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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Pokemon Fangame"
run/main_scene="res://scene/overworld.tscn"
config/features=PackedStringArray("4.2")
config/icon="res://icon.png"
[autoload]
EffectCalculation="*res://script/battle/effect_calculation.gd"
Settings="*res://script/common/settings.gd"
TextManager="*res://script/common/text_manager.gd"
DataManager="*res://script/common/data_manager.gd"
Types="*res://script/common/types.gd"
[display]
window/size/viewport_width=640
window/size/viewport_height=360
window/stretch/mode="viewport"
window/stretch/scale_mode="integer"
[editor_plugins]
enabled=PackedStringArray("res://addons/editor_buttons/plugin.cfg")
[importer_defaults]
texture={
"flags/filter": false
}
3d_texture={
"compress/mode": 0,
"mipmaps/generate": false
}
2d_array_texture={
"compress/mode": 0,
"mipmaps/generate": false
}
[input]
ui_left={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
primary_button={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"echo":false,"script":null)
]
}
secondary_button={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
]
}
tertiary_button={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
]
}
[internationalization]
locale/translations=PackedStringArray("res://resource/translation.en.translation")
[layer_names]
3d_physics/layer_1="World"
3d_physics/layer_2="Player"
[physics]
common/enable_pause_aware_picking=true
[rendering]
textures/canvas_textures/default_texture_filter=3
textures/lossless_compression/force_png=true
lights_and_shadows/directional_shadow/size=16384
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=5
lights_and_shadows/directional_shadow/soft_shadow_filter_quality.mobile=5
lights_and_shadows/positional_shadow/soft_shadow_filter_quality=5
lights_and_shadows/positional_shadow/soft_shadow_filter_quality.mobile=2
environment/ssao/quality=3
environment/ssil/quality=3
anti_aliasing/screen_space_roughness_limiter/enabled=false
2d/snap/snap_2d_transforms_to_pixel=true
2d/snap/snap_2d_vertices_to_pixel=true
environment/defaults/default_environment="res://default_env.tres"
2d/snapping/use_gpu_pixel_snap=true