From 4a9bd70b5dd39c1244ac32d0c81f0c45a9c1797f Mon Sep 17 00:00:00 2001 From: TgT4 <100795636+TgT4@users.noreply.github.com> Date: Wed, 31 Jan 2024 12:15:48 +0300 Subject: [PATCH] Update chemsmoke.dm lighting (#12785) * Update chemsmoke.dm * Update chemsmoke.dm 2 --- code/game/objects/effects/chemsmoke.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/game/objects/effects/chemsmoke.dm b/code/game/objects/effects/chemsmoke.dm index e9b22db62b6d..1a38bc500409 100644 --- a/code/game/objects/effects/chemsmoke.dm +++ b/code/game/objects/effects/chemsmoke.dm @@ -197,9 +197,7 @@ smoke.pixel_x = -32 + rand(-8,8) smoke.pixel_y = -32 + rand(-8,8) walk_to(smoke, T) - smoke.opacity = 1 //switching opacity on after the smoke has spawned, and then sleep(150+rand(0,20)) // turning it off before it is deleted results in cleaner - smoke.opacity = 0 // lighting and view range updates fadeOut(smoke) qdel(smoke)