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Isotropic phase function #21

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GoogleCodeExporter opened this issue May 12, 2015 · 2 comments
Open

Isotropic phase function #21

GoogleCodeExporter opened this issue May 12, 2015 · 2 comments

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@GoogleCodeExporter
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Hi, 
I hope I am not wrong but it seems to me that the solid angle of the sphere 
should be 4_PI.


Please let me know If I overlooked something elsewhere or if this is indeed a 
bug;


Shader:: CIsotropicPhase:: HOD CColorXyz F(const Vec3f& Wo, const Vec3f& Wi)
    {       
        return m_Kd * INV_PI_F; 
    }



Regards, Christoph

Original issue reported on code.google.com by [email protected] on 19 Jun 2012 at 1:28

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