diff --git a/class/Benjamin Huffman; Pugilist - 2024.json b/class/Benjamin Huffman; Pugilist - 2024.json index d2444f7ca1..e6dcef82cc 100644 --- a/class/Benjamin Huffman; Pugilist - 2024.json +++ b/class/Benjamin Huffman; Pugilist - 2024.json @@ -1,1291 +1,5336 @@ { - "_meta": { - "sources": [ - { - "json": "Pugilist2024", - "abbreviation": "TPC'24", - "full": "The Pugilist Class (2024)", - "authors": [ - "Benjamin Huffman" - ], - "convertedBy": [ - "Unknown" - ], - "version": "1.0.0", - "url": "https://docs.google.com/document/d/1QShWKrYcnUwwuUq5R-6YwfhEopUrqRn5APOMVbYAUiY/edit?tab=t.0", - "color": "b06b21" - } - ], - "dateAdded": 1769022501, - "dateLastModified": 1769022501, - "edition": "one", - "_dateLastModifiedHash": "daa13201e6" - }, - "class": [ + "_meta": { + "sources": [ + { + "json": "Pugilist2024", + "abbreviation": "TPC'24", + "full": "The Pugilist Class (2024)", + "authors": [ + "Benjamin Huffman" + ], + "convertedBy": [ + "Unknown" + ], + "partnered": true, + "version": "1.0.0", + "url": "https://marketplace.dndbeyond.com/category/DBQ4AXQ3W?pid=DBQ4AXQ3W", + "color": "946C60" + } + ], + "internalCopies": [ + "monsterFluff" + ], + "edition": "one", + "dateAdded": 1770431298, + "dateLastModified": 1770431298 + }, + "class": [ + { + "name": "Pugilist", + "source": "Pugilist2024", + "foundryImg": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Icons/Pugilist.webp", + "primaryAbility": [ + { + "str": true + } + ], + "hd": { + "number": 1, + "faces": 10 + }, + "proficiency": [ + "str", + "con" + ], + "classTableGroups": [ + { + "colLabels": [ + "Fisticuffs", + "Moxie Points" + ], + "rows": [ + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ], + "rollable": true + }, + 0 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ], + "rollable": true + }, + 2 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ], + "rollable": true + }, + 2 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 8 + } + ], + "rollable": true + }, + 3 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ], + "rollable": true + }, + 3 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ], + "rollable": true + }, + 4 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ], + "rollable": true + }, + 4 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ], + "rollable": true + }, + 5 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ], + "rollable": true + }, + 5 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 10 + } + ], + "rollable": true + }, + 6 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ], + "rollable": true + }, + 6 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ], + "rollable": true + }, + 7 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ], + "rollable": true + }, + 7 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ], + "rollable": true + }, + 8 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ], + "rollable": true + }, + 8 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 1, + "faces": 12 + } + ], + "rollable": true + }, + 9 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 2, + "faces": 6 + } + ], + "rollable": true + }, + 9 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 2, + "faces": 6 + } + ], + "rollable": true + }, + 10 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 2, + "faces": 6 + } + ], + "rollable": true + }, + 11 + ], + [ + { + "type": "dice", + "toRoll": [ + { + "number": 2, + "faces": 6 + } + ], + "rollable": true + }, + 12 + ] + ] + } + ], + "featProgression": [ + { + "name": "Epic Boon", + "category": [ + "EB" + ], + "progression": { + "19": 1 + } + } + ], + "startingProficiencies": { + "armor": [ + "light" + ], + "weapons": [ + "simple", + "improvised" + ], + "tools": [ + "Choose one type of {@item Gaming Set|XPHB}" + ], + "toolProficiencies": [ + { + "anyGamingSet": 1 + } + ], + "skills": [ + { + "choose": { + "from": [ + "acrobatics", + "athletics", + "deception", + "intimidation", + "perception", + "sleight of hand", + "stealth" + ], + "count": 2 + } + } + ] + }, + "startingEquipment": { + "additionalFromBackground": true, + "defaultData": [ + { + "A": [ + { + "item": "club|xphb" + }, + { + "item": "handaxe|xphb" + }, + { + "equipmentType": "setGaming" + }, + { + "item": "dungeoneer's pack|xphb" + }, + { + "value": 3100 + } + ], + "B": [ + { + "value": 5000 + } + ] + } + ], + "entries": [ + "{@i Choose A or B:} (A) {@item Club|XPHB}, {@item Handaxe|XPHB}, {@item Gaming Set|XPHB} (chosen for the tool proficiency above), {@item Dungeoneer's Pack|XPHB}, and 31 GP; or (B) 50 GP" + ] + }, + "classFeatures": [ + "Fisticuffs|Pugilist|Pugilist2024|1", + "Iron Chin|Pugilist|Pugilist2024|1", + "Moxie|Pugilist|Pugilist2024|2", + "Bloodied But Unbowed|Pugilist|Pugilist2024|2", + "Swagger Streak|Pugilist|Pugilist2024|2", + "Heavy Hitter|Pugilist|Pugilist2024|3", + { + "classFeature": "Pugilist Subclass|Pugilist|Pugilist2024|3", + "gainSubclassFeature": true + }, + "Ability Score Improvement|Pugilist|Pugilist2024|4", + "Dig Deep|Pugilist|Pugilist2024|4", + "Extra Attack|Pugilist|Pugilist2024|5", + "Haymaker|Pugilist|Pugilist2024|5", + "Moxie-Fueled Fists|Pugilist|Pugilist2024|6", + { + "classFeature": "Subclass Feature|Pugilist|Pugilist2024|6", + "gainSubclassFeature": true + }, + "Down But Not Out|Pugilist|Pugilist2024|7", + "Ability Score Improvement|Pugilist|Pugilist2024|8", + "School of Hard Knocks|Pugilist|Pugilist2024|9", + "Herculean|Pugilist|Pugilist2024|10", + "Shake It Off|Pugilist|Pugilist2024|10", + { + "classFeature": "Subclass Feature|Pugilist|Pugilist2024|11", + "gainSubclassFeature": true + }, + "Ability Score Improvement|Pugilist|Pugilist2024|12", + "Dig Deeper|Pugilist|Pugilist2024|13", + "Unbreakable|Pugilist|Pugilist2024|14", + "Pugnacious|Pugilist|Pugilist2024|15", + "Ability Score Improvement|Pugilist|Pugilist2024|16", + { + "classFeature": "Subclass Feature|Pugilist|Pugilist2024|17", + "gainSubclassFeature": true + }, + "Fighting Spirit|Pugilist|Pugilist2024|18", + "Epic Boon|Pugilist|Pugilist2024|19", + "Peak Physical Condition|Pugilist|Pugilist2024|20" + ], + "multiclassing": { + "requirements": { + "str": 13, + "con": 13 + }, + "proficienciesGained": { + "armor": [ + "light" + ], + "weapons": [ + "improvised" + ] + } + }, + "subclassTitle": "Subclass Feature", + "hasFluff": true, + "foundryAdvancement": [ + { + "type": "ScaleValue", + "title": "Fisticuffs Die", + "configuration": { + "identifier": "fisticuffs", + "type": "dice", + "scale": { + "1": { + "n": 1, + "die": 8 + }, + "5": { + "n": 1, + "die": 10 + }, + "11": { + "n": 1, + "die": 12 + }, + "17": { + "n": 2, + "die": 6 + } + } + } + }, + { + "type": "ScaleValue", + "title": "Moxie Points", + "configuration": { + "identifier": "moxie", + "type": "number", + "scale": { + "2": { + "value": 2 + }, + "4": { + "value": 3 + }, + "6": { + "value": 4 + }, + "8": { + "value": 5 + }, + "10": { + "value": 6 + }, + "12": { + "value": 7 + }, + "14": { + "value": 8 + }, + "16": { + "value": 9 + }, + "18": { + "value": 10 + }, + "19": { + "value": 11 + }, + "20": { + "value": 12 + } + } + } + } + ] + } + ], + "classFeature": [ + { + "name": "Iron Chin", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 1, + "entries": [ + "While you are wearing Light or no armor and not wielding a {@item Shield|XPHB}, your base {@variantrule Armor Class|XPHB} equals 12 plus your Constitution modifier." + ] + }, + { + "name": "Fisticuffs", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 1, + "entries": [ + "Your years of fighting in back alleys and taverns have given you mastery over combat styles that use {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} and Pugilist weapons, which are the following:", + { + "type": "list", + "items": [ + "{@filter Simple Melee Weapons|items|type=simple weapon;melee weapon=sand}", + "{@variantrule Improvised Weapons|XPHB}" + ] + }, + "You gain the following benefits while you are unarmed or wielding only Pugilist weapons and you are wearing Light or no armor and are not wielding a {@item Shield|XPHB}.", + { + "type": "entries", + "entries": [ + { + "type": "entries", + "name": "Bonus Unarmed Strike", + "entries": [ + "You can make an {@variantrule Unarmed Strike|XPHB} as a {@variantrule Bonus Action|XPHB}." + ] + }, + { + "type": "entries", + "name": "Fisticuffs Die", + "entries": [ + "You can roll {@dice 1d8} in place of the normal damage of your {@variantrule Unarmed Strike|XPHB} or Pugilist weapons. This die changes as you gain Pugilist levels, as shown in the Fisticuffs column of the Pugilist Features table." + ] + }, + { + "type": "entries", + "name": "Improved Improvisation", + "entries": [ + "Your talent for turning everything into a weapon allows you to use the mastery properties of {@variantrule Improvised Weapons|XPHB}. All Improvised Weapons count as having the {@itemMastery Sap|XPHB} mastery property for you." + ] + } + ] + } + ] + }, + { + "name": "Moxie", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 2, + "entries": [ + "Your experiences of beating the odds have given you a moxie you can channel in the midst of battle. This swagger is represented by a number of Moxie Points. Your Pugilist level determines the maximum number of points you have, as shown in the Moxie Points column of the Pugilist Features table.", + "You can spend these points to enhance or fuel certain Pugilist features. You start knowing three such features: Brace Up, One-Two Punch, and Stick and Move, each of which is detailed below.", + "When you expend a Moxie Point, it is unavailable until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, at the end of which you regain all your expended points.", + { + "type": "entries", + "entries": [ + { + "type": "entries", + "name": "Brace Up", + "entries": [ + "You can use a {@variantrule Bonus Action|XPHB} and expend 1 Moxie Point to brace for attacks. When you do so, roll your Fisticuffs die, and gain a number of {@variantrule Temporary Hit Points|XPHB} equal to the number rolled plus your Pugilist level and your Constitution modifier. These {@variantrule Temporary Hit Points|XPHB} vanish if any remain after 10 minutes." + ] + }, + { + "type": "entries", + "name": "One-Two Punch", + "entries": [ + "You can expend 1 Moxie Point to make two {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} as a {@variantrule Bonus Action|XPHB}." + ] + }, + { + "type": "entries", + "name": "Stick and Move", + "entries": [ + "You can use a {@variantrule Bonus Action|XPHB} and expend 1 Moxie Point to make an {@variantrule Unarmed Strike|XPHB} and take the {@action Dash|XPHB} or {@action Disengage|XPHB} action." + ] + } + ] + } + ] + }, + { + "name": "Bloodied But Unbowed", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 2, + "entries": [ + "When you take damage, you can take a {@variantrule Reaction|XPHB} to regain all your expended {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points}. If you are {@status Bloodied|XPHB} when you take this {@variantrule Reaction|XPHB}, you also gain {@variantrule Temporary Hit Points|XPHB} equal to four times your Pugilist level. These {@variantrule Temporary Hit Points|XPHB} vanish if any remain when you finish a {@variantrule Short Rest|XPHB}.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Swagger Streak", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 2, + "entries": [ + "When you fail a Strength, Dexterity, Constitution, or Charisma check, you can expend a {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to attempt to swagger your way to success. Roll your Fisticuffs die and add the number rolled to the ability check, potentially turning it into a success. If the ability check still fails, you regain the expended Moxie Point and can't use this feature again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Heavy Hitter", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 3, + "entries": [ + "When you hit a creature with an {@variantrule Unarmed Strike|XPHB}, you can use both the Damage and your choice of the Grapple or Shove option." + ] + }, + { + "name": "Pugilist Subclass", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 3, + "entries": [ + "You gain a Pugilist subclass of your choice. A subclass is a specialization that grants you features at certain Pugilist levels. For the rest of your career, you gain each of your subclass's features that are of your Pugilist level or lower." + ] + }, + { + "name": "Ability Score Improvement", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 4, + "entries": [ + "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." + ] + }, + { + "name": "Dig Deep", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 4, + "entries": [ + "You can use a {@variantrule Bonus Action|XPHB} to dig deep. For 10 minutes, you have {@variantrule Resistance|XPHB} to Bludgeoning, Piercing, and Slashing damage and you ignore the effects of {@condition Exhaustion|XPHB} levels less than 6.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB} unless you gain 1 {@condition Exhaustion|XPHB} level (no action required by you) to restore your use of it." + ] + }, + { + "name": "Extra Attack", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 5, + "entries": [ + "You can attack twice instead of once whenever you take the {@action Attack|XPHB} action on your turn." + ] + }, + { + "name": "Haymaker", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 5, + "entries": [ + "When you make an attack with an {@variantrule Unarmed Strike|XPHB} or Pugilist weapon, you can expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to swing with wild abandon. On a hit, regain the expended Moxie Point and you deal maximum damage with that attack." + ] + }, + { + "name": "Moxie-Fueled Fists", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 6, + "entries": [ + "Whenever you deal damage with your {@variantrule Unarmed Strike|XPHB} or an attack with an improvised weapon, it can deal your choice of Force damage or its normal damage type." + ] + }, + { + "name": "Subclass Feature", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 6, + "entries": [ + "You gain a feature from your Pugilist Subclass." + ] + }, + { + "name": "Down But Not Out", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 7, + "entries": [ + "When you use your {@classFeature Bloodied But Unbowed|Pugilist|Pugilist2024|2} while you are {@status Bloodied|XPHB}, you can add a bonus to the damage of your {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} and attacks with Pugilist weapons for the next minute. This bonus equals your Constitution modifier plus the number of levels of {@condition Exhaustion|XPHB} you have.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Ability Score Improvement", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 8, + "entries": [ + "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." + ] + }, + { + "name": "School of Hard Knocks", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 9, + "entries": [ + "Once per turn, you can deal an extra {@damage 1d12} damage when you hit with an {@variantrule Unarmed Strike|XPHB} or attack with a Pugilist weapon. This damage is the same type dealt by the weapon or {@variantrule Unarmed Strike|XPHB}. You can forgo this extra damage to apply one of the following effects.", + { + "type": "entries", + "entries": [ + { + "type": "entries", + "name": "Endanger", + "entries": [ + "The next time the creature is hit by an attack, the attack deals the maximum result of the attack's damage dice rather than rolling." + ] + }, + { + "type": "entries", + "name": "Provoke", + "entries": [ + "The creature has {@variantrule Disadvantage|XPHB} on attack rolls against creatures other than you until the end of your next turn." + ] + } + ] + } + ] + }, + { + "name": "Herculean", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 10, + "entries": [ + "You gain the following benefits.", + { + "type": "entries", + "entries": [ + { + "type": "entries", + "name": "Heavy Lifter", + "entries": [ + "Your Strength score is doubled when determining your carrying capacity." + ] + }, + { + "type": "entries", + "name": "Pillar Breaker", + "entries": [ + "When you hit an object with an {@variantrule Unarmed Strike|XPHB}, the hit is a {@variantrule Critical Hit|XPHB}." + ] + }, + { + "type": "entries", + "name": "Unmatched Athlete", + "entries": [ + "Your jump distance is doubled." + ] + } + ] + } + ] + }, + { + "name": "Shake It Off", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 10, + "entries": [ + "With unflappable resolve, you can remove one of the following conditions from yourself at the start of each of your turns: {@condition Blinded|XPHB}, {@condition Charmed|XPHB}, {@condition Deafened|XPHB}, one level of {@condition Exhaustion|XPHB}, {@condition Frightened|XPHB}, {@condition Paralyzed|XPHB}, {@condition Poisoned|XPHB}, {@condition Restrained|XPHB}, or {@condition Stunned|XPHB}.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB} unless you take a level of {@condition Exhaustion|XPHB} (no action required by you) to restore your use of it." + ] + }, + { + "name": "Subclass Feature", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 11, + "entries": [ + "You gain a feature from your Pugilist Subclass." + ] + }, + { + "name": "Ability Score Improvement", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 12, + "entries": [ + "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." + ] + }, + { + "name": "Dig Deeper", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 13, + "entries": [ + "You can use a {@variantrule Bonus Action|XPHB} to dig deeper. For 1 minute, you have all the benefits of your {@classFeature Dig Deep|Pugilist|Pugilist2024|4|Pugilist2024} and can use your {@classFeature School of Hard Knocks|Pugilist|Pugilist2024|9|Pugilist2024} twice per turn instead of once.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}. Starting at level 20, you can use it twice before a {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Unbreakable", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 14, + "entries": [ + "You have {@variantrule Advantage|XPHB} on Strength, Dexterity, and Constitution saving throws.", + "Additionally, whenever you make a saving throw and fail, you can expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to reroll it, and you must use the new roll." + ] + }, + { + "name": "Pugnacious", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 15, + "entries": [ + "When you roll {@variantrule Initiative|XPHB}, you can remove one level of {@condition Exhaustion|XPHB} on yourself and regain your uses of {@classFeature Down But Not Out|Pugilist|Pugilist2024|7|Pugilist2024}, {@classFeature Dig Deep|Pugilist|Pugilist2024|4|Pugilist2024}, and {@classFeature Shake It Off|Pugilist|Pugilist2024|10|Pugilist2024}.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Ability Score Improvement", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 16, + "entries": [ + "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." + ] + }, + { + "name": "Subclass Feature", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 17, + "entries": [ + "You gain a feature from your Pugilist Subclass." + ] + }, + { + "name": "Fighting Spirit", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 18, + "entries": [ + "When you are reduced to 0 {@variantrule Hit Points|XPHB} but not killed outright, you can drop to 1 {@variantrule Hit Points|XPHB|Hit Point} instead. When you do, you gain {@variantrule Temporary Hit Points|XPHB} equal to half of your maximum {@variantrule Hit Points|XPHB}, regain all your expended {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points}, and have {@variantrule Resistance|XPHB} to all damage except Force for the next minute.