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Hello, it seems that when a frame is bigger than 1 in width or height, the subparts of the frame are placed in async, and it one instance it caused a crash.
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1469)
at java.util.HashMap$KeyIterator.next(HashMap.java:1493)
at net.minecraft.server.management.PlayerChunkMap.tick(PlayerChunkMap.java:130)
at net.minecraft.world.WorldServer.tick(WorldServer.java:351)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:884)
at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:461)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:778)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:624)
at java.lang.Thread.run(Thread.java:750)
Other times it simply spams a warning, but still, it seems to be something worth investigating.

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