@@ -21,10 +21,11 @@ This page lists all the individual contributions to the project by their author.
2121 - Non-ASCII input fix
2222 - Building Placement Preview Adjustment
2323 - Check for Changelog/Documentation/Credits in Pull Requests
24+ - Docs dark theme switcher
2425 - Fix position and layer of info tip and reveal production cameo on selected building
2526 - Fix a glitch related to incorrect target setting for missiles
27+ - Ability to disable shadow for debris & meteor animations
2628- ** Kerbiter (Metadorius)** :
27- - SHP debris respect ` Shadow ` fix
2829 - Building upgrades enhancement
2930 - Extended tooltips
3031 - Selection priority filtering
@@ -44,6 +45,9 @@ This page lists all the individual contributions to the project by their author.
4445 - VSCode configs
4546 - Code style
4647 - Customizable ElectricBolt Arcs
48+ - Ability to disable shadow for debris & meteor animations
49+ - Voxel light source position customization
50+ - Voxel light source position and tilting fix
4751- ** Uranusian (Thrifinesma)** :
4852 - Mind Control enhancement
4953 - Custom warhead splash list
@@ -129,6 +133,7 @@ This page lists all the individual contributions to the project by their author.
129133 - Shared ammo logic
130134 - Customizable FLH when infantry is prone or deployed
131135 - Initial strength for cloned infantry
136+ - Map Events 604 & 605 for checking if a specific Techno enters in a cell
132137- ** Starkku** :
133138 - Misc. minor bugfixes & improvements
134139 - AI script actions:
@@ -173,6 +178,7 @@ This page lists all the individual contributions to the project by their author.
173178 - Trailer animation owner inheritance
174179 - Warhead detonation on all objects on map
175180 - Animated TerrainTypes extension
181+ - TerrainType damage & crumbling frames
176182 - Exploding unit passenger killing customization
177183 - Railgun particle target coordinate fix
178184 - Building target coordinate offset fix
@@ -219,6 +225,24 @@ This page lists all the individual contributions to the project by their author.
219225 - Weapon effect obstacle interaction fix
220226 - Fire particle rotation coordinate adjust toggle
221227 - ` AmbientDamage ` warhead & main target ignore customization
228+ - Projectile return weapon
229+ - Aircraft landing / docking direction
230+ - ` DeploysInto ` cursor desync fix
231+ - Minor crate logic improvements
232+ - Custom tint effects
233+ - Revenge weapons
234+ - AttachEffect
235+ - Air unit tracking fix for large range / ` CellSpread `
236+ - Extra tint intensity for Iron Curtain & Force Shield
237+ - Option to enable parsing 8-bit RGB values from ` [ColorAdd] ` instead of RGB565
238+ - Customizing height at which subterranean units travel
239+ - AI superweapon delay timer customization
240+ - Disabling ` MultipleFactory ` bonus from specific BuildingType
241+ - Customizable ChronoSphere teleport delays for units
242+ - Allowed and disallowed types for ` FactoryPlant `
243+ - Forbidding parallel AI queues for specific TechnoTypes
244+ - Nonprovocative Warheads
245+ - Customizing effect of level lighting on air units
222246- ** Morton (MortonPL