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Epic Boon", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 19, + "entries": [ + "You gain an {@filter Epic Boon feat|feats|category=EB} or another feat of your choice for which you qualify. {@feat Boon of Combat Prowess|XPHB} is recommended." + ] + }, + { + "name": "Peak Physical Condition", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 20, + "entries": [ + "Your strength and resilience are the stuff of legends. You gain the following benefits.", + { + "type": "entries", + "entries": [ + { + "type": "entries", + "name": "Hale and Hearty", + "entries": [ + "Your Strength and Constitution scores increase by 2, to a maximum of 23." + ] + }, + { + "type": "entries", + "name": "Sleep It Off", + "entries": [ + "When you finish a {@variantrule Long Rest|XPHB} and you have the {@condition Exhaustion|XPHB} condition, you lose all levels of {@condition Exhaustion|XPHB}." + ] + }, + { + "type": "entries", + "name": "Vim and Vigor", + "entries": [ + "When you finish a {@variantrule Short Rest|XPHB}, you regain {@variantrule Hit Points|XPHB} equal to twice your Pugilist level." + ] + } + ] + } + ] + } + ], + "subclass": [ + { + "name": "Sweet Science", + "source": "Pugilist2024", + "shortName": "Sweet Science", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassFeatures": [ + "Sweet Science|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3", + "Combo Maker|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|6", + "Combo Breaker|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|11", + "Knock Out|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|17" + ], + "hasFluffImages": true, + "foundryImg": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Icons/Sweet Science.webp" + }, + { + "name": "Squared Circle", + "source": "Pugilist2024", + "shortName": "Squared Circle", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassFeatures": [ + "Squared Circle|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|3", + "Meat Shield|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|6", + "Heavyweight|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|11", + "Clean Finish|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|17" + ], + "hasFluffImages": true, + "foundryImg": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Icons/Squared Circle.webp" + }, + { + "name": "Street Saint", + "source": "Pugilist2024", + "shortName": "Street Saint", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassFeatures": [ + "Street Saint|Pugilist|Pugilist2024|Street Saint|Pugilist2024|3", + "Ravaged But Resolute|Pugilist|Pugilist2024|Street Saint|Pugilist2024|6", + "Aura of Resilience|Pugilist|Pugilist2024|Street Saint|Pugilist2024|11", + "Hallowed Hands|Pugilist|Pugilist2024|Street Saint|Pugilist2024|17" + ], + "hasFluffImages": true, + "foundryImg": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Icons/Street Saint.webp" + }, + { + "name": "Piss and Vinegar", + "source": "Pugilist2024", + "shortName": "Piss and Vinegar", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassFeatures": [ + "Piss and Vinegar|Pugilist|Pugilist2024|Piss and Vinegar|Pugilist2024|3", + "Dirty Tricks|Pugilist|Pugilist2024|Piss and Vinegar|Pugilist2024|6", + "Mean Old Cuss|Pugilist|Pugilist2024|Piss and Vinegar|Pugilist2024|11", + "Dirtier Tricks|Pugilist|Pugilist2024|Piss and Vinegar|Pugilist2024|17" + ], + "hasFluffImages": true, + "foundryImg": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Icons/Piss and Vinegar.webp" + }, + { + "name": "Hand of Dread", + "source": "Pugilist2024", + "shortName": "Hand of Dread", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassFeatures": [ + "Hand of Dread|Pugilist|Pugilist2024|Hand of Dread|Pugilist2024|3", + "Deal with the Devil|Pugilist|Pugilist2024|Hand of Dread|Pugilist2024|6", + "Grotesque Growth|Pugilist|Pugilist2024|Hand of Dread|Pugilist2024|11", + "Fountain of Viscera|Pugilist|Pugilist2024|Hand of Dread|Pugilist2024|17" + ], + "additionalSpells": [ + { + "name": "Black Magic", + "ability": "con", + "innate": { + "_": { + "daily": { + "1": [ + { + "choose": "level=1|class=Warlock" + } + ] + } + } + }, + "known": { + "_": [ + { + "choose": "level=0|class=Warlock", + "count": 2 + } + ] + } + } + ], + "hasFluffImages": true, + "foundryImg": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Icons/Hand of Dread.webp" + }, + { + "name": "Dog and Hound", + "source": "Pugilist2024", + "shortName": "Dog and Hound", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassFeatures": [ + "Dog and Hound|Pugilist|Pugilist2024|Dog and Hound|Pugilist2024|3", + "Coordinated Attack|Pugilist|Pugilist2024|Dog and Hound|Pugilist2024|6", + "Hound's Best Friend|Pugilist|Pugilist2024|Dog and Hound|Pugilist2024|11", + "Off the Chain|Pugilist|Pugilist2024|Dog and Hound|Pugilist2024|17" + ], + "hasFluffImages": true, + "foundryImg": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Icons/Dog and Hound.webp" + } + ], + "subclassFeature": [ + { + "name": "Sweet Science", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Sweet Science", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "{@i Float Like a Butterfly, Sting Like a Bee}", + "Pugilists who practice the Sweet Science hit hard, fast, and often. These Pugilists sometimes battle for the entertainment of the upper classes, but just as often duke it out in back alleys and bars where their next breath depends on a knockout.", + { + "type": "refSubclassFeature", + "subclassFeature": "Bare Knuckle Boxer|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Cross Counter|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3" + } + ] + }, + { + "name": "Bare Knuckle Boxer", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Sweet Science", + "subclassSource": "Pugilist2024", + "level": 3, + "header": 1, + "entries": [ + "Your attacks with {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} can score a {@variantrule Critical Hit|XPHB} on a roll of 19 or 20 on the {@dice d20}." + ] + }, + { + "name": "Cross Counter", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Sweet Science", + "subclassSource": "Pugilist2024", + "level": 3, + "header": 1, + "entries": [ + "You can block the brunt of an attack and launch one of your own in the same fluid motion. When you take damage from a melee attack, you can take a {@variantrule Reaction|XPHB} and expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to reduce the damage dealt to you by that attack by {@dice 1d10} plus your Strength modifier and Pugilist level.", + "If you reduce the damage to 0, you can make an {@variantrule Unarmed Strike|XPHB} or attack with a Pugilist weapon against a creature within your reach as part of the same {@variantrule Reaction|XPHB}." + ] + }, + { + "name": "Combo Maker", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Sweet Science", + "subclassSource": "Pugilist2024", + "level": 6, + "header": 2, + "entries": [ + "When you deal damage with an {@variantrule Unarmed Strike|XPHB} against a creature, instead of also choosing the Grapple or Shove option with your {@classFeature Heavy Hitter|Pugilist|Pugilist2024|3|Pugilist2024}, you can give yourself {@variantrule Advantage|XPHB} on attack rolls you make against that target before the start of your next turn." + ] + }, + { + "name": "Combo Breaker", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Sweet Science", + "subclassSource": "Pugilist2024", + "level": 11, + "header": 2, + "entries": [ + "When you use your {@subclassFeature Cross Counter|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3} and reduce the triggering damage to 0, you regain 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point}." + ] + }, + { + "name": "Knock Out", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Sweet Science", + "subclassSource": "Pugilist2024", + "level": 17, + "header": 2, + "entries": [ + "You gain the following benefits.", + { + "type": "entries", + "name": "Coldcock", + "entries": [ + "When you score a {@variantrule Critical Hit|XPHB} against a creature, it must make a Constitution saving throw (DC 8 plus your Strength modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, it has the {@condition Unconscious|XPHB} condition for 1 minute or until it takes any damage." + ] + }, + { + "type": "entries", + "name": "Uppercut", + "entries": [ + "When you hit a creature with an {@variantrule Unarmed Strike|XPHB} you can take a {@variantrule Reaction|XPHB} and expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to make the attack a {@variantrule Critical Hit|XPHB}. Once you take this {@variantrule Reaction|XPHB}, you can't do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." + ] + } + ] + }, + { + "name": "Squared Circle", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Squared Circle", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "{@i Drop and Lock Your Foes}", + "Pugilists who fight in the Squared Circle know the fastest way to win a fight is to force a submission. These wrestlers focus on controlling their most powerful opponents with chokeholds and arm bars, forcing the enemy to fight on the Pugilist's terms.", + { + "type": "refSubclassFeature", + "subclassFeature": "Groundwork|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Muscle Mass|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|3" + } + ] + }, + { + "name": "Groundwork", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Squared Circle", + "subclassSource": "Pugilist2024", + "level": 3, + "header": 1, + "entries": [ + "You gain the following benefits.", + { + "type": "entries", + "name": "Compression Lock", + "entries": [ + "When you start your turn with one or more creatures {@condition Grappled|XPHB}, you can deal Bludgeoning damage to each creature you have {@condition Grappled|XPHB} (no action required). The damage equals one roll of your Fisticuffs die plus your Strength modifier." + ] + }, + { + "type": "entries", + "name": "Inescapable", + "entries": [ + "When a creature makes a saving throw or ability check against your grapple or shove DC, you can expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to give that roll {@variantrule Disadvantage|XPHB}." + ] + }, + { + "type": "entries", + "name": "Stop and Drop", + "entries": [ + "When you hit a creature with an {@variantrule Unarmed Strike|XPHB} and don't use a mastery property as part of the attack, you can use both the Grapple and Shove option." + ] + } + ] + }, + { + "name": "Muscle Mass", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Squared Circle", + "subclassSource": "Pugilist2024", + "level": 3, + "header": 1, + "skillProficiencies": [ + { + "choose": { + "from": [ + "acrobatics", + "athletics" + ], + "count": 1 + } + } + ], + "entries": [ + "Choose the {@skill Acrobatics|XPHB} or {@skill Athletics|XPHB} skill. If you lack proficiency with the chosen skill, you gain proficiency in it, and if you already have proficiency in it, you gain {@variantrule Expertise|XPHB} in it." + ] + }, + { + "name": "Meat Shield", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Squared Circle", + "subclassSource": "Pugilist2024", + "level": 6, + "header": 2, + "entries": [ + "While you have a creature {@condition Grappled|XPHB}, you gain {@variantrule Cover|XPHB|Half Cover} against attacks made by creatures you aren't {@variantrule Grappling|XPHB}. When a creature you aren't {@variantrule Grappling|XPHB} misses you with an attack roll, you can take a {@variantrule Reaction|XPHB} and expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to force that creature make the same attack with a new attack roll against a creature you are {@variantrule Grappling|XPHB}." + ] + }, + { + "name": "Heavyweight", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Squared Circle", + "subclassSource": "Pugilist2024", + "level": 11, + "header": 2, + "entries": [ + "When you use the Grapple or Shove option of your {@variantrule Unarmed Strike|XPHB}, you count as being one size larger. Additionally, you don't have to spend extra movement to move a creature {@condition Grappled|XPHB} by you if the creature is your size or smaller." + ] + }, + { + "name": "Clean Finish", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Squared Circle", + "subclassSource": "Pugilist2024", + "level": 17, + "header": 2, + "entries": [ + "When a creature ends its turn {@condition Grappled|XPHB} by you, you can take a {@variantrule Reaction|XPHB} to force it to make a Constitution saving throw against your grapple's escape DC or have the {@condition Incapacitated|XPHB} condition until the end of its next turn. If the creature is {@status Bloodied|XPHB} and already {@condition Incapacitated|XPHB} by this feature, its {@variantrule Hit Points|XPHB} are reduced to 0 instead.", + "Once you use this feature to reduce a creature to 0 {@variantrule Hit Points|XPHB}, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Street Saint", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Street Saint", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "{@i Devote Yourself to Prayer and Pummeling}", + "Pugilists rise above the adversity they face. Those known as Street Saints do so with the aid of their deep and abiding faith in the gods. These Pugilists were tested and came out the other side with their righteous resolve to live in service to the gods strengthened. A resolve their gods have taken note of.", + { + "type": "refSubclassFeature", + "subclassFeature": "Channel Divinity|Pugilist|Pugilist2024|Street Saint|Pugilist2024|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Lay On Hands|Pugilist|Pugilist2024|Street Saint|Pugilist2024|3" + } + ] + }, + { + "name": "Channel Divinity", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Street Saint", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "You can channel divine energy directly from the Outer Planes, using it to fuel magical effects. You start with two such effects: Fists of Faith and Grace of the Gods. Each time you use this subclass's Channel Divinity, you choose which effect from this subclass to create.", + "Once you use this subclass's Channel Divinity, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}.", + { + "type": "entries", + "name": "Fists of Faith", + "entries": [ + "As a {@variantrule Bonus Action|XPHB}, you can imbue your fists with righteous fury. For the next minute, your {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} deal an extra {@damage 1d4} Radiant damage or {@dice 2d4} if the target is a Fiend or Undead." + ] + }, + { + "type": "entries", + "name": "Grace of the Gods", + "entries": [ + "As a {@variantrule Bonus Action|XPHB}, you beseech the gods for their grace. For the next minute, you have {@variantrule Resistance|XPHB} to Necrotic damage and when you make a saving throw you can roll {@dice 1d4} and add it to the result." + ] + } + ] + }, + { + "name": "Lay On Hands", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Street Saint", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you finish a {@variantrule Long Rest|XPHB}. With that pool, you can restore a total number of {@variantrule Hit Points|XPHB} equal to three times your Pugilist level.", + "As a {@variantrule Bonus Action|XPHB}, you can touch a creature (which could be yourself) and draw power from the pool of healing to restore a number of {@variantrule Hit Points|XPHB} to that creature, up to the maximum amount remaining in the pool.", + "You can also expend 5 {@variantrule Hit Points|XPHB} from the pool of healing power to remove the {@condition Poisoned|XPHB} condition from the creature; those points don't also restore {@variantrule Hit Points|XPHB} to the creature." + ] + }, + { + "name": "Ravaged But Resolute", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Street Saint", + "subclassSource": "Pugilist2024", + "level": 6, + "header": 2, + "entries": [ + "When you use your {@classFeature Bloodied But Unbowed|Pugilist|Pugilist2024|2}, you can fully replenish your {@subclassFeature Lay On Hands|Pugilist|Pugilist2024|Street Saint|Pugilist2024|3} healing pool.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." + ] + }, + { + "name": "Aura of Resilience", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Street Saint", + "subclassSource": "Pugilist2024", + "level": 11, + "header": 2, + "entries": [ + "When you use your {@classFeature Dig Deep|Pugilist|Pugilist2024|4|Pugilist2024}, you can radiate a protective, unseeable aura in a 10-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} that originates from you for the next 10 minutes. The aura is inactive while you have the {@condition Incapacitated|XPHB} condition. Your allies within the aura gain {@variantrule Resistance|XPHB} to Bludgeoning, Piercing, and Slashing damage.", + "Once you use this feature, you must finish a {@variantrule Long Rest|XPHB} before you can use it again." + ] + }, + { + "name": "Hallowed Hands", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Street Saint", + "subclassSource": "Pugilist2024", + "level": 17, + "header": 2, + "entries": [ + "Once on each of your turns when you hit a creature with an {@variantrule Unarmed Strike|XPHB} or Pugilist weapon, you can expend a number of points from your {@subclassFeature Lay On Hands|Pugilist|Pugilist2024|Street Saint|Pugilist2024|3} healing pool to deal extra Radiant damage to the target, to a maximum of your Pugilist level. The damage equals the number of points expended, or twice as much if the target is a Fiend or Undead." + ] + }, + { + "name": "Piss and Vinegar", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Piss and Vinegar", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "{@i Throw Barbs and Hands}", + "Some Pugilists revel in their reputations as heels, happily playing up their bad behavior for notoriety. Despised by their enemies for their obscene curses and dirty tricks, these Pugilists take pride in their ability to provoke and willingness to win fights at any cost.", + { + "type": "refSubclassFeature", + "subclassFeature": "Bad Attitude|Pugilist|Pugilist2024|Piss and Vinegar|Pugilist2024|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Salty Salute|Pugilist|Pugilist2024|Piss and Vinegar|Pugilist2024|3" + } + ] + }, + { + "name": "Bad Attitude", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Piss and Vinegar", + "subclassSource": "Pugilist2024", + "level": 3, + "skillProficiencies": [ + { + "intimidation": true + } + ], + "entries": [ + "You gain proficiency in the {@skill Intimidation|XPHB} skill if you don't have it already. Additionally, you gain a bonus to checks using this skill equal to your Strength modifier (minimum bonus of +1)." + ] + }, + { + "name": "Salty Salute", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Piss and Vinegar", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "You have mastered the art of the enraging insult. As a {@variantrule Bonus Action|XPHB}, you can provoke a creature within 60 feet that can see or hear you. That creature must succeed on a Wisdom saving throw or take Psychic damage equal to a roll of your Fisticuffs die plus your Constitution modifier and have {@variantrule Disadvantage|XPHB} on any attack rolls it makes against creatures other than you until the start of your next turn.", + "The saving throw DC for this and all other features from this subclass equals 8 plus your Constitution modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}." + ] + }, + { + "name": "Dirty