You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What steps will reproduce the problem?
1. Compile
2. Choose Volume
3.
What is the expected output? What do you see instead?
in Core.cu:BindDensityBuffer
{...
HandleCudaError(cudaBindTextureToArray(gTexDensity, gpDensityArray,
ChannelDesc));
}
invalid Texture error when binding to array
What version of the product are you using? On what operating system?
https://code.google.com/p/exposure-render.release110/
win7 prof32
gt8600m
Please provide any additional information below.
Binary installer works fine, I can manipulate the volume.
Original issue reported on code.google.com by [email protected] on 11 Apr 2012 at 6:05
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 11 Apr 2012 at 6:05The text was updated successfully, but these errors were encountered: