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SaveData.cs
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51 lines (44 loc) · 1.4 KB
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using System.Collections.Generic;
using MenuChanger.Attributes;
namespace MoreStags {
public class GlobalSettings {
public bool Enabled = false;
[MenuIgnore]
public int Quantity = 11;
[DynamicBound(nameof(Maximum), true)]
[MenuRange(11, 115)]
public int Minimum = 11;
[DynamicBound(nameof(Minimum), false)]
[MenuRange(11, 115)]
public int Maximum = 115;
public StagSelection Distribution = StagSelection.Balanced;
public StagNestThreshold StagNestThreshold = StagNestThreshold.All;
public bool PreferNonVanilla = false;
public bool RemoveCursedLocations = false;
}
public class LocalData {
public bool enabled = false;
public Dictionary<string, bool> opened = new();
public List<StagData> activeStags = new();
public bool preserveStagLevers = false;
public bool plandoOverride = false;
public bool tramActive = false;
public int tramBlueLakePosition = 1;
public bool openedTram = false;
public int threshold = 8;
}
public enum StagSelection {
Balanced,
Random
}
public enum StagNestThreshold {
Half,
Many,
Most,
All
}
public static class TramData {
public static bool enteringTram = false;
public static bool insideTram = false;
}
}