Tricks", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Piss and Vinegar", + "subclassSource": "Pugilist2024", + "level": 6, + "header": 2, + "entries": [ + "You have a few tricks up your sleeve to even the odds when the going gets tough. You can use one of the following Dirty Tricks. You can use one Dirty Trick each turn, and once you use a dirty trick, you can't use that trick again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}.", + { + "type": "entries", + "name": "Heelstomper", + "entries": [ + "When you deal damage to a creature with an {@variantrule Unarmed Strike|XPHB} or Pugilist weapon, the creature must succeed on a Dexterity saving throw or its {@variantrule Speed|XPHB} is reduced to 0 for one minute. An affected creature can repeat this saving throw at the end of each of its turns, ending the effect on a success." + ] + }, + { + "type": "entries", + "name": "Low Blow", + "entries": [ + "When you deal damage to a creature with an {@variantrule Unarmed Strike|XPHB} or Pugilist weapon, you can hit the creature below the belt. When you do, the creature must succeed on a Strength saving throw or attacks against the creature have {@variantrule Advantage|XPHB} until the end of your next turn." + ] + }, + { + "type": "entries", + "name": "Pocket Sand", + "entries": [ + "As a {@variantrule Bonus Action|XPHB}, you toss detritus into the eyes of a creature within 10 feet. The creature must succeed on a Constitution saving throw or have the {@condition Blinded|XPHB} condition until the end of its next turn." + ] + } + ] + }, + { + "name": "Mean Old Cuss", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Piss and Vinegar", + "subclassSource": "Pugilist2024", + "level": 11, + "header": 2, + "entries": [ + "You can offend every creature in the room with the flick of a wrist and a few curt words. As a {@variantrule Bonus Action|XPHB}, you can choose a number of targets within 30 feet of yourself that can see or hear you up to your level in this class. Each chosen creature must succeed on a Wisdom saving throw or take Psychic damage equal to a roll of your Fisticuffs die plus your Constitution modifier and have {@variantrule Disadvantage|XPHB} on attack rolls it makes against creatures other than you until the start of your next turn.", + "Once you use this feature, you must finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB} before you use it again. You can also restore your use of it by expending 3 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points} (no action required)." + ] + }, + { + "name": "Dirtier Tricks", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Piss and Vinegar", + "subclassSource": "Pugilist2024", + "level": 17, + "header": 2, + "entries": [ + "You gain the following additional Dirty Tricks. You can use one Dirty Trick each turn, and once you use a dirty trick, you can't use that trick again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}.", + { + "type": "entries", + "name": "Rabbit Punch", + "entries": [ + "When you hit a creature with an {@variantrule Unarmed Strike|XPHB} or a Pugilist weapon, you strike its head. Until the end of your next turn, the creature loses {@variantrule Resistance|XPHB} to Psychic damage if it has it and has {@variantrule Disadvantage|XPHB} on saving throws." + ] + }, + { + "type": "entries", + "name": "Sucker Punch", + "entries": [ + "When you hit a creature with an {@variantrule Unarmed Strike|XPHB} or Pugilist weapon, you can turn the hit into a {@variantrule Critical Hit|XPHB}. For this {@variantrule Critical Hit|XPHB}, you roll the attack's damage dice three times and add them together, instead of twice as normal." + ] + } + ] + }, + { + "name": "Hand of Dread", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Hand of Dread", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "{@i Dabble With Dread Powers}", + "In your darkest hour, you pleaded for the strength to take what you wanted from the world and a dread power took notice. At first, you may have relished the cathartic rush that came with channeling your eldritch might to claim what you felt you deserved, but this pact came with strings attached. In times of distress you hear the entity whispering in the back of your mind, urging you to indulge your most base impulses.", + { + "type": "refSubclassFeature", + "subclassFeature": "Black Magic|Pugilist|Pugilist2024|Hand of Dread|Pugilist2024|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Dread Hand|Pugilist|Pugilist2024|Hand of Dread|Pugilist2024|3" + } + ] + }, + { + "name": "Black Magic", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Hand of Dread", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "As a result of your relationship with your dread power, you gain the following benefits.", + { + "type": "entries", + "name": "Two Cantrips", + "entries": [ + "You learn two cantrips of your choice from the Warlock spell list. Constitution is your spellcasting ability for your Black Magic spells." + ] + }, + { + "type": "entries", + "name": "Level 1 Spell", + "entries": [ + "Choose a level 1 spell from the Warlock spell list. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a {@variantrule Long Rest|XPHB}. You can also cast the spell using any spell slots you have." + ] + }, + { + "type": "entries", + "name": "Spell Change", + "entries": [ + "Whenever you gain a new level, you can replace one of the spells you chose with this feature with a different spell of the same level from the Warlock spell list." + ] + } + ] + }, + { + "name": "Dread Hand", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Hand of Dread", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "When you take the {@action Attack|XPHB} action on your turn, you can manifest the evidence of your foul pledge to otherworldly powers. When you do, one of your limbs transmogrifies into a monstrous appearance reminiscent of your dread power and you gain the benefits below for 1 minute. Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}.", + { + "type": "entries", + "name": "Revenging Strike", + "entries": [ + "When you are hit by a melee attack, you can take a {@variantrule Reaction|XPHB} to make an {@variantrule Unarmed Strike|XPHB} against the creature that attacked you if it is within reach." + ] + }, + { + "type": "entries", + "name": "Unslakeable Bloodlust", + "entries": [ + "When you hit a target with an {@variantrule Unarmed Strike|XPHB}, you can roll the attack's damage dice twice and use either roll against the target." + ] + }, + { + "type": "entries", + "name": "Whirlwind of Violence", + "entries": [ + "The first time you miss with an {@variantrule Unarmed Strike|XPHB} each turn, you can reroll the attack and must use the new result." + ] + }, + { + "type": "inset", + "name": "Dread Powers", + "entries": [ + "A dread power can be any powerful malevolent entity capable of bestowing a portion of its power onto a mortal. Archdemons, Fey royalty, ancient liches, and unfathomable intelligences from beyond space and time are all possibilities." + ] + } + ] + }, + { + "name": "Deal with the Devil", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Hand of Dread", + "subclassSource": "Pugilist2024", + "level": 6, + "header": 2, + "entries": [ + "You gain one of the following options of your choice. Whenever you finish a {@variantrule Long Rest|XPHB}, you can change your choice.", + { + "type": "entries", + "name": "Cloak of Shadows", + "entries": [ + "You can cast {@spell Invisibility|XPHB} once without a spell slot, and you regain the ability to cast it in this way when you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." + ] + }, + { + "type": "entries", + "name": "Mask of Many Faces", + "entries": [ + "You can cast {@spell Disguise Self|XPHB} without expending a spell slot." + ] + }, + { + "type": "entries", + "name": "Otherworldly Walk", + "entries": [ + "You can cast {@spell Misty Step|XPHB} once without a spell slot, and you regain the ability to cast it in this way when you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." + ] + } + ] + }, + { + "name": "Grotesque Growth", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Hand of Dread", + "subclassSource": "Pugilist2024", + "level": 11, + "header": 2, + "entries": [ + "When you use your {@subclassFeature Dread Hand|Pugilist|Pugilist2024|Hand of Dread|Pugilist2024|3} feature, you gain the benefits of the Enlarge effect of the {@spell Enlarge/Reduce|XPHB} spell and have a 10-foot reach.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB} unless you take a level of {@condition Exhaustion|XPHB} (no action required by you) to restore your use of it." + ] + }, + { + "name": "Fountain of Viscera", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Hand of Dread", + "subclassSource": "Pugilist2024", + "level": 17, + "header": 2, + "entries": [ + "You can take a {@action Magic|XPHB} action and expend 6 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points} to attempt to execute a creature of your choice within reach by magically burrowing your hand into its body and extracting its innards. The creature must make a Dexterity saving throw (DC 8 plus your Strength modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failure, the creature takes 100 Piercing damage. On a success, the creature takes 50 Piercing damage instead.", + "If this damage reduces the target to 0 {@variantrule Hit Points|XPHB}, it immediately dies as you rip a hole through it, creating a stomach-turning fountain of viscera. When this happens, each creature of your choice within a 30-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from you must succeed on a Wisdom saving throw (DC 8 plus your Strength modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}) or have the {@condition Frightened|XPHB} condition for 1 minute. A creature that fails the saving throw can repeat the Wisdom saving throw again at the end of each of its turns, ending the {@condition Frightened|XPHB} condition on itself on a success.", + "Once you use this feature, you must finish a {@variantrule Long Rest|XPHB} before you can use it again." + ] + }, + { + "name": "Dog and Hound", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Dog and Hound", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "{@i Fight Side by Side with a Brawler's Best Friend}", + "Pugilists know what it's like to be an underdog, so it's no surprise some form a battleforged bond with a canine companion. They're used to being disappointed by friends that walk on two legs but a friend on four is as loyal as they come. When a fight breaks out, this duo's bite is even worse than its bark.", + { + "type": "refSubclassFeature", + "subclassFeature": "Brawler's Best Friend|Pugilist|Pugilist2024|Dog and Hound|Pugilist2024|3" + }, + { + "type": "refSubclassFeature", + "subclassFeature": "Mutt With Moxie|Pugilist|Pugilist2024|Dog and Hound|Pugilist2024|3" + } + ] + }, + { + "name": "Brawler's Best Friend", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Dog and Hound", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "You summon and form a bond with a wild or stray dog, which draws strength from your bottomless well of resilience using the {@creature Hound|Pugilist2024} stat block.", + "The hound is {@variantrule Friendly [Attitude]|XPHB|Friendly} to you and your allies and obeys your commands. It flees if you die.", + { + "type": "entries", + "name": "The Hound in Combat", + "entries": [ + "In combat, the hound acts during your turn. It can move and use its {@variantrule Reaction|XPHB} on its own, but the only action it takes is the {@action Dodge|XPHB} action unless you take a {@variantrule Bonus Action|XPHB} to command it to take an action in its stat block or some other action. You can also sacrifice one of your attacks when you take the {@action Attack|XPHB} action to command the hound to take the Bite action. If you have the {@condition Incapacitated|XPHB} condition, the hound acts on its own and isn't limited to the {@action Dodge|XPHB} action." + ] + }, + { + "type": "entries", + "name": "Restoring or Replacing the Hound", + "entries": [ + "If the hound died within the last hour, you can take a {@action Magic|XPHB} action to touch it and expend 2 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points}. The hound returns to life after 1 minute with all its {@variantrule Hit Points|XPHB} restored.", + "Whenever you finish a {@variantrule Long Rest|XPHB}, you can summon and bond with a new dog, which appears in an unoccupied space within 5 feet of you. If you already have a hound from this feature, the old one vanishes when the new one appears." + ] + }, + { + "type": "statblock", + "tag": "creature", + "name": "Hound", + "source": "Pugilist2024" + } + ] + }, + { + "name": "Mutt With Moxie", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Dog and Hound", + "subclassSource": "Pugilist2024", + "level": 3, + "entries": [ + "You share everything with your faithful hound: food, shelter, even moxie. When you use abilities granted by your {@classFeature Moxie|Pugilist|Pugilist2024|2} feature, your hound gains a benefit as well.", + { + "type": "entries", + "name": "Brace Up", + "entries": [ + "When you gain {@variantrule Temporary Hit Points|XPHB} from your Brace Up ability, your hound gains the same number of {@variantrule Temporary Hit Points|XPHB}." + ] + }, + { + "type": "entries", + "name": "One-Two Punch", + "entries": [ + "When you use your One-Two Punch ability, your hound can make one or both attacks instead of you." + ] + }, + { + "type": "entries", + "name": "Stick and Move", + "entries": [ + "When you use your Stick and Move ability, your hound can take your choice of the {@action Dash|XPHB}, {@action Disengage|XPHB}, or {@action Help|XPHB} action." + ] + } + ] + }, + { + "name": "Coordinated Attack", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Dog and Hound", + "subclassSource": "Pugilist2024", + "level": 6, + "header": 2, + "entries": [ + "When you make an attack against a creature and your hound is within 5 feet of it, your hound can take a {@variantrule Reaction|XPHB} to give your attack {@variantrule Advantage|XPHB}. On a hit, you deal an extra {@damage 3d4} damage.", + "Additionally, whenever your hound hits with an attack roll and deals damage, it can deal your choice of Force damage or its normal damage type." + ] + }, + { + "name": "Hound's Best Friend", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Dog and Hound", + "subclassSource": "Pugilist2024", + "level": 11, + "header": 2, + "entries": [ + "When a creature deals damage to your hound with an attack, you can take a {@variantrule Reaction|XPHB} to move up to half your {@variantrule Speed|XPHB} and make one melee attack with a Pugilist weapon or an {@variantrule Unarmed Strike|XPHB} against that creature." + ] + }, + { + "name": "Off the Chain", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Dog and Hound", + "subclassSource": "Pugilist2024", + "level": 17, + "header": 2, + "entries": [ + "When your hound takes damage that causes it to become {@status Bloodied|XPHB} or takes damage while it is {@status Bloodied|XPHB}, you can take a {@variantrule Reaction|XPHB} to let your hound off the chain. When you do so, the hound gains {@variantrule Temporary Hit Points|XPHB} equal to five times your Pugilist level and, for the next minute, its {@variantrule Speed|XPHB} increases by 15 feet and you can command it to use its Bite without taking a {@variantrule Bonus Action|XPHB}.", + "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}. You can also restore your use of it by expending 3 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points} (no action required)." + ] + } + ], + "baseitem": [ + { + "name": "Brass Knuckles", + "source": "Pugilist2024", + "page": 0, + "type": "M|XPHB", + "weapon": true, + "weaponCategory": "simple", + "rarity": "none", + "value": 100, + "weight": 1, + "property": [ + "L|XPHB" + ], + "mastery": [ + "Push|XPHB" + ], + "dmg1": "1d4", + "dmgType": "B", + "hasFluffImages": true + }, + { + "name": "Hand Claws", + "source": "Pugilist2024", + "page": 0, + "type": "M|XPHB", + "weapon": true, + "weaponCategory": "simple", + "rarity": "none", + "value": 300, + "weight": 2, + "property": [ + "F|XPHB", + "L|XPHB" + ], + "mastery": [ + "Vex|XPHB" + ], + "dmg1": "1d4", + "dmgType": "S" + }, + { + "name": "Punch Knife", + "source": "Pugilist2024", + "page": 0, + "type": "M|XPHB", + "weapon": true, + "weaponCategory": "simple", + "rarity": "none", + "value": 200, + "weight": 3, + "mastery": [ + "Sap|XPHB" + ], + "dmg1": "1d4", + "dmgType": "P" + } + ], + "item": [ + { + "name": "Bonebreakers", + "source": "Pugilist2024", + "page": 0, + "baseItem": "Brass Knuckles|pugilist2024", + "rarity": "legendary", + "reqAttune": "by a pugilist", + "reqAttuneTags": [ + { + "class": "pugilist" + } + ], + "type": "M|XPHB", + "weaponCategory": "simple", + "property": [ + "L|XPHB" + ], + "mastery": [ + "Push|XPHB" + ], + "dmg1": "1d4", + "dmgType": "B", + "bonusWeapon": "+3", + "entries": [ + "These unremarkable brass knuckles appear well used if not well loved. They are covered in dings and scratches accompanied by the odd stain.", + "You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a creature with this weapon, you can attempt to maim them. When you do so, the creature must succeed on a DC 19 Constitution saving throw or be maimed in one of the following ways of your choice. The creature remains maimed until it is targeted by a {@spell Greater Restoration|XPHB} spell or similar magic. Once this property is used, it can't be used again until the next dawn.", + { + "type": "entries", + "name": "Broken Arm", + "entries": [ + "The creature has {@variantrule Disadvantage|XPHB} on attack rolls with weapons and {@variantrule Unarmed Strike|XPHB|Unarmed Strikes}." + ] + }, + { + "type": "entries", + "name": "Broken Leg", + "entries": [ + "The creature's {@variantrule Speed|XPHB} is halved." + ] + }, + { + "type": "entries", + "name": "Broken Ribs", + "entries": [ + "The creature has {@variantrule Disadvantage|XPHB} on Strength and Dexterity ability checks and saving throws." + ] + }, + { + "type": "entries", + "name": "Broken Skull", + "entries": [ + "The creature has {@variantrule Disadvantage|XPHB} on Intelligence and Wisdom ability checks and saving throws." + ] + } + ] + }, + { + "name": "Mugfist Knuckles", + "source": "Pugilist2024", + "page": 0, + "baseItem": "brass knuckles|Pugilist2024", + "rarity": "uncommon", + "reqAttune": true, + "type": "M|XPHB", + "weaponCategory": "simple", + "property": [ + "L|XPHB" + ], + "mastery": [ + "Push|XPHB" + ], + "dmg1": "1d4", + "dmgType": "B", + "bonusWeapon": "+1", + "entries": [ + "These brass knuckles are plated with cheap faux gold that wouldn't fool even the most casual observer.", + "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. When you score a {@variantrule Critical Hit|XPHB} against an enemy with this magic weapon, you gain GP equal to the creature's {@variantrule Challenge Rating|XPHB} (or level if it does not have a {@variantrule Challenge Rating|XPHB}). Creatures with a {@variantrule Challenge Rating|XPHB} less than 1 count as 0." + ] + }, + { + "name": "Mage Mashers", + "source": "Pugilist2024", + "page": 0, + "baseItem": "brass knuckles|Pugilist2024", + "rarity": "very rare", + "reqAttune": true, + "type": "M|XPHB", + "weaponCategory": "simple", + "property": [ + "L|XPHB" + ], + "mastery": [ + "Push|XPHB" + ], + "dmg1": "1d4", + "dmgType": "B", + "bonusWeapon": "+2", + "entries": [ + "These brass knuckles are forged from a dull black ore that sparkles with a prism of colors when held to light. They feel heavier than they look like they should be, especially to creatures capable of casting spells.", + "You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. When you hit a creature that can cast at least one spell, that creature takes an extra {@damage 1d6} Force damage. Additionally when you deal damage to a creature that is {@status Concentration|XPHB|Concentrating} using this weapon, it has {@variantrule Disadvantage|XPHB} on the saving throw it makes to maintain {@status Concentration|XPHB}." + ] + }, + { + "name": "Penitent Pummelers", + "source": "Pugilist2024", + "page": 0, + "baseItem": "brass knuckles|Pugilist2024", + "rarity": "rare", + "type": "M|XPHB", + "weaponCategory": "simple", + "property": [ + "L|XPHB" + ], + "mastery": [ + "Push|XPHB" + ], + "dmg1": "1d4", + "dmgType": "B", + "bonusWeapon": "+1", + "entries": [ + "These brass knuckles are made of gold and etched with a holy symbol over each knuckle. You gain a +1 to attack rolls and damage rolls with this magic weapon.", + "When you hit a Fiend or Undead with this weapon, that creature takes an extra {@damage 1d12} Radiant damage." + ] + }, + { + "name": "Ferguson's Talons", + "source": "Pugilist2024", + "page": 0, + "baseItem": "hand claws|Pugilist2024", + "rarity": "very rare", + "reqAttune": true, + "type": "M|XPHB", + "weaponCategory": "simple", + "property": [ + "F|XPHB", + "L|XPHB" + ], + "mastery": [ + "Vex|XPHB" + ], + "dmg1": "1d4", + "dmgType": "S", + "bonusWeapon": "+2", + "charges": 9, + "entries": [ + "Legend has it these hand claws were crafted from the talons of a fabled feline. You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon.", + { + "type": "entries", + "name": "Darkvision", + "entries": [ + "While you are holding this magic weapon, you have {@sense Darkvision|XPHB} with a range of 60 feet." + ] + }, + { + "type": "entries", + "name": "Feline Form", + "entries": [ + "While you are holding this magic weapon, you can cast {@spell Polymorph|XPHB} from it. When you do, the spell targets only yourself and the only form you can take is a Cat." + ] + }, + { + "type": "entries", + "name": "Nine Lives", + "entries": [ + "The weapon has 9 charges. While holding it, when you fail a {@variantrule Death Saving Throw|XPHB} you can expend 1 charge (no action required) to succeed on it instead. The weapon loses this property if it has no charges." + ] + } + ], + "attachedSpells": [ + "polymorph|xphb" + ] + }, + { + "name": "Ratbite", + "source": "Pugilist2024", + "page": 0, + "baseItem": "hand claws|Pugilist2024", + "rarity": "legendary", + "reqAttune": true, + "type": "M|XPHB", + "weaponCategory": "simple", + "property": [ + "F|XPHB", + "L|XPHB" + ], + "mastery": [ + "Vex|XPHB" + ], + "dmg1": "1d4", + "dmgType": "S", + "bonusWeapon": "+3", + "entries": [ + "These pungent weapons are made of leather of dubious origin with clumps of fur still attached. The leather grip fits snugly over the knuckles, with rat teeth and bits of bone sticking out the outward facing side. It gives off an unpleasant odor.", + "You gain a +3 bonus to attack rolls and damage rolls made with these magic weapons. While you are attuned to these weapons, you have {@variantrule Immunity|XPHB} to magical contagions. Any creature who takes damage from this Constitution saving throw or contract Sewer Plague. When you score a {@variantrule Critical Hit|XPHB} against a creature with these magic weapons, it takes an extra {@damage 2d4} Necrotic damage and has {@variantrule Disadvantage|XPHB} on saving throws against magical contagions for seven days." + ] + }, + { + "name": "Ramuh's Katar", + "source": "Pugilist2024", + "page": 0, + "baseItem": "punch knife|Pugilist2024", + "rarity": "very rare", + "reqAttune": true, + "type": "M|XPHB", + "weaponCategory": "simple", + "mastery": [ + "Sap|XPHB" + ], + "dmg1": "1d4", + "dmgType": "P", + "bonusWeapon": "+2", + "entries": [ + "This punch knife style weapon is carved from a single chunk of superconductive dark violet metal that binds to the fist and forearm with black leather straps.", + "You gain a +2 bonus to attack rolls and damage rolls made with this magic weapon. When you score a {@variantrule Critical Hit|XPHB} against a creature with this magic weapon, that creature takes an extra {@damage 2d6} Lightning damage. Additionally, while you are attuned to this magical weapon, you have {@variantrule Advantage|XPHB} on {@variantrule Initiative|XPHB} rolls and you can cast {@spell Jump|XPHB} on yourself." + ], + "attachedSpells": [ + "jump|xphb" + ] + }, + { + "name": "Yggdrasil's Tap", + "source": "Pugilist2024", + "page": 0, + "baseItem": "punch knife|Pugilist2024", + "rarity": "rare", + "type": "M|XPHB", + "weaponCategory": "simple", + "mastery": [ + "Sap|XPHB" + ], + "dmg1": "1d4", + "dmgType": "P", + "bonusWeapon": "+1", + "entries": [ + "This punch knife stands out from others being made of a dark wood that's harder than iron.", + "You gain a +1 bonus to attack rolls and damage rolls with this magic weapon. When you hit a creature with this weapon, you can roll and expend a {@variantrule Hit Point Dice|XPHB|Hit Point Die}. The target takes extra Piercing damage equal to the roll, and you regain the same number of {@variantrule Hit Points|XPHB}." + ] + }, + { + "name": "Bottle of Brew Tasting", + "source": "Pugilist2024", + "page": 0, + "rarity": "rare", + "wondrous": true, + "entries": [ + "This magic item is a glass bottle with a blank label on its front. When a potion or other liquid is poured into the bottle, the contents and effects of the liquid will appear, written in Common, on the label. This writing fades when the bottle is emptied of its contents." + ] + }, + { + "name": "Bottomless Box of Treats", + "source": "Pugilist2024", + "page": 0, + "rarity": "rare", + "wondrous": true, + "recharge": "dawn", + "rechargeAmount": "{@dice 1d4}", + "charges": 5, + "entries": [ + "This wondrous item has 5 charges. When you reach inside this box, you can expend a charge to pull out a treat. A Beast that eats the snack regains {@dice 3d4 + 3} {@variantrule Hit Points|XPHB} and removes one level of {@condition Exhaustion|XPHB} or ends one condition on it: {@condition Blinded|XPHB}, {@condition Charmed|XPHB}, {@condition Deafened|XPHB}, {@condition Frightened|XPHB}, or {@condition Paralyzed|XPHB}.", + "The box regains {@dice 1d4} expended charges daily at dawn." + ] + }, + { + "name": "Last Rites Rum", + "source": "Pugilist2024", + "page": 0, + "type": "P|XPHB", + "rarity": "uncommon", + "entries": [ + "When you drink this potion, you take {@damage 2d4} Necrotic damage. For 1 hour, you have {@variantrule Resistance|XPHB} to Radiant damage, and whenever you deal damage with your {@variantrule Unarmed Strike|XPHB}, it can deal your choice of Necrotic damage or its normal damage type.", + "This potion is thin and gray. It smells vaguely unpleasant but tastes like nothing at all." + ], + "miscTags": [ + "CNS" + ] + }, + { + "name": "Loaded Dice", + "source": "Pugilist2024", + "page": 0, + "rarity": "very rare", + "reqAttune": true, + "wondrous": true, + "recharge": "dawn", + "rechargeAmount": "{@dice 1d6}", + "charges": 6, + "entries": [ + "This set of six-sided dice is indistinguishable from nonmagical dice. While attuned to the dice, you gain the following benefits.", + { + "type": "entries", + "name": "Luck", + "entries": [ + "The dice have 6 charges and regain {@dice 1d6} charges daily at dawn. When you fail a {@variantrule D20 Test|XPHB}, you can expend 1 charge to reroll the test if you don't have the {@condition Incapacitated|XPHB} condition. You must use the new roll." + ] + }, + { + "type": "entries", + "name": "Loaded", + "entries": [ + "When you use this magic item to play a dice game, you have {@variantrule Advantage|XPHB} on ability checks made to determine the winner of the game." + ] + } + ], + "hasFluffImages": true + }, + { + "name": "Medallion of Mettle", + "source": "Pugilist2024", + "page": 0, + "rarity": "uncommon", + "reqAttune": true, + "wondrous": true, + "entries": [ + "This ostentatious medallion draws the eye of even casual onlookers. Whenever you gain {@variantrule Temporary Hit Points|XPHB}, you gain an additional {@dice 1d6} {@variantrule Temporary Hit Points|XPHB}." + ], + "hasFluffImages": true + }, + { + "name": "Poundwise Porter", + "source": "Pugilist2024", + "page": 0, + "type": "P|XPHB", + "rarity": "very rare", + "bonusWeapon": "+3", + "entries": [ + "For 1 minute after you drink this potion, you gain a +3 bonus to attack rolls and damage rolls with your {@variantrule Unarmed Strike|XPHB|Unarmed Strikes}.", + "This potion is thick and dark brown topped with a cream colored froth." + ], + "miscTags": [ + "CNS" + ] + }, + { + "name": "Salamander Sauce", + "source": "Pugilist2024", + "page": 0, + "type": "P|XPHB", + "rarity": "uncommon", + "entries": [ + "When you drink this potion, you take {@damage 2d4} Fire damage. For 1 hour, you have {@variantrule Resistance|XPHB} to Cold damage and whenever you deal damage with your {@variantrule Unarmed Strike|XPHB}, it can deal your choice of Fire damage or its normal damage type.", + "This potion is bright red and smells of hot peppers and spices. It is typically drizzled on food prior to eating but it is possible to consume it straight from the bottle." + ], + "miscTags": [ + "CNS" + ] + }, + { + "name": "Coin of Easy Living", + "source": "Pugilist2024", + "page": 0, + "rarity": "common", + "wondrous": true, + "entries": [ + "This Gold Piece appears mundane but, when flipped, always lands on the side you call while it is in the air. Additionally, you can summon it to your palm at will as a {@variantrule Bonus Action|XPHB}." + ] + }, + { + "name": "Everfull Stein", + "source": "Pugilist2024", + "page": 0, + "rarity": "common", + "wondrous": true, + "entries": [ + "This large ceramic stein is decorated with dwarven glyphs and topped with a brass lid that can be opened by thumb lever. While the lid is closed and the stein is empty, you can name a nonmagical ale, beer, or mead as a {@variantrule Bonus Action|XPHB} and the stein fills with that liquid." + ], + "hasFluffImages": true + }, + { + "name": "+1 Leather Jerkin", + "source": "Pugilist2024", + "page": 0, + "rarity": "rare", + "wondrous": true, + "bonusAc": "+1", + "entries": [ + "You have a +1 bonus to {@variantrule Armor Class|XPHB} while you aren't wearing armor and wearing this garment. You can use a {@item Shield|XPHB} and still gain the benefit of this magic item." + ], + "hasFluffImages": true + }, + { + "name": "+2 Leather Jerkin", + "source": "Pugilist2024", + "page": 0, + "rarity": "very rare", + "wondrous": true, + "bonusAc": "+2", + "entries": [ + "You have a +2 bonus to {@variantrule Armor Class|XPHB} while you aren't wearing armor and wearing this garment. You can use a {@item Shield|XPHB} and still gain the benefit of this magic item." + ], + "hasFluffImages": true + }, + { + "name": "+3 Leather Jerkin", + "source": "Pugilist2024", + "page": 0, + "rarity": "legendary", + "wondrous": true, + "bonusAc": "+3", + "entries": [ + "You have a +3 bonus to {@variantrule Armor Class|XPHB} while you aren't wearing armor and wearing this garment. You can use a {@item Shield|XPHB} and still gain the benefit of this magic item." + ], + "hasFluffImages": true + }, + { + "name": "+1 Spiked Collar", + "source": "Pugilist2024", + "page": 0, + "rarity": "uncommon", + "wondrous": true, + "bonusWeapon": "+1", + "entries": [ + "This collar comes in a variety of colors and sizes, all with metal spikes protruding around the outside of the collar. A Beast wearing this magic item gains a +1 bonus to its attack rolls and damage rolls while wearing this collar." + ] + }, + { + "name": "+2 Spiked Collar", + "source": "Pugilist2024", + "page": 0, + "rarity": "rare", + "wondrous": true, + "bonusWeapon": "+2", + "entries": [ + "This collar comes in a variety of colors and sizes, all with metal spikes protruding around the outside of the collar. A Beast wearing this magic item gains a +2 bonus to its attack rolls and damage rolls while wearing this collar." + ] + }, + { + "name": "+3 Spiked Collar", + "source": "Pugilist2024", + "page": 0, + "rarity": "very rare", + "wondrous": true, + "bonusWeapon": "+3", + "entries": [ + "This collar comes in a variety of colors and sizes, all with metal spikes protruding around the outside of the collar. A Beast wearing this magic item gains a +3 bonus to its attack rolls and damage rolls while wearing this collar." + ] + }, + { + "name": "+1 Studded Collar", + "source": "Pugilist2024", + "page": 0, + "rarity": "uncommon", + "wondrous": true, + "bonusAc": "+1", + "bonusSavingThrow": "+1", + "entries": [ + "This collar comes in a variety of colors and sizes, all with crystalline studs decorating the outside of the collar. A Beast wearing this wondrous item gains a +1 bonus to {@variantrule Armor Class|XPHB} and saving throws while wearing this collar." + ], + "hasFluffImages": true + }, + { + "name": "+2 Studded Collar", + "source": "Pugilist2024", + "page": 0, + "rarity": "rare", + "wondrous": true, + "bonusAc": "+2", + "bonusSavingThrow": "+2", + "entries": [ + "This collar comes in a variety of colors and sizes, all with crystalline studs decorating the outside of the collar. A Beast wearing this wondrous item gains a +2 bonus to {@variantrule Armor Class|XPHB} and saving throws while wearing this collar." + ], + "hasFluffImages": true + }, + { + "name": "+3 Studded Collar", + "source": "Pugilist2024", + "page": 0, + "rarity": "very rare", + "wondrous": true, + "bonusAc": "+3", + "bonusSavingThrow": "+3", + "entries": [ + "This collar comes in a variety of colors and sizes, all with crystalline studs decorating the outside of the collar. A Beast wearing this wondrous item gains a +3 bonus to {@variantrule Armor Class|XPHB} and saving throws while wearing this collar." + ], + "hasFluffImages": true + }, + { + "name": "Animated Inks", + "source": "Pugilist2024", + "page": 0, + "type": "P|XPHB", + "rarity": "varies", + "reqAttune": true, + "entries": [ + "When you drink this potion, a type of creature you are thinking of appears as a tattoo on your skin. You choose the type of creature but its maximum {@variantrule Challenge Rating|XPHB} is determined by the potion's rarity, as shown in the table below.", + "You can take the {@action Magic|XPHB} action to cause the tattoo to animate and move off your body, appearing in an unoccupied space of your choice within 60 feet. For the next 10 minutes, it uses the stat block of the chosen creature. During this time, the creature is {@variantrule Friendly [Attitude]|XPHB|Friendly} to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your {@variantrule Initiative|XPHB} count. If you issue no commands, the creature defends itself but takes no other action. At the end of the 10 minutes, or when the creature is reduced to 0 {@variantrule Hit Points|XPHB}, it returns to your body as a tattoo. Once you have used a {@action Magic|XPHB} action to animate this tattoo, it can't be used again until 3 days pass.", + "If you end or lose {@variantrule Attunement|XPHB} to this magic item, the tattoo disappears and all other effects of this potion end.", + { + "type": "table", + "colLabels": [ + "Rarity", + "Maximum Challenge Rating" + ], + "colStyles": [ + "col-3 text-center", + "col-9 text-center" + ], + "rows": [ + [ + "{@item Animated Inks (Uncommon)|Pugilist2024|Uncommon}", + "1" + ], + [ + "{@item Animated Inks (Rare)|Pugilist2024|Rare}", + "3" + ], + [ + "{@item Animated Inks (Very Rare)|Pugilist2024|Very Rare}", + "7" + ] + ] + } + ], + "hasFluffImages": true + }, + { + "name": "Animated Inks (Uncommon)", + "source": "Pugilist2024", + "page": 0, + "type": "P|XPHB", + "rarity": "uncommon", + "reqAttune": true, + "entries": [ + "When you drink this potion, a type of creature you are thinking of appears as a tattoo on your skin. You choose the type of creature but its maximum {@variantrule Challenge Rating|XPHB} is 1.", + "You can take the {@action Magic|XPHB} action to cause the tattoo to animate and move off your body, appearing in an unoccupied space of your choice within 60 feet. For the next 10 minutes, it uses the stat block of the chosen creature. During this time, the creature is {@variantrule Friendly [Attitude]|XPHB|Friendly} to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your {@variantrule Initiative|XPHB} count. If you issue no commands, the creature defends itself but takes no other action. At the end of the 10 minutes, or when the creature is reduced to 0 {@variantrule Hit Points|XPHB}, it returns to your body as a tattoo. Once you have used a {@action Magic|XPHB} action to animate this tattoo, it can't be used again until 3 days pass.", + "If you end or lose {@variantrule Attunement|XPHB} to this magic item, the tattoo disappears and all other effects of this potion end." + ], + "hasFluffImages": true + }, + { + "name": "Animated Inks (Rare)", + "source": "Pugilist2024", + "page": 0, + "type": "P|XPHB", + "rarity": "rare", + "reqAttune": true, + "entries": [ + "When you drink this potion, a type of creature you are thinking of appears as a tattoo on your skin. You choose the type of creature but its maximum {@variantrule Challenge Rating|XPHB} is 3.", + "You can take the {@action Magic|XPHB} action to cause the tattoo to animate and move off your body, appearing in an unoccupied space of your choice within 60 feet. For the next 10 minutes, it uses the stat block of the chosen creature. During this time, the creature is {@variantrule Friendly [Attitude]|XPHB|Friendly} to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your {@variantrule Initiative|XPHB} count. If you issue no commands, the creature defends itself but takes no other action. At the end of the 10 minutes, or when the creature is reduced to 0 {@variantrule Hit Points|XPHB}, it returns to your body as a tattoo. Once you have used a {@action Magic|XPHB} action to animate this tattoo, it can't be used again until 3 days pass.", + "If you end or lose {@variantrule Attunement|XPHB} to this magic item, the tattoo disappears and all other effects of this potion end." + ], + "hasFluffImages": true + }, + { + "name": "Animated Inks (Very Rare)", + "source": "Pugilist2024", + "page": 0, + "type": "P|XPHB", + "rarity": "very rare", + "reqAttune": true, + "entries": [ + "When you drink this potion, a type of creature you are thinking of appears as a tattoo on your skin. You choose the type of creature but its maximum {@variantrule Challenge Rating|XPHB} is 7.", + "You can take the {@action Magic|XPHB} action to cause the tattoo to animate and move off your body, appearing in an unoccupied space of your choice within 60 feet. For the next 10 minutes, it uses the stat block of the chosen creature. During this time, the creature is {@variantrule Friendly [Attitude]|XPHB|Friendly} to you and your allies. It understands your languages, obeys your commands, and takes its turn immediately after you on your {@variantrule Initiative|XPHB} count. If you issue no commands, the creature defends itself but takes no other action. At the end of the 10 minutes, or when the creature is reduced to 0 {@variantrule Hit Points|XPHB}, it returns to your body as a tattoo. Once you have used a {@action Magic|XPHB} action to animate this tattoo, it can't be used again until 3 days pass.", + "If you end or lose {@variantrule Attunement|XPHB} to this magic item, the tattoo disappears and all other effects of this potion end." + ], + "hasFluffImages": true + } + ], + "itemGroup": [ + { + "name": "Leather Jerkin", + "source": "Pugilist2024", + "wondrous": true, + "rarity": "varies", + "items": [ + "+1 Leather Jerkin|Pugilist2024", + "+2 Leather Jerkin|Pugilist2024", + "+3 Leather Jerkin|Pugilist2024" + ], + "entries": [ + "You have a bonus to {@variantrule Armor Class|XPHB} while you aren't wearing armor and wearing this garment. This bonus is determined by its rarity. You can use a {@item Shield|XPHB} and still gain the benefit of this magic item." + ], + "hasFluffImages": true + }, + { + "name": "Spiked Collar", + "source": "Pugilist2024", + "wondrous": true, + "rarity": "varies", + "items": [ + "+1 Spiked Collar|Pugilist2024", + "+2 Spiked Collar|Pugilist2024", + "+3 Spiked Collar|Pugilist2024" + ], + "entries": [ + "This collar comes in a variety of colors and sizes, all with metal spikes protruding around the outside of the collar. A Beast wearing this magic item gains a bonus to its attack rolls and damage rolls while wearing this collar. The bonus is determined by its rarity." + ] + }, + { + "name": "Studded Collar", + "source": "Pugilist2024", + "wondrous": true, + "rarity": "varies", + "items": [ + "+1 Studded Collar|Pugilist2024", + "+2 Studded Collar|Pugilist2024", + "+3 Studded Collar|Pugilist2024" + ], + "entries": [ + "This collar comes in a variety of colors and sizes, all with crystalline studs decorating the outside of the collar. A Beast wearing this wondrous item gains a bonus to {@variantrule Armor Class|XPHB} and saving throws while wearing this collar. The bonus is determined by its rarity." + ], + "hasFluffImages": true + } + ], + "magicvariant": [ + { + "name": "Club of Unconsciousness", + "type": "GV|XDMG", + "requires": [ + { + "name": "Club", + "source": "XPHB" + }, + { + "name": "Greatclub", + "source": "XPHB" + } + ], + "inherits": { + "namePrefix": "Club of Unconsciousness ", + "source": "Pugilist2024", + "page": 0, + "rarity": "rare", + "reqAttune": true, + "bonusWeapon": "+1", + "entries": [ + "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. When you score a {@variantrule Critical Hit|XPHB} with this weapon, the target must succeed on a DC 15 Constitution saving throw or forget everything it saw and heard for the past minute and have the {@condition Unconscious|XPHB} condition for 1 minute. This condition ends early if the target takes damage or someone within 5 feet uses an action to wake it up." + ] + } + }, + { + "name": "Punchdrunk Punters", + "type": "GV|XDMG", + "requires": [ + { + "name": "Brass Knuckles", + "source": "Pugilist2024" + }, + { + "name": "Hand Claws", + "source": "Pugilist2024" + }, + { + "name": "Punch Knife", + "source": "Pugilist2024" + } + ], + "inherits": { + "namePrefix": "Punchdrunk Punters ", + "source": "Pugilist2024", + "page": 0, + "rarity": "rare", + "bonusWeapon": "+1", + "entries": [ + "These beat up and well worn weapons smell as if they've spent a week at the bottom of a forgotten cask in a busy tavern.", + "You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. Each time you deal damage to a creature, it gains one Toxin Point for 1 hour, to a maximum of 10 Toxin Points. As a {@action Magic|XPHB} action, you can cause a creature you can see to take {@damage 1d8} Poison damage for each Toxin Point it has, then it loses all Toxin Points." + ] + } + } + ], + "monster": [ + { + "name": "Hound", + "source": "Pugilist2024", + "summonedByClass": "Pugilist|Pugilist2024", + "tokenHref": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Creatures/Tokens/Hound.webp" + }, + "size": [ + "M" + ], + "type": "beast", + "alignment": [ + "N" + ], + "ac": [ + { + "special": "12 plus your Constitution modifier" + } + ], + "hp": { + "special": "5 plus five times your Pugilist level (the hound has a number of Hit Dice [d8s] equal to your Pugilist level)" + }, + "speed": { + "walk": 40 + }, + "str": 14, + "dex": 14, + "con": 15, + "int": 3, + "wis": 12, + "cha": 13, + "save": { + "str": "+2+PB", + "dex": "+2+PB", + "con": "+2+PB", + "int": "-4+PB", + "wis": "+1+PB", + "cha": "+1+PB" + }, + "senses": [ + "Darkvision 60 ft." + ], + "passive": 11, + "languages": [ + "understands the languages you know" + ], + "pbNote": "equals your Proficiency Bonus", + "trait": [ + { + "name": "Pack Bond", + "entries": [ + "Add your {@variantrule Proficiency|XPHB|Proficiency Bonus} to any ability check or saving throw the beast makes." + ] + } + ], + "action": [ + { + "name": "Bite", + "entries": [ + "{@atkr m} Bonus equals your Constitution modifier plus your {@variantrule Proficiency|XPHB|Proficiency Bonus}, reach 5 ft. {@h}{@damage 2d4 + 2} plus your Constitution modifier Piercing damage. If the target is a creature Large or smaller, it must succeed on a Strength saving throw (DC equals 8 plus your Constitution modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}) or one of the following effects of your choice occur: the target has the {@condition Grappled|XPHB} condition, it has the {@condition Prone|XPHB} condition, or it is pushed 5 feet away from the hound." + ] + } + ], + "senseTags": [ + "D" + ], + "miscTags": [ + "MA" + ], + "conditionInflict": [ + "grappled", + "prone" + ], + "hasFluffImages": true + }, + { + "name": "Streetfighter", + "source": "Pugilist2024", + "tokenHref": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Creatures/Tokens/Brawler.webp" + }, + "page": 0, + "size": [ + "S", + "M" + ], + "type": "humanoid", + "alignment": [ + "N" + ], + "ac": [ + 14 + ], + "hp": { + "average": 13, + "formula": "2d8 + 4" + }, + "speed": { + "walk": 30 + }, + "str": 15, + "dex": 11, + "con": 14, + "int": 10, + "wis": 9, + "cha": 12, + "skill": { + "athletics": "+5" + }, + "passive": 9, + "languages": [ + "Common" + ], + "cr": "1/2", + "gear": [ + "brass knuckles|Pugilist2024" + ], + "environment": [ + "any" + ], + "treasure": [ + "individual" + ], + "action": [ + { + "name": "Fisticuffs", + "entries": [ + "{@atkr m} {@hit 4}, reach 5 ft. {@h}6 ({@damage 1d8 + 2}) Bludgeoning damage." + ] + } + ], + "bonus": [ + { + "name": "Brace Up", + "entries": [ + "The streetfighter gains 9 ({@dice 2d8}) {@variantrule Temporary Hit Points|XPHB}." + ] + }, + { + "name": "Combo", + "entries": [ + "The streetfighter makes one Fisticuffs attack." + ] + } + ], + "languageTags": [ + "C" + ], + "damageTags": [ + "B" + ], + "miscTags": [ + "MA" + ], + "hasFluff": true, + "hasFluffImages": true + }, + { + "name": "Wrestler", + "source": "Pugilist2024", + "tokenHref": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Creatures/Tokens/Brawler.webp" + }, + "page": 0, + "size": [ + "S", + "M" + ], + "type": "humanoid", + "alignment": [ + "N" + ], + "ac": [ + 15 + ], + "hp": { + "average": 52, + "formula": "7d8 + 21" + }, + "speed": { + "walk": 30 + }, + "str": 18, + "dex": 10, + "con": 17, + "int": 12, + "wis": 11, + "cha": 13, + "save": { + "str": "+6", + "con": "+5" + }, + "skill": { + "athletics": "+6" + }, + "passive": 10, + "languages": [ + "Common" + ], + "cr": "3", + "gear": [ + "leather armor|xphb" + ], + "environment": [ + "any" + ], + "treasure": [ + "individual" + ], + "action": [ + { + "name": "Grasping Strike", + "entries": [ + "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 16})." + ] + }, + { + "name": "Punch Down", + "entries": [ + "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Prone|XPHB} condition." + ] + } + ], + "bonus": [ + { + "name": "Brace Up", + "entries": [ + "The wrestler gains 9 ({@dice 2d8}) {@variantrule Temporary Hit Points|XPHB}." + ] + }, + { + "name": "Combo", + "entries": [ + "The wrestler makes one Grasping Strike or Punch Down attack." + ] + } + ], + "languageTags": [ + "C" + ], + "damageTags": [ + "B" + ], + "miscTags": [ + "MA" + ], + "conditionInflict": [ + "grappled", + "prone" + ], + "hasFluff": true, + "hasFluffImages": true + }, + { + "name": "Belligerent Brawler", + "source": "Pugilist2024", + "tokenHref": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Creatures/Tokens/Brawler.webp" + }, + "page": 0, + "size": [ + "S", + "M" + ], + "type": "humanoid", + "alignment": [ + "N" + ], + "ac": [ + 16 + ], + "hp": { + "average": 105, + "formula": "14d8 + 42" + }, + "speed": { + "walk": 30 + }, + "str": 18, + "dex": 11, + "con": 14, + "int": 13, + "wis": 10, + "cha": 15, + "save": { + "str": "+6", + "con": "+4" + }, + "skill": { + "athletics": "+6", + "intimidation": "+6" + }, + "passive": 10, + "languages": [ + "Common" + ], + "cr": "4", + "gear": [ + "leather armor|xphb" + ], + "environment": [ + "any" + ], + "treasure": [ + "individual" + ], + "action": [ + { + "name": "Multiattack", + "entries": [ + "The brawler makes two attacks, using Grasping Strike or Punch Down in any combination." + ] + }, + { + "name": "Grasping Strike", + "entries": [ + "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 16})." + ] + }, + { + "name": "Punch Down", + "entries": [ + "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Prone|XPHB} condition." + ] + } + ], + "bonus": [ + { + "name": "Brace Up", + "entries": [ + "The brawler gains 13 ({@dice 3d8}) {@variantrule Temporary Hit Points|XPHB}." + ] + }, + { + "name": "Combo", + "entries": [ + "The brawler makes one Grasping Strike or Punch Down attack." + ] + }, + { + "name": "Enraging Insult", + "entries": [ + "{@actSave wis} {@dc 12}, one creature that can see or hear the brawler within 30 feet. {@actSaveFail} 6 ({@damage 1d8 + 2}) Psychic damage, and the target has {@variantrule Disadvantage|XPHB} on attack rolls against creatures other than the brawler until the start of the brawler's next turn." + ] + } + ], + "actionTags": [ + "Multiattack" + ], + "languageTags": [ + "C" + ], + "damageTags": [ + "B", + "Y" + ], + "miscTags": [ + "MA" + ], + "conditionInflict": [ + "grappled", + "prone" + ], + "savingThrowForced": [ + "wisdom" + ], + "hasFluff": true, + "hasFluffImages": true + }, + { + "name": "Boxer", + "source": "Pugilist2024", + "tokenHref": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Creatures/Tokens/Brawler.webp" + }, + "page": 0, + "size": [ + "S", + "M" + ], + "type": "humanoid", + "alignment": [ + "N" + ], + "ac": [ + 16 + ], + "hp": { + "average": 102, + "formula": "12d8 + 48" + }, + "speed": { + "walk": 30 + }, + "str": 20, + "dex": 14, + "con": 18, + "int": 10, + "wis": 13, + "cha": 12, + "save": { + "str": "+8", + "con": "+7" + }, + "skill": { + "athletics": "+8" + }, + "passive": 11, + "languages": [ + "Common" + ], + "cr": "6", + "environment": [ + "any" + ], + "treasure": [ + "individual" + ], + "action": [ + { + "name": "Multiattack", + "entries": [ + "The boxer makes three attacks, using Grasping Strike or Punch Down in any combination." + ] + }, + { + "name": "Grasping Strike", + "entries": [ + "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 16})." + ] + }, + { + "name": "Punch Down", + "entries": [ + "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 1d8 + 4}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Prone|XPHB} condition." + ] + } + ], + "bonus": [ + { + "name": "Brace Up", + "entries": [ + "The boxer gains 18 ({@dice 4d8}) {@variantrule Temporary Hit Points|XPHB}." + ] + }, + { + "name": "Combo", + "entries": [ + "The boxer makes one Grasping Strike or Punch Down attack." + ] + } + ], + "reaction": [ + { + "name": "Cross Counter", + "entries": [ + "{@actTrigger} The boxer is hit by a melee attack made by a creature. {@actResponse} The boxer reduces the damage it takes by 18 ({@dice 4d8}) and deals that much Bludgeoning damage to the target if it is within 5 feet." + ] + } + ], + "actionTags": [ + "Multiattack" + ], + "languageTags": [ + "C" + ], + "damageTags": [ + "B" + ], + "miscTags": [ + "MA" + ], + "conditionInflict": [ + "grappled", + "prone" + ], + "hasFluff": true, + "hasFluffImages": true + } + ], + "classFluff": [ + { + "name": "Pugilist", + "source": "Pugilist2024", + "entries": [ + { + "name": "Pugilist", + "source": "Pugilist2024", + "type": "section", + "entries": [ + "{@i A Streetfighter with Swagger to Spare}", + "Pugilists live a rough and tumble life that leaves them full of determination and recklessness, either from overconfidence or desperation. In a fight, they channel this strength of character to dig deep and snatch victory from the jaws of defeat, even when outarmed and outnumbered. Even when they ultimately fail, Pugilists go down swinging.", + "Pugilists tap into their inner strength in the form of moxie. This is not an esoteric or mystical energy that flows through the multiverse, but the result of self-confidence and determination forged over a lifetime of hardship with a never-say-die attitude. Anyone can be taught how to fist fight but accessing the strength and resilience of the Pugilist can't. The secret of mastering moxie doesn't come from disciplined study or rigorous training, it comes from years of wanting and needing.", + "In back alleys, underground fight clubs, and poorer quarters, Pugilists don't have time to consider the lofty ideals of philosophy or ponder the mysteries of the universe. They spend their days chasing down their next meal or, if they're fortunate enough to have that, their next drink, bedfellow, or flophouse. For Pugilists, becoming an adventurer might be the only way out of whatever miserable situation they've been stuck in since infancy. For others, getting lost out in the world is an escape from the tangled web of debt or enemies they've piled up. But some Pugilists are happy just with the promise of ample opportunities to bloody their knuckles." + ] + } + ], + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Class/Pugilist.webp" + }, + "credit": "Fil Cieplak" + } + ] + } + ], + "subclassFluff": [ + { + "name": "Sweet Science", + "source": "Pugilist2024", + "shortName": "Sweet Science", + "className": "Pugilist", + "classSource": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Sweet Science.webp" + }, + "credit": "Spelljammer" + } + ] + }, + { + "name": "Squared Circle", + "source": "Pugilist2024", + "shortName": "Squared Circle", + "className": "Pugilist", + "classSource": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Squared Circle.webp" + }, + "credit": "Jonathan Simard" + } + ] + }, + { + "name": "Street Saint", + "source": "Pugilist2024", + "shortName": "Street Saint", + "className": "Pugilist", + "classSource": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Street Saint.webp" + }, + "credit": "Vagelio Kaliva" + } + ] + }, + { + "name": "Piss and Vinegar", + "source": "Pugilist2024", + "shortName": "Piss and Vinegar", + "className": "Pugilist", + "classSource": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Piss and Vinegar.webp" + }, + "credit": "Vagelio Kaliva" + } + ] + }, + { + "name": "Hand of Dread", + "source": "Pugilist2024", + "shortName": "Hand of Dread", + "className": "Pugilist", + "classSource": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Hand of Dread.webp" + }, + "credit": "Rick Hershey" + } + ] + }, + { + "name": "Dog and Hound", + "source": "Pugilist2024", + "shortName": "Dog and Hound", + "className": "Pugilist", + "classSource": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Dog and Hound.webp" + }, + "credit": "Jonathan Reincke" + } + ] + } + ], + "itemFluff": [ + { + "name": "Brass Knuckles", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Brass Knuckles.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Animated Inks", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Animated Inks.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Animated Inks (Uncommon)", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Animated Inks.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Animated Inks (Rare)", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Animated Inks.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Animated Inks (Very Rare)", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Animated Inks.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Everfull Stein", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Everfull Stein.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Leather Jerkin", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Leather Jerkin.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "+1 Leather Jerkin", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Leather Jerkin.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "+2 Leather Jerkin", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Leather Jerkin.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "+3 Leather Jerkin", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Leather Jerkin.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Loaded Dice", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Loaded Dice.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Medallion of Mettle", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Medallion of Mettle.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "Studded Collar", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Studded Collar.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "+1 Studded Collar", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Studded Collar.