From 233b8b6bb640ab46f0655fce511fe3dd6914fad9 Mon Sep 17 00:00:00 2001 From: ewewukek Date: Sat, 3 Apr 2021 23:45:59 +0300 Subject: [PATCH] render overlay on top of hud --- .../java/mcp/mobius/waila/mixin/client/MixinGameRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/mcp/mobius/waila/mixin/client/MixinGameRenderer.java b/src/main/java/mcp/mobius/waila/mixin/client/MixinGameRenderer.java index 50c931e9..b17f3922 100644 --- a/src/main/java/mcp/mobius/waila/mixin/client/MixinGameRenderer.java +++ b/src/main/java/mcp/mobius/waila/mixin/client/MixinGameRenderer.java @@ -12,7 +12,7 @@ @Mixin(GameRenderer.class) public class MixinGameRenderer { - @Inject(method = "render", slice = @Slice(from = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/hud/InGameHud;render(Lnet/minecraft/client/util/math/MatrixStack;F)V")), at = @At(value = "INVOKE", ordinal = 0)) + @Inject(method = "render", slice = @Slice(from = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/hud/InGameHud;render(Lnet/minecraft/client/util/math/MatrixStack;F)V")), at = @At(value = "INVOKE", ordinal = 0, shift = At.Shift.AFTER)) private void renderOverlay(float var1, long nanoTime, boolean var4, CallbackInfo callbackInfo) { WailaTickHandler.INSTANCE.renderOverlay(new MatrixStack()); }