound[] = {"\sound\lup_03.ogg", 1, 1};
titles[] = {};
};
class tremurat_1
{
name = "tremurat_1";
sound[] = {"\sound\tremurat_1.ogg", 1, 1};
titles[] = {1, ""};
};
class tremurat_2
{
name = "tremurat_2";
sound[] = {"\sound\tremurat_2.ogg", 1, 1};
titles[] = {1, ""};
};
class tremurat_3
{
name = "tremurat_3";
sound[] = {"\sound\tremurat_3.ogg", 1, 1};
titles[] = {1, ""};
};
class tremurat_4
{
name = "tremurat_4";
sound[] = {"\sound\tremurat_4.ogg", 1, 1};
titles[] = {1, ""};
};
class NoSound
{
name = "NoSound";
sound[] = {"", 0, 1};
titles[] = {0, ""};
};
class tuse_1
{
name = "tuse_1";
sound[] = {"\sound\tuse_1.ogg", 1, 1};
titles[] = {1, ""};
};
class tuse_2
{
name = "tuse_2";
sound[] = {"\sound\tuse_2.ogg", 1, 1};
titles[] = {1, ""};
};
class tuse_3
{
name = "tuse_3";
sound[] = {"\sound\tuse_3.ogg", 1, 1};
titles[] = {1, ""};
};
class tuse_4
{
name = "tuse_4";
sound[] = {"\sound\tuse_4.ogg", 1, 1};
titles[] = {1, ""};
};
class tuse_5
{
name = "tuse_5";
sound[] = {"\sound\tuse_5.ogg", 1, 1};
titles[] = {1, ""};
};
class tuse_6
{
name = "tuse_6";
sound[] = {"\sound\tuse_6.ogg", 1, 1};
titles[] = {1, ""};
};
};