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "+2 Studded Collar", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Studded Collar.webp" + }, + "credit": "Nathanael Roux" + } + ] + }, + { + "name": "+3 Studded Collar", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Items/Studded Collar.webp" + }, + "credit": "Nathanael Roux" + } + ] + } + ], + "monsterFluff": [ + { + "name": "Hound", + "source": "Pugilist2024", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Dog and Hound.webp" + }, + "credit": "Jonathan Reincke" + } + ] + }, + { + "name": "Brawlers", + "source": "Pugilist2024", + "entries": [ + { + "type": "section", + "name": "Brawlers", + "entries": [ + "{@i Rowdies and Ruffians}", + "Loud and brash, brawlers look for a good time or a fight but preferably both. Most brawlers are laborers and crafters who blow off steam carousing when they can scrap up the funds and scrapping when they run out. Particularly skilled brawlers can make a living fighting for the entertainment of others." + ] + } + ], + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Creatures/Brawlers-full.webp" + }, + "credit": "Fil Cieplak" + } + ] + }, + { + "name": "Streetfighter", + "source": "Pugilist2024", + "_copy": { + "name": "Brawlers", + "source": "Pugilist2024", + "_mod": { + "entries": { + "mode": "prependArr", + "items": [ + { + "type": "section", + "name": "Streetfighter", + "entries": [ + "Streetfighters can be found hanging around shady establishments and shaking down easy marks in alleys. They aren’t the type to take orders from a boss unless the threat of violence is involved." + ] + } + ] + } + } + } + }, + { + "name": "Wrestler", + "source": "Pugilist2024", + "_copy": { + "name": "Brawlers", + "source": "Pugilist2024", + "_mod": { + "entries": { + "mode": "prependArr", + "items": [ + { + "type": "section", + "name": "Wrestler", + "entries": [ + "Wrestlers are trained athletes that grapple competitively for money and sometimes glory." + ] + } + ] + } + } + } + }, + { + "name": "Belligerent Brawler", + "source": "Pugilist2024", + "_copy": { + "name": "Brawlers", + "source": "Pugilist2024", + "_mod": { + "entries": { + "mode": "prependArr", + "items": [ + { + "type": "section", + "name": "Belligerent Brawler", + "entries": [ + "There's not a belligerent brawler in every tavern but every belligerent brawler can be found in one. They smell strongly of whatever drink they’re carrying in their flask." + ] + } + ] + } + } + } + }, + { + "name": "Boxer", + "source": "Pugilist2024", + "_copy": { + "name": "Brawlers", + "source": "Pugilist2024", + "_mod": { + "entries": { + "mode": "prependArr", + "items": [ + { + "type": "section", + "name": "Boxer", + "entries": [ + "Boxers get paid to beat people up and get beaten up in return. It's generally best to avoid being within arm's reach of one in a fight." + ] + } + ] + } + } + } + } + ], + "foundryClassFeature": [ + { + "name": "Iron Chin", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 1, + "effects": [ + { + "changes": [ + { + "key": "system.attributes.ac.calc", + "mode": 5, + "value": "custom", + "priority": 20 + }, + { + "key": "system.attributes.ac.formula", + "mode": 5, + "value": "12 + @abilities.con.mod", + "priority": 20 + } + ], + "transfer": true + } + ] + }, + { + "name": "Fisticuffs", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 1, + "subEntities": { + "item": [ + { + "name": "Unarmed Strike (Pugilist)", + "source": "Pugilist2024", + "type": "M|XPHB", + "rarity": "none", + "foundrySystem": { + "equipped": true, + "damage.parts": [ + [ + "@scale.pugilist.fisticuffs + @mod", + "bludgeoning" + ] + ], + "type": { + "value": "natural" + }, + "ability": "str" + }, + "foundryActivities": [ + { + "type": "attack", + "activation": { + "type": "action", + "value": 1 + }, + "range": { + "units": "self", + "override": false + }, + "target": { + "template": { + "contiguous": false, + "units": "ft" + }, + "affects": { + "choice": false + }, + "override": false, + "prompt": true + }, + "uses": { + "spent": 0, + "recovery": [] + }, + "attack": { + "critical": { + "threshold": null + }, + "flat": false, + "type": { + "value": "melee", + "classification": "unarmed" + } + }, + "damage": { + "critical": { + "bonus": "" + }, + "includeBase": true + } + }, + { + "name": "Bonus Action Attack", + "type": "attack", + "activation": { + "type": "bonus", + "value": 1 + }, + "range": { + "units": "self", + "override": false + }, + "target": { + "template": { + "contiguous": false, + "units": "ft" + }, + "affects": { + "choice": false + }, + "override": false, + "prompt": true + }, + "uses": { + "spent": 0, + "recovery": [] + }, + "attack": { + "critical": { + "threshold": null + }, + "flat": false, + "type": { + "value": "melee", + "classification": "unarmed" + } + }, + "damage": { + "critical": { + "bonus": "" + }, + "includeBase": true + } + }, + { + "type": "save", + "name": "Grapple - Strength", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "Xy7PqR9Nz2LmB4kW", + "onSave": false + } + ], + "range": { + "override": false, + "units": "self" + }, + "target": { + "template": { + "contiguous": false, + "units": "ft", + "type": "" + }, + "affects": { + "choice": false, + "count": "1", + "type": "creature", + "special": "" + }, + "override": false, + "prompt": false + }, + "damage": { + "parts": [], + "onSave": "half", + "critical": { + "allow": false + } + }, + "save": { + "ability": [ + "str" + ], + "dc": { + "calculation": "", + "formula": "max(@abilities.str.dc)" + } + } + }, + { + "type": "save", + "name": "Grapple - Dexterity", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "Xy7PqR9Nz2LmB4kW", + "onSave": false + } + ], + "range": { + "override": false, + "units": "self" + }, + "target": { + "template": { + "contiguous": false, + "units": "ft", + "type": "" + }, + "affects": { + "choice": false, + "count": "1", + "type": "creature", + "special": "" + }, + "override": false, + "prompt": false + }, + "damage": { + "parts": [], + "onSave": "half", + "critical": { + "allow": false + } + }, + "save": { + "ability": [ + "dex" + ], + "dc": { + "calculation": "", + "formula": "max(@abilities.dex.dc)" + } + } + }, + { + "type": "save", + "name": "Shove (Prone) - Strength", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "H7x9N2mP8L0bKjQa", + "onSave": false + } + ], + "range": { + "override": false, + "units": "self" + }, + "target": { + "template": { + "contiguous": false, + "units": "ft", + "type": "" + }, + "affects": { + "choice": false, + "count": "1", + "type": "creature", + "special": "" + }, + "override": false, + "prompt": false + }, + "damage": { + "parts": [], + "onSave": "half", + "critical": { + "allow": false + } + }, + "save": { + "ability": [ + "str" + ], + "dc": { + "calculation": "", + "formula": "max(@abilities.str.dc)" + } + } + }, + { + "type": "save", + "name": "Shove (Prone) - Dexterity", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "H7x9N2mP8L0bKjQa", + "onSave": false + } + ], + "range": { + "override": false, + "units": "self" + }, + "target": { + "template": { + "contiguous": false, + "units": "ft", + "type": "" + }, + "affects": { + "choice": false, + "count": "1", + "type": "creature", + "special": "" + }, + "override": false, + "prompt": false + }, + "damage": { + "parts": [], + "onSave": "half", + "critical": { + "allow": false + } + }, + "save": { + "ability": [ + "dex" + ], + "dc": { + "calculation": "", + "formula": "max(@abilities.dex.dc)" + } + } + }, + { + "type": "save", + "name": "Shove (Push) - Strength", + "activation": { + "type": "special" + }, + "range": { + "override": false, + "units": "self" + }, + "target": { + "template": { + "contiguous": false, + "units": "ft", + "type": "" + }, + "affects": { + "choice": false, + "count": "1", + "type": "creature", + "special": "" + }, + "override": false, + "prompt": false + }, + "damage": { + "parts": [], + "onSave": "half", + "critical": { + "allow": false + } + }, + "save": { + "ability": [ + "str" + ], + "dc": { + "calculation": "", + "formula": "max(@abilities.str.dc)" + } + } + }, + { + "type": "save", + "name": "Shove (Push) - Dexterity", + "activation": { + "type": "special" + }, + "range": { + "override": false, + "units": "self" + }, + "target": { + "template": { + "contiguous": false, + "units": "ft", + "type": "" + }, + "affects": { + "choice": false, + "count": "1", + "type": "creature", + "special": "" + }, + "override": false, + "prompt": false + }, + "damage": { + "parts": [], + "onSave": "half", + "critical": { + "allow": false + } + }, + "save": { + "ability": [ + "dex" + ], + "dc": { + "calculation": "", + "formula": "max(@abilities.dex.dc)" + } + } + } + ], + "foundryEffects": [ + { + "name": "Grappled", + "img": "systems/dnd5e/icons/svg/statuses/grappled.svg", + "foundryId": "Xy7PqR9Nz2LmB4kW", + "changes": [], + "statuses": [ + "grappled" + ] + }, + { + "name": "Prone", + "img": "systems/dnd5e/icons/svg/statuses/prone.svg", + "foundryId": "H7x9N2mP8L0bKjQa", + "changes": [], + "statuses": [ + "prone" + ] + } + ] + } + ] + }, + "activities": [ + { + "name": "Pugilist Weapon", + "type": "enchant", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "N7PKmMsJLF7FqRX5" + } + ] + }, + { + "name": "Improvised Pugilist Weapon", + "type": "enchant", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "pjd4XApchJBoASDF" + } + ] + } + ], + "effects": [ + { + "type": "enchantment", + "name": "Pugilist Weapon", + "foundryId": "N7PKmMsJLF7FqRX5", + "changes": [ + { + "key": "system.damage.base.custom.enabled", + "mode": 5, + "value": "true", + "priority": 20 + }, + { + "key": "system.damage.base.custom.formula", + "mode": 5, + "value": "@scale.pugilist.fisticuffs + @mod", + "priority": 20 + }, + { + "key": "name", + "mode": 5, + "value": "{} (Pugilist Weapon)", + "priority": 20 + } + ] + }, + { + "type": "enchantment", + "name": "Improvised Pugilist Weapon", + "foundryId": "pjd4XApchJBoASDF", + "changes": [ + { + "key": "system.damage.base.custom.enabled", + "mode": 5, + "value": "true", + "priority": 20 + }, + { + "key": "system.damage.base.custom.formula", + "mode": 5, + "value": "@scale.pugilist.fisticuffs + @mod", + "priority": 20 + }, + { + "key": "name", + "mode": 5, + "value": "{} (Improvised Pugilist Weapon)", + "priority": 20 + } + ] + } + ] + }, + { + "name": "Moxie", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 2, + "system": { + "uses": { + "max": "@scale.pugilist.moxie", + "per": "sr" + } + }, + "activities": [ + { + "name": "Brace Up", + "type": "heal", + "activation": { + "type": "bonus" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "target": { + "consumes": { + "name": "Moxie" + } + } + } + ] + }, + "range": { + "units": "self", + "override": false, + "special": "" + }, + "target": { + "affects": { + "choice": false, + "type": "self" + } + }, + "healing": { + "types": [ + "temphp" + ], + "custom": { + "enabled": true, + "formula": "@scale.pugilist.fisticuffs + @classes.pugilist.levels + @abilities.con.mod" + }, + "scaling": { + "number": 1 + } + } + }, + { + "name": "One-Two Punch", + "type": "utility", + "activation": { + "type": "bonus" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "target": { + "consumes": { + "name": "Moxie" + } + } + } + ] + } + }, + { + "name": "Stick and Move", + "type": "utility", + "activation": { + "type": "bonus" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "target": { + "consumes": { + "name": "Moxie" + } + } + } + ] + } + } + ] + }, + { + "name": "Bloodied But Unbowed", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 2, + "activities": [ + { + "name": "Regular", + "type": "utility", + "activation": { + "type": "reaction", + "value": 1, + "condition": "When you take damage" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "target": { + "consumes": { + "name": "Moxie" + } + } + } + ] + } + }, + { + "name": "Bloodied", + "type": "heal", + "activation": { + "type": "reaction", + "override": false, + "condition": "when you take damage and are Bloodied" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "target": { + "consumes": { + "name": "Moxie" + } + } + } + ] + }, + "range": { + "units": "self", + "override": false, + "special": "" + }, + "target": { + "affects": { + "choice": false, + "type": "self" + }, + "override": false, + "prompt": true + }, + "healing": { + "types": [ + "temphp" + ], + "custom": { + "enabled": true, + "formula": "@classes.pugilist.levels * 4" + }, + "scaling": { + "number": 1 + } + } + } + ] + }, { - "name": "Pugilist", - "source": "Pugilist2024", - "primaryAbility": [ + "name": "Swagger Streak", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 2, + "activities": [ { - "str": true - } - ], - "hd": { - "number": 1, - "faces": 10 - }, - "proficiency": [ - "str", - "con" - ], - "classTableGroups": [ + "name": "Use", + "type": "utility", + "activation": { + "type": "special" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "target": { + "consumes": { + "name": "Moxie" + } + } + } + ] + }, + "roll": { + "prompt": false, + "visible": false, + "name": "", + "formula": "@scale.pugilist.fisticuffs" + } + }, { - "colLabels": [ - "Fisticuffs", - "Moxie Points" - ], - "rows": [ - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 8 - } - ] - }, - 0 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 8 - } - ] - }, - 1 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 8 - } - ] - }, - 2 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 8 - } - ] - }, - 2 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 10 - } - ] - }, - 3 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 10 - } - ] - }, - 3 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 10 - } - ] - }, - 4 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 10 - } - ] - }, - 4 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 10 - } - ] - }, - 5 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 10 - } - ] - }, - 5 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 12 - } - ] - }, - 6 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 12 - } - ] - }, - 6 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 12 - } - ] - }, - 7 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 12 - } - ] - }, - 7 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 12 - } - ] - }, - 8 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 1, - "faces": 12 - } - ] - }, - 8 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 2, - "faces": 6 - } - ] - }, - 9 - ], - [ - { - "type": "dice", - "toRoll": [ - { - "number": 2, - "faces": 6 - } - ] - }, - 9 - ], - [ + "name": "End Streak", + "type": "utility", + "activation": { + "type": "special" + }, + "consumption": { + "scaling": { + "allowed": false + }, + "spellSlot": true, + "targets": [ { - "type": "dice", - "toRoll": [ - { - "number": 2, - "faces": 6 - } - ] - }, - 10 - ], - [ + "type": "itemUses", + "value": "-1", + "target": { + "consumes": { + "name": "Moxie" + } + } + }, { - "type": "dice", - "toRoll": [ - { - "number": 2, - "faces": 6 - } - ] - }, - 12 + "type": "itemUses", + "value": "1", + "scaling": {} + } ] - ] - } - ], - "featProgression": [ - { - "name": "Epic Boon", - "category": [ - "EB" - ], - "progression": { - "19": 1 } } - ], - "startingProficiencies": { - "armor": [ - "light" - ], - "weapons": [ - "simple", - "improvised" - ], - "tools": [ - "Choose one type of {@item Artisan's Tools|XPHB}, {@item Gaming Set|XPHB}, or {@item Thieves' Tools|XPHB}" - ], - "toolProficiencies": [ - { - "anyArtisansTool": 1 - }, - { - "anyGamingSet": 1 - }, - { - "thieves' tools": true - } - ], - "skills": [ - { - "choose": { - "from": [ - "acrobatics", - "athletics", - "deception", - "intimidation", - "perception", - "sleight of hand", - "stealth" - ], - "count": 2 - } - } + ] + }, + { + "name": "Dig Deep", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 4, + "activities": [ + { + "name": "Regular", + "type": "utility", + "activation": { + "type": "bonus", + "value": 1 + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1" + } + ] + }, + "effects": [ + { + "foundryId": "DsBQqR6L92pVrZJR" + } + ], + "range": { + "units": "self", + "override": false, + "special": "" + }, + "target": { + "affects": { + "type": "self" + }, + "prompt": true + } + }, + { + "name": "Exhaustion", + "type": "utility", + "activation": { + "type": "bonus", + "value": 1 + }, + "consumption": { + "targets": [ + { + "type": "attribute", + "value": "-1", + "target": "attributes.exhaustion" + } + ] + }, + "effects": [ + { + "foundryId": "DsBQqR6L92pVrZJR" + } + ], + "range": { + "units": "self", + "override": false, + "special": "" + }, + "target": { + "affects": { + "type": "self" + }, + "prompt": true + } + } + ], + "effects": [ + { + "name": "Dig Deep", + "foundryId": "DsBQqR6L92pVrZJR", + "changes": [ + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "bludgeoning", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "piercing", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "slashing", + "priority": 20 + }, + { + "key": "system.bonuses.msak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.mwak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.rwak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.rsak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.abilities.check", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.abilities.save", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.attributes.movement.bonus", + "mode": 2, + "value": "@attributes.exhaustion * 5" + } + ], + "duration": { + "seconds": 600 + } + } + ] + }, + { + "name": "Moxie-Fueled Fists", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 6, + "advice": { + "type": "section", + "entries": [ + "Using this on your Unarmed Strike or improvised weapon item will add Force damage as an additional selection when rolling damage." ] }, - "startingEquipment": { - "additionalFromBackground": true, - "defaultData": [ - { - "A": [ - { - "item": "club|xphb" - }, - { - "item": "handaxe|xphb" - }, - { - "equipmentType": "toolArtisan" - }, - { - "equipmentType": "setGaming" - }, - { - "item": "thieves' tools|xphb" - }, - { - "item": "dungeoneer's pack|xphb" - }, - { - "value": 800 - } - ], - "B": [ - { - "value": 5000 - } - ] - } - ], + "activities": [ + { + "type": "enchant", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "4UzZUjmgTVZPlqOR" + } + ] + } + ], + "effects": [ + { + "type": "enchantment", + "name": "Moxie-Fueled Fists", + "foundryId": "4UzZUjmgTVZPlqOR", + "changes": [ + { + "key": "system.damage.base.types", + "mode": 2, + "value": "force" + } + ] + } + ] + }, + { + "name": "Down But Not Out", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 7, + "advice": { + "type": "section", "entries": [ - "{@i Choose A or B:} (A) {@item Club|XPHB}, {@item Handaxe|XPHB}, {@item Artisan's Tools|XPHB} or a {@item Gaming Set|XPHB} or {@item Thieves' Tools|XPHB} (chosen for the tool proficiency above), {@item Dungeoneer's Pack|XPHB}, and 8 GP; or (B) 50 GP" + "Apply this to your Unarmed Strike or Pugilist Weapon." ] }, - "classFeatures": [ - "Fisticuffs|Pugilist|Pugilist2024|1", - "Iron Chin|Pugilist|Pugilist2024|1", - "Moxie|Pugilist|Pugilist2024|2", - "Big Dice Energy|Pugilist|Pugilist2024|2", - "Bloodied but Unbowed|Pugilist|Pugilist2024|3", - "Heavy Hitter|Pugilist|Pugilist2024|3", - { - "classFeature": "Pugilist Subclass|Pugilist|Pugilist2024|3", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Pugilist|Pugilist2024|4", - "Dig Deep|Pugilist|Pugilist2024|4", - "Extra Attack|Pugilist|Pugilist2024|5", - "Haymaker|Pugilist|Pugilist2024|5", - "Moxie-Fueled Fists|Pugilist|Pugilist2024|6", - { - "classFeature": "Subclass Feature|Pugilist|Pugilist2024|6", - "gainSubclassFeature": true - }, - "Down But Not Out|Pugilist|Pugilist2024|7", - "Ability Score Improvement|Pugilist|Pugilist2024|8", - "Dig Deeper|Pugilist|Pugilist2024|9", - "School of Hard Knocks|Pugilist|Pugilist2024|10", - "Shake It Off|Pugilist|Pugilist2024|10", - { - "classFeature": "Subclass Feature|Pugilist|Pugilist2024|11", - "gainSubclassFeature": true - }, - "Ability Score Improvement|Pugilist|Pugilist2024|12", - "Herculean|Pugilist|Pugilist2024|13", - "Unbreakable|Pugilist|Pugilist2024|14", - "Pugnacious|Pugilist|Pugilist2024|15", - "Ability Score Improvement|Pugilist|Pugilist2024|16", - { - "classFeature": "Subclass Feature|Pugilist|Pugilist2024|17", - "gainSubclassFeature": true - }, - "Fighting Spirit|Pugilist|Pugilist2024|18", - "Epic Boon|Pugilist|Pugilist2024|19", - "Peak Physical Condition|Pugilist|Pugilist2024|20" - ], - "multiclassing": { - "requirements": { - "str": 13, - "con": 13 - }, - "proficienciesGained": { - "armor": [ - "light" - ], - "weapons": [ - "improvised" - ] - } + "activities": [ + { + "type": "enchant", + "activation": { + "type": "special", + "condition": "When you use your Bloodied But Unbowed while you are Bloodied" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1" + } + ] + }, + "effects": [ + { + "foundryId": "E7KuCuqFHRhIpDSP" + } + ] + } + ], + "effects": [ + { + "type": "enchantment", + "name": "Down But Not Out", + "changes": [ + { + "key": "system.damageBonus", + "mode": 2, + "value": "@abilities.con.mod + @attributes.exhaustion", + "priority": 20 + } + ], + "duration": { + "seconds": 60 + } + } + ] + }, + { + "name": "Herculean", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 10, + "advice": { + "type": "section", + "entries": [ + "Pillar Breaker & Unmatched Athlete are not implemented." + ] }, - "subclassTitle": "Subclass Feature", - "hasFluff": true, - "foundryAdvancement": [ - { - "type": "ScaleValue", - "title": "Fisticuffs Damage Die", - "configuration": { - "identifier": "fisticuffs", - "type": "dice", - "scale": { - "1": { - "n": 1, - "die": 8 - }, - "5": { - "n": 1, - "die": 10 - }, - "11": { - "n": 1, - "die": 12 - }, - "17": { - "n": 2, - "die": 6 - } - } - } - }, - { - "type": "ScaleValue", - "title": "Moxie Points", - "configuration": { - "identifier": "moxie", - "type": "number", - "scale": { - "2": { - "value": 1 - }, - "3": { - "value": 2 - }, - "5": { - "value": 3 - }, - "7": { - "value": 4 - }, - "9": { - "value": 5 - }, - "11": { - "value": 6 - }, - "13": { - "value": 7 - }, - "15": { - "value": 8 - }, - "17": { - "value": 9 - }, - "19": { - "value": 10 - }, - "20": { - "value": 12 + "effects": [ + { + "name": "Herculean", + "changes": [ + { + "key": "system.attributes.encumbrance.multipliers.maximum", + "mode": 2, + "value": "1", + "priority": 20 + } + ], + "transfer": true + } + ] + }, + { + "name": "Shake It Off", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 10, + "activities": [ + { + "name": "Regular", + "type": "utility", + "activation": { + "type": "special" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "scaling": {} } - } - } - } - ] - } - ], - "classFeature": [ - { - "name": "Iron Chin", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 1, - "entries": [ - "While you are wearing Light or no armor and not wielding a {@item Shield|XPHB}, your base {@variantrule Armor Class|XPHB} equals 12 plus your Constitution modifier." - ] - }, - { - "name": "Fisticuffs", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 1, - "entries": [ - "Your years of fighting in back alleys and taverns have given you mastery over combat styles that use {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} and Pugilist weapons, which are the following:", - { - "type": "list", - "items": [ - "Simple Melee weapons", - "Improvised weapons" - ] - }, - "You gain the following benefits while you are unarmed or wielding only Pugilist weapons and you are wearing Light or no armor and are not wielding a {@item Shield|XPHB}.", - { - "type": "entries", - "entries": [ - { - "type": "entries", - "name": "Bonus Unarmed Strike", - "entries": [ - "You can make an {@variantrule Unarmed Strike|XPHB} as a {@variantrule Bonus Action|XPHB}." - ] - }, - { - "type": "entries", - "name": "Fisticuffs Die", - "entries": [ - "You can roll {@dice 1d8} in place of the normal damage of your {@variantrule Unarmed Strike|XPHB} or Pugilist weapons. This die changes as you gain Pugilist levels, as shown in the Fisticuffs column of the Pugilist Features table." - ] - }, - { - "type": "entries", - "name": "Improved Improvisation", - "entries": [ - "Your talent for turning everything into a weapon allows you to use the mastery properties of {@variantrule Improvised Weapons|XPHB}. All Improvised Weapons count as having the {@itemMastery Sap|XPHB} mastery property for you." - ] - } - ] - } - ] - }, - { - "name": "Moxie", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 2, - "entries": [ - "Your experience laying the beatdown on others has given you a moxie you can channel in the midst of battle. This swagger is represented by a number of Moxie Points. Your Pugilist level determines the maximum number of points you have, as shown in the Moxie Points column of the Pugilist Features table.", - "You can spend these points to enhance or fuel certain Pugilist features. You start knowing three such features: Brace Up, One-Two Punch, and Stick and Move, each of which is detailed below.", - "When you expend a Moxie Point, it is unavailable until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}, at the end of which you regain all your expended points.", - "Some features that use Moxie Points require your target to make a saving throw. The save DC equals 8 plus your Constitution modifier and {@variantrule Proficiency|XPHB|Proficiency Bonus}.", - { - "type": "entries", - "entries": [ - { - "type": "entries", - "name": "Brace Up", - "entries": [ - "You can use a {@variantrule Bonus Action|XPHB} and expend 1 Moxie Point to brace for attacks. When you do so, roll your Fisticuffs die, and gain a number of {@variantrule Temporary Hit Points|XPHB} equal to the number rolled plus your Pugilist level and your Constitution modifier. You lose any remaining {@variantrule Temporary Hit Points|XPHB} gained in this way after 10 minutes." - ] - }, - { - "type": "entries", - "name": "One-Two Punch", - "entries": [ - "You can expend 1 Moxie Point to make two {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} as a {@variantrule Bonus Action|XPHB}." - ] - }, - { - "type": "entries", - "name": "Stick and Move", - "entries": [ - "You can use a {@variantrule Bonus Action|XPHB} and expend 1 Moxie Point to make an {@variantrule Unarmed Strike|XPHB} and take the {@action Dash|XPHB} or {@action Disengage|XPHB} action." - ] - } - ] - } - ] - }, - { - "name": "Big Dice Energy", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 2, - "entries": [ - "When you fail a Strength, Dexterity, Constitution, or Charisma check, you can expend a {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to attempt to swagger your way to success. Roll your Fisticuffs die and add the number rolled to the ability check, potentially turning it into a success. If the skill check still fails, you regain the expended Moxie Point and can't use this feature again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." - ] - }, - { - "name": "Bloodied but Unbowed", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 3, - "entries": [ - "When you take damage, you can regain all your expended {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points}. If you are {@status Bloodied|XPHB} when you use this feature, you also gain {@variantrule Temporary Hit Points|XPHB} equal to four times your Pugilist level.", - "Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." - ] - }, - { - "name": "Heavy Hitter", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 3, - "entries": [ - "When you hit a creature with an {@variantrule Unarmed Strike|XPHB} and don't use a mastery property as part of the attack, you can use both the {@variantrule Damage|XPHB} and your choice of the Grapple or Shove option." - ] - }, - { - "name": "Pugilist Subclass", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 3, - "entries": [ - "You gain a Pugilist subclass of your choice. Squared Circle and Sweet Science subclasses are detailed after this class's description. A subclass is a specialization that grants you features at certain Pugilist levels. For the rest of your career, you gain each of your subclass's features that are of your Pugilist level or lower." - ] - }, - { - "name": "Ability Score Improvement", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 4, - "entries": [ - "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." - ] - }, - { - "name": "Dig Deep", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 4, - "entries": [ - "You can use a {@variantrule Bonus Action|XPHB} to dig deep for 10 minutes. During this time you have {@variantrule Resistance|XPHB} to Bludgeoning, Piercing, and Slashing damage and you ignore the effects of {@condition Exhaustion|XPHB} levels less than 6.", - "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB} unless you take a level of {@condition Exhaustion|XPHB} (no action required by you) to restore your use of it." - ] - }, - { - "name": "Extra Attack", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 5, - "entries": [ - "You can attack twice instead of once whenever you take the {@action Attack|XPHB} action on your turn." - ] - }, - { - "name": "Haymaker", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 5, - "entries": [ - "When you make an attack with an {@variantrule Unarmed Strike|XPHB} or Pugilist weapon, you can expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to swing a wild haymaker. On a hit, regain the expended Moxie Point and you deal the maximum result of the attack's damage die rather than rolling." - ] - }, - { - "name": "Moxie-Fueled Fists", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 6, - "entries": [ - "Whenever you deal damage with your {@variantrule Unarmed Strike|XPHB}, it can deal your choice of Force damage or its normal damage type." - ] - }, - { - "name": "Subclass Feature", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 6, - "entries": [ - "You gain a feature from your Pugilist Subclass." - ] - }, - { - "name": "Down But Not Out", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 7, - "entries": [ - "When you use your Bloodied But Unbowed feature while you are {@status Bloodied|XPHB}, you can add a bonus to the damage of your {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} and attacks with Pugilist weapons for the next minute. This bonus equals your Constitution modifier plus the number of levels of {@condition Exhaustion|XPHB} you have.", - "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." - ] - }, - { - "name": "Ability Score Improvement", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 8, - "entries": [ - "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." - ] - }, - { - "name": "Dig Deeper", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 9, - "entries": [ - "You can use a {@variantrule Bonus Action|XPHB} to dig deeper for 1 minute. During this time you have {@variantrule Resistance|XPHB} to all damage, {@variantrule Advantage|XPHB} on saving throws, and you ignore the effects of any {@condition Exhaustion|XPHB} levels you have.", - "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." - ] - }, - { - "name": "School of Hard Knocks", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 10, - "entries": [ - "You deal an additional {@damage 1d6} damage with your {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} and attacks with Pugilist weapons. When you hit with an {@variantrule Unarmed Strike|XPHB} or attack with a Pugilist weapon, you can forgo this additional damage to apply one of the following effects.", - { - "type": "entries", - "entries": [ - { - "type": "entries", - "name": "Endanger", - "entries": [ - "The next time the creature is hit by an attack, instead of rolling for damage use the highest result of all damage dice." - ] - }, - { - "type": "entries", - "name": "Provoke", - "entries": [ - "The creature has {@variantrule Disadvantage|XPHB} on attack rolls that don't include you as a target until the end of your next turn." - ] - } - ] - } - ] - }, - { - "name": "Shake It Off", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 10, - "entries": [ - "With unflappable resolve, you can remove one of the following conditions from yourself at the start of each of your turns: {@condition Blinded|XPHB}, {@condition Charmed|XPHB}, {@condition Deafened|XPHB}, one level of {@condition Exhaustion|XPHB}, {@condition Frightened|XPHB}, {@condition Paralyzed|XPHB}, {@condition Poisoned|XPHB}, {@condition Restrained|XPHB}, or {@condition Stunned|XPHB}.", - "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB} unless you take a level of {@condition Exhaustion|XPHB} (no action required by you) to restore your use of it." - ] - }, - { - "name": "Subclass Feature", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 11, - "entries": [ - "You gain a feature from your Pugilist Subclass." - ] - }, - { - "name": "Ability Score Improvement", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 12, - "entries": [ - "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." - ] - }, - { - "name": "Herculean", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 13, - "entries": [ - "You gain the following benefits.", + ] + } + }, + { + "name": "Exhausted", + "type": "utility", + "activation": { + "type": "special" + }, + "consumption": { + "targets": [ + { + "type": "attribute", + "value": "-1", + "target": "attributes.exhaustion" + } + ] + } + } + ] + }, + { + "name": "Dig Deeper", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 13, + "activities": [ + { + "type": "utility", + "activation": { + "type": "bonus", + "value": 1 + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1" + } + ] + }, + "effects": [ + { + "foundryId": "DsBQqR6L92pVrZJR" + } + ], + "range": { + "units": "self", + "override": false, + "special": "" + }, + "target": { + "affects": { + "type": "self" + }, + "prompt": true + } + } + ], + "effects": [ + { + "name": "Dig Deeper", + "foundryId": "DsBQqR6L92pVrZJR", + "changes": [ + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "bludgeoning", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "piercing", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "slashing", + "priority": 20 + }, + { + "key": "system.bonuses.msak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.mwak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.rwak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.rsak.attack", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.abilities.check", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.bonuses.abilities.save", + "mode": 2, + "value": "@attributes.exhaustion * 2" + }, + { + "key": "system.attributes.movement.bonus", + "mode": 2, + "value": "@attributes.exhaustion * 5" + } + ], + "duration": { + "seconds": 60 + } + } + ] + }, + { + "name": "Unbreakable", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 14, + "advice": { + "type": "section", + "entries": [ + "The Advantage is only implemented if you have the Midi-QOL and Plutonium Automation Addon modules active." + ] + }, + "activities": [ + { + "name": "Expend Moxie", + "type": "utility", + "activation": { + "type": "special" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1" + }, + { + "type": "itemUses", + "value": "-1", + "target": { + "consumes": { + "name": "Down But Not Out" + } + } + }, + { + "type": "itemUses", + "value": "-1", + "target": { + "consumes": { + "name": "Dig Deep" + } + } + }, + { + "type": "itemUses", + "value": "-1", + "target": { + "consumes": { + "name": "Shake It Off." + } + } + } + ] + } + } + ] + }, + { + "name": "Pugnacious", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 15, + "activities": [ + { + "name": "Expend Moxie", + "type": "utility", + "activation": { + "type": "special" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1", + "target": { + "consumes": { + "name": "Moxie" + } + } + } + ] + } + } + ] + }, + { + "name": "Fighting Spirit", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 18, + "activities": [ + { + "type": "heal", + "activation": { + "type": "special" + }, + "consumption": { + "targets": [ + { + "type": "itemUses", + "value": "1" + } + ] + }, + "effects": [ + { + "foundryId": "GtT6vnIIkDInCO5i" + } + ], + "target": { + "affects": { + "choice": false, + "type": "self", + "special": "" + }, + "override": false, + "prompt": true + }, + "healing": { + "types": [ + "temphp" + ], + "custom": { + "enabled": true, + "formula": "@system.attributes.hp.max.value / 2" + }, + "scaling": { + "number": 1 + } + } + } + ], + "effects": [ + { + "name": "Fighting Spirit", + "changes": [ + { + "key": "system.traits.dr.value", + "mode": 0, + "value": "acid", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "bludgeoning", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "cold", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "fire", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "force", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "lightning", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "necrotic", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "piercing", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "poison", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "psychic", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "radiant", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "slashing", + "priority": 20 + }, + { + "key": "system.traits.dr.value", + "mode": 2, + "value": "thunder", + "priority": 20 + } + ], + "duration": { + "seconds": 60 + } + } + ] + }, + { + "name": "Peak Physical Condition", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "level": 20, + "effects": [ { - "type": "entries", - "entries": [ - { - "type": "entries", - "name": "Heavy Lifter", - "entries": [ - "Your Strength score counts as if it is doubled when determining your carrying capacity." - ] - }, + "transfer": true, + "changes": [ { - "type": "entries", - "name": "Pillar Breaker", - "entries": [ - "Your damage against objects is doubled." - ] + "key": "system.abilities.str.value", + "mode": "ADD", + "value": "+ 2" }, { - "type": "entries", - "name": "Unmatched Athlete", - "entries": [ - "Your Strength score and modifier counts as if they are doubled when determining the number of feet you can leap with your {@variantrule High Jump|XPHB} and {@variantrule Long Jump|XPHB}." - ] + "key": "system.abilities.con.value", + "mode": "ADD", + "value": "+ 2" } ] } ] - }, - { - "name": "Unbreakable", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 14, - "entries": [ - "You have {@variantrule Advantage|XPHB} on Strength, Dexterity, and Constitution saving throws.", - "Additionally, whenever you make a saving throw and fail, you can expend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to reroll it, and you must use the new roll." - ] - }, - { - "name": "Pugnacious", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 15, - "entries": [ - "When you roll {@variantrule Initiative|XPHB}, you can regain all expended {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points}. When you do so, you also regain the use of your {@classFeature Dig Deep|Pugilist|Pugilist2024|4|Pugilist2024}, {@classFeature Dig Deeper|Pugilist|Pugilist2024|9|Pugilist2024}, and {@classFeature Shake It Off|Pugilist|Pugilist2024|10|Pugilist2024} features as if you had finished a {@variantrule Long Rest|XPHB}.", - "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." - ] - }, - { - "name": "Ability Score Improvement", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 16, - "entries": [ - "You gain the {@feat Ability Score Improvement|XPHB} feat or another {@5etools feat|feats.html} of your choice for which you qualify." - ] - }, - { - "name": "Subclass Feature", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 17, - "entries": [ - "You gain a feature from your Pugilist Subclass." - ] - }, - { - "name": "Fighting Spirit", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 18, - "entries": [ - "When you are reduced to 0 {@variantrule Hit Points|XPHB} but not killed outright, you can drop to 1 {@variantrule Hit Points|XPHB|Hit Point} instead. When you do, you gain {@variantrule Temporary Hit Points|XPHB} equal to half of your maximum {@variantrule Hit Points|XPHB}, regain all your expended {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Points}, and have {@variantrule Resistance|XPHB} to all damage for the next minute.", - "Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." - ] - }, - { - "name": "Epic Boon", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 19, - "entries": [ - "You gain an {@filter Epic Boon feat|feats|category=EB} or another feat of your choice for which you qualify. {@feat Boon of Combat Prowess|XPHB} is recommended." - ] - }, - { - "name": "Peak Physical Condition", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 20, - "entries": [ - "Your Strength and Constitution scores increase by 2, to a maximum of 23.", - "In addition, when you finish a {@variantrule Long Rest|XPHB} and you have the {@condition Exhaustion|XPHB} condition, you lose all levels of {@condition Exhaustion|XPHB}." - ] - } - ], - "subclass": [ - { - "name": "Sweet Science", - "source": "Pugilist2024", - "shortName": "Sweet Science", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassFeatures": [ - "Sweet Science|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3", - "Combo Maker|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|6", - "Float Like a Butterfly, Sting Like a Bee|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|11", - "Knock Out|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|17" - ] - }, - { - "name": "Squared Circle", - "source": "Pugilist2024", - "shortName": "Squared Circle", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassFeatures": [ - "Squared Circle|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|3", - "Meat Shield|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|6", - "Heavyweight|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|11", - "Clean Finish|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|17" - ] - } - ], - "subclassFeature": [ - { - "name": "Sweet Science", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Sweet Science", - "subclassSource": "Pugilist2024", - "level": 3, - "entries": [ - "Pugilists who practice the Sweet Science hit hard, fast, and often. This style is sometimes used by brawlers who battle for the entertainment of the upper classes, but is just as often practiced in back alleys and bars by those whose next meal depends on a knockout.", - { - "type": "refSubclassFeature", - "subclassFeature": "Bare Knuckle Boxer|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3" - }, - { - "type": "refSubclassFeature", - "subclassFeature": "Cross Counter|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3" - } - ] - }, - { - "name": "Bare Knuckle Boxer", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Sweet Science", - "subclassSource": "Pugilist2024", - "level": 3, - "header": 1, - "entries": [ - "Your attacks with {@variantrule Unarmed Strike|XPHB|Unarmed Strikes} can score a {@variantrule Critical Hit|XPHB} on a roll of 19 or 20 on the {@dice d20}." - ] - }, - { - "name": "Cross Counter", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Sweet Science", - "subclassSource": "Pugilist2024", - "level": 3, - "header": 1, - "entries": [ - "You can block the brunt of an attack and launch one of your own in the same fluid motion. When you take damage from a melee attack, you can use your {@variantrule Reaction|XPHB} and spend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to reduce the damage by {@dice 1d10} plus your Strength modifier and Pugilist level.", - "If you reduce the damage to 0, you can make an {@variantrule Unarmed Strike|XPHB} or attack with a Pugilist weapon against a creature within reach as part of the same {@variantrule Reaction|XPHB}." - ] - }, - { - "name": "Combo Maker", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Sweet Science", - "subclassSource": "Pugilist2024", - "level": 6, - "header": 2, - "entries": [ - "When you deal damage with an {@variantrule Unarmed Strike|XPHB} against a creature, instead of also choosing the Grapple or Shove option with your {@classFeature Heavy Hitter|Pugilist|Pugilist2024|3|Pugilist2024} feature you can give yourself {@variantrule Advantage|XPHB} on the next attack roll you make against it before the end of your next turn." - ] - }, - { - "name": "Float Like a Butterfly, Sting Like a Bee", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Sweet Science", - "subclassSource": "Pugilist2024", - "level": 11, - "header": 2, - "entries": [ - "When you use your {@subclassFeature Cross Counter|Pugilist|Pugilist2024|Sweet Science|Pugilist2024|3} feature and hit a creature with your {@variantrule Reaction|XPHB}, you regain 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point}." - ] - }, - { - "name": "Knock Out", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Sweet Science", - "subclassSource": "Pugilist2024", - "level": 17, - "header": 2, - "entries": [ - "When you score a {@variantrule Critical Hit|XPHB} against a creature, it has the {@condition Unconscious|XPHB} condition for 1 minute or until it takes any damage. Once a creature gains the {@condition Unconscious|XPHB} condition from this feature, it can't gain the condition from this feature again for 1 minute.", - "In addition, when you hit a creature with an {@variantrule Unarmed Strike|XPHB} you can use your {@variantrule Reaction|XPHB} and spend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to make the attack a {@variantrule Critical Hit|XPHB}. Once you use this {@variantrule Reaction|XPHB}, you can't do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}." - ] - }, - { - "name": "Squared Circle", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Squared Circle", - "subclassSource": "Pugilist2024", - "level": 3, - "entries": [ - "Pugilists who fight in the Square Circle know you don't have to knock an opponent senseless to get them to submit. Of course, these Pugilists do beat their opponents senseless, they just know they don't have to.", - { - "type": "refSubclassFeature", - "subclassFeature": "Groundwork|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|3" - }, - { - "type": "refSubclassFeature", - "subclassFeature": "Muscle Mass|Pugilist|Pugilist2024|Squared Circle|Pugilist2024|3" - } - ] - }, - { - "name": "Groundwork", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Squared Circle", - "subclassSource": "Pugilist2024", - "level": 3, - "header": 1, - "entries": [ - "You gain the following abilities.", - { - "type": "entries", - "name": "Compression Lock", - "entries": [ - "When you start your turn with one or more creatures {@condition Grappled|XPHB}, you can roll your Fisticuffs die to deal damage to each creature you have {@condition Grappled|XPHB} equal to the die result plus your Strength modifier." - ] - }, - { - "type": "entries", - "name": "Inescapable", - "entries": [ - "When a creature makes a saving throw or ability check against your Grapple or Shove DC, you can spend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to give that roll {@variantrule Disadvantage|XPHB}." - ] - }, - { - "type": "entries", - "name": "Stop and Drop", - "entries": [ - "When you hit a creature with an {@variantrule Unarmed Strike|XPHB} and don't use a mastery property as part of the attack, you can use both the Grapple and Shove option." - ] - } - ] - }, - { - "name": "Muscle Mass", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Squared Circle", - "subclassSource": "Pugilist2024", - "level": 3, - "header": 1, - "skillProficiencies": [ - { - "choose": { - "from": [ - "acrobatics", - "athletics" - ], - "count": 1 - } - } - ], - "entries": [ - "Choose one of the following skills: {@skill Acrobatics|XPHB} or {@skill Athletics|XPHB}. If you lack proficiency with the chosen skill, you gain proficiency in it, and if you already have proficiency in it, you gain {@variantrule Expertise|XPHB} in it." - ] - }, - { - "name": "Meat Shield", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Squared Circle", - "subclassSource": "Pugilist2024", - "level": 6, - "header": 2, - "entries": [ - "While you have a creature {@condition Grappled|XPHB}, you gain {@variantrule Cover|XPHB|Half Cover} against all attacks made against you by a creature you are not {@variantrule Grappling|XPHB}. When an attack made by a creature you are not {@variantrule Grappling|XPHB} misses you, you can use your {@variantrule Reaction|XPHB} and spend 1 {@classFeature Moxie|Pugilist|Pugilist2024|2|Pugilist2024|Moxie Point} to have that creature make the same attack with a new roll against a creature you are {@variantrule Grappling|XPHB}." - ] - }, - { - "name": "Heavyweight", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Squared Circle", - "subclassSource": "Pugilist2024", - "level": 11, - "header": 2, - "entries": [ - "You count as being one size larger for the purposes of {@variantrule Grappling|XPHB} and Shoving. In addition, you can move your full {@variantrule Speed|XPHB} when you are dragging or carrying a {@condition Grappled|XPHB} creature one size larger than you or smaller." - ] - }, - { - "name": "Clean Finish", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "subclassShortName": "Squared Circle", - "subclassSource": "Pugilist2024", - "level": 17, - "header": 2, - "entries": [ - "When a creature starts its turn {@condition Grappled|XPHB} by you, you can use your {@variantrule Reaction|XPHB} to force it to make a Constitution saving throw against your Grapple's escape DC or be {@condition Incapacitated|XPHB} until the end of its next turn. If the creature is already {@condition Incapacitated|XPHB} by this feature, its {@variantrule Hit Points|XPHB} are reduced to 0 instead.", - "Once you use this feature to reduce a creature to 0 {@variantrule Hit Points|XPHB}, you can't use it again until you finish a {@variantrule Long Rest|XPHB}." - ] - } - ], - "itemProperty": [ - { - "abbreviation": "UN", - "source": "Pugilist2024", - "page": 0, - "entries": [ - { - "type": "entries", - "name": "Unarmed", - "entries": [ - "When you make an {@variantrule Unarmed Strike|XPHB}, you can deal the damage of this weapon instead of the damage normal for your {@variantrule Unarmed Strike|XPHB}." - ] - } - ] - } - ], - "baseitem": [ - { - "name": "Brass Knuckles", - "source": "Pugilist2024", - "page": 0, - "type": "M", - "weapon": true, - "weaponCategory": "simple", - "rarity": "none", - "value": 100, - "weight": 1, - "property": [ - "L", - "UN" - ], - "mastery": [ - "Push|XPHB" - ], - "dmg1": "1d4", - "dmgType": "B" - }, - { - "name": "Hand Claw", - "source": "Pugilist2024", - "page": 0, - "type": "M", - "weapon": true, - "weaponCategory": "simple", - "rarity": "none", - "value": 300, - "weight": 1, - "property": [ - "L", - "UN" - ], - "mastery": [ - "Nick|XPHB" - ], - "dmg1": "1d4", - "dmgType": "S" - }, - { - "name": "Punching Knife", - "source": "Pugilist2024", - "page": 0, - "type": "M", - "weapon": true, - "weaponCategory": "simple", - "rarity": "none", - "value": 300, - "weight": 1, - "property": [ - "L", - "UN" - ], - "mastery": [ - "Sap|XPHB" - ], - "dmg1": "1d4", - "dmgType": "P" - } - ], - "foundryClassFeature": [ - { - "name": "Iron Chin", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 1, - "effects": [ - { - "changes": [ - { - "key": "data.attributes.ac.value", - "mode": "OVERRIDE", - "value": "12 + @abilities.con.mod" - } - ] - } - ] - }, - { - "name": "Fisticuffs", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 1, - "subEntities": { - "item": [ - { - "name": "Unarmed Strike (Pugilist)", - "source": "Pugilist2024", - "type": "M", - "rarity": "none", - "weaponCategory": "simple", - "foundrySystem": { - "equipped": true, - "damage.parts": [ - [ - "@scale.pugilist.fisticuffs + @mod", - "bludgeoning" - ] - ], - "ability": "str" - } - } - ] - } - }, - { - "name": "Moxie", - "source": "Pugilist2024", - "className": "Pugilist", - "classSource": "Pugilist2024", - "level": 2, - "system": { - "ability": "con", - "uses": { - "value": 1, - "max": "@scale.pugilist.moxie", - "per": "sr" - }, - "damage.parts": [ - [ - "@scale.pugilist.fisticuffs + @classes.pugilist.levels + @mod", - "temphp" - ] - ] - } - } - ] -} + } + ], + "foundrySubclassFeature": [ + { + "name": "Brawler's Best Friend", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Dog and Hound", + "subclassSource": "Pugilist2024", + "level": 3, + "activities": [ + { + "name": "Summon Hound", + "type": "summon", + "activation": { + "type": "special" + }, + "effects": [ + { + "foundryId": "ROWY6ZBsNgEYVQiR" + } + ], + "profiles": [ + { + "uuid": "@creature[Hound|Pugilist2024]" + } + ], + "bonuses": { + "ac": "@abilities.con.mod", + "hd": "@classes.pugilist.levels", + "hp": "@classes.pugilist.levels * 5", + "attackDamage": "@abilities.con.mod" + }, + "match": { + "proficiency": true, + "attacks": true, + "saves": true, + "ability": "con" + } + } + ], + "effects": [ + { + "name": "Pack Bond", + "foundryId": "ROWY6ZBsNgEYVQiR", + "changes": [ + { + "key": "system.abilities.str.bonuses.save", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.con.bonuses.save", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.dex.bonuses.save", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.cha.bonuses.save", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.wis.bonuses.save", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.int.bonuses.save", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.str.bonuses.check", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.con.bonuses.check", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.dex.bonuses.check", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.cha.bonuses.check", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.wis.bonuses.check", + "mode": 2, + "value": "@prof" + }, + { + "key": "system.abilities.int.bonuses.check", + "mode": 2, + "value": "@prof" + } + ] + } + ] + }, + { + "name": "Bad Attitude", + "source": "Pugilist2024", + "className": "Pugilist", + "classSource": "Pugilist2024", + "subclassShortName": "Piss and Vinegar", + "subclassSource": "Pugilist2024", + "level": 3, + "effects": [ + { + "name": "Bad Attitude", + "changes": [ + { + "key": "system.skills.itm.bonuses.check", + "mode": 2, + "value": "@abilities.str.mod" + } + ], + "transfer": true + } + ] + } + ], + "book": [ + { + "name": "The Pugilist Class (2024)", + "id": "Pugilist2024", + "source": "Pugilist2024", + "group": "supplement-alt", + "cover": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/cover.webp" + }, + "published": "2026-02-03", + "author": "Benjamin Huffman", + "contents": [ + { + "name": "Pugilist" + }, + { + "name": "Pugilist Subclasses" + }, + { + "name": "Appendix A: New Weapons and Magic Items", + "headers": [ + "New Weapons", + "New Magic Items" + ] + }, + { + "name": "Appendix B: New Creatures" + }, + { + "name": "Credits" + } + ] + } + ], + "bookData": [ + { + "id": "Pugilist2024", + "source": "Pugilist2024", + "data": [ + { + "type": "section", + "name": "Pugilist", + "id": "000", + "entries": [ + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Class/Pugilist.webp" + }, + "title": "{@class Pugilist|Pugilist2024}", + "credit": "Fil Cieplak" + } + ] + } + ] + }, + { + "type": "section", + "name": "Pugilist Subclasses", + "id": "001", + "entries": [ + "A Pugilist subclass is a specialization that grants you features at certain levels, as specified in the subclass.", + { + "type": "gallery", + "images": [ + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Dog and Hound.webp" + }, + "title": "{@subclass Dog and Hound|Pugilist|Pugilist2024|Pugilist2024}", + "maxHeight": 375, + "credit": "Jonathan Reincke" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Hand of Dread.webp" + }, + "title": "{@subclass Hand of Dread|Pugilist|Pugilist2024|Pugilist2024}", + "maxHeight": 375, + "credit": "Rick Hershey" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Piss and Vinegar.webp" + }, + "title": "{@subclass Piss and Vinegar|Pugilist|Pugilist2024|Pugilist2024}", + "maxHeight": 375, + "credit": "Vagelio Kaliva" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Street Saint.webp" + }, + "title": "{@subclass Street Saint|Pugilist|Pugilist2024|Pugilist2024}", + "maxHeight": 375, + "credit": "Vagelio Kaliva" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Squared Circle.webp" + }, + "title": "{@subclass Squared Circle|Pugilist|Pugilist2024|Pugilist2024}", + "maxHeight": 375, + "credit": "Jonathan Simard" + }, + { + "type": "image", + "href": { + "type": "external", + "url": "https://raw.githubusercontent.com/TheGiddyLimit/homebrew-img/refs/heads/main/img/Pugilist2024/Subclasses/Sweet Science.webp" + }, + "title": "{@subclass Sweet Science|Pugilist|Pugilist2024|Pugilist2024}", + "maxHeight": 375, + "credit": "Spelljammer" + } + ] + } + ] + }, + { + "type": "section", + "name": "Appendix A: New Weapons and Magic Items", + "id": "002", + "entries": [ + "Presented in this appendix are new weapons and magic items.", + { + "type": "entries", + "name": "New Weapons", + "entries": [ + "The Weapons table in this section expands on the game's main weapons.", + { + "type": "table", + "caption": "Weapons", + "colLabels": [ + "Name", + "Damage", + "Properties", + "Mastery", + "Weight", + "Cost" + ], + "colStyles": [ + "col-3 text-center", + "col-3 text-center", + "col-3 text-center", + "col-1 text-center", + "col-1 text-center", + "col-1 text-center" + ], + "rows": [ + [ + "{@item Brass Knuckles|Pugilist2024}", + "1d4 Bludgeoning", + "{@itemProperty L|XPHB|Light}", + "{@itemMastery Push|XPHB}", + "1 lb.", + "1 GP" + ], + [ + "{@item Hand Claws|Pugilist2024}", + "1d4 Slashing", + "{@itemProperty F|XPHB|Finesse}, {@itemProperty L|XPHB|Light}", + "{@itemMastery Vex|XPHB}", + "2 lb.", + "3 GP" + ], + [ + "{@item Punch Knife|Pugilist2024}", + "1d4 Piercing", + "—", + "{@itemMastery Sap|XPHB}", + "3 lb.", + "2 GP" + ] + ] + } + ] + }, + { + "type": "entries", + "name": "New Magic Items", + "entries": [ + "Magic items are presented in alphabetical order.", + { + "type": "list", + "columns": 3, + "items": [ + "{@item Animated Inks|Pugilist2024}", + "{@item Bonebreakers|Pugilist2024}", + "{@item Bottle of Brew Tasting|Pugilist2024}", + "{@item Bottomless Box of Treats|Pugilist2024}", + "{@item Club of Unconsciousness|Pugilist2024}", + "{@item Coin of Easy Living|Pugilist2024}", + "{@item Everfull Stein|Pugilist2024}", + "{@item Ferguson's Talons|Pugilist2024}", + "{@item Last Rites Rum|Pugilist2024}", + "{@item Leather Jerkin|Pugilist2024}", + "{@item Loaded Dice|Pugilist2024}", + "{@item Mage Mashers|Pugilist2024}", + "{@item Medallion of Mettle|Pugilist2024}", + "{@item Mugfist Knuckles|Pugilist2024}", + "{@item Penitent Pummelers|Pugilist2024}", + "{@item Poundwise Porter|Pugilist2024}", + "{@item Punchdrunk Punters|Pugilist2024}", + "{@item Ramuh's Katar|Pugilist2024}", + "{@item Ratbite|Pugilist2024}", + "{@item Salamander Sauce|Pugilist2024}", + "{@item Spiked Collar|Pugilist2024}", + "{@item Studded Collar|Pugilist2024}", + "{@item Yggdrasil's Tap|Pugilist2024}" + ] + } + ] + } + ] + }, + { + "type": "section", + "name": "Appendix B: New Creatures", + "id": "003", + "entries": [ + { + "type": "list", + "columns": 2, + "items": [ + "{@creature Streetfighter|Pugilist2024}", + "{@creature Wrestler|Pugilist2024}", + "{@creature Belligerent Brawler|Pugilist2024}", + "{@creature Boxer|Pugilist2024}" + ] + } + ] + }, + { + "type": "section", + "name": "Credits", + "id": "004", + "entries": [ + { + "type": "list", + "style": "list-hang-notitle", + "items": [ + { + "type": "item", + "name": "Product Lead:", + "entries": [ + "Benjamin Huffman, Sterling Vermin Co." + ] + }, + { + "type": "item", + "name": "Editors:", + "entries": [ + "Benjamin Ghita, Mike Holik" + ] + }, + { + "type": "item", + "name": "Layout & Graphic Design:", + "entries": [ + "Nathanaël Roux" + ] + }, + { + "type": "item", + "name": "Cover Illustrator:", + "entries": [ + "Fil Cieplak" + ] + }, + { + "type": "item", + "name": "Interior Illustrators:", + "entries": [ + "Nathanaël Roux, Fil Cieplak, Jonathan Reincke, Jonathan Simard, Some artwork © 2015 Vagelio Kaliva, used with permission. All rights reserved, Rick Hershey, and Spelljammer." + ] + } + ] + }, + { + "type": "hr" + }, + "Sterling Vermin Adventuring Co., and their associated logos are trademarks of Sterling Vermin Adventuring Co. (R) © 2014 Sterling Vermin Adventuring Co. All Rights Reserved.", + "Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress. (Elements that have previously been designated as Open Game Content or are in the public domain are not included in this declaration.)", + "Open Content: Except for material designated as Product Identity (see above), the game mechanics of this Sterling Vermin Adventuring Co. game product are Open Game Content, as defined in the Open Gaming License version 1.0a Section 1(d). No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.", + "The Pugilist Class is published by Sterling Vermin Adventuring Co. under the Open Game License version 1.0a. Copyright 2014 Sterling Vermin Adventuring Co. All Rights Reserved." + ] + } + ] + } + ] +} \ No newline at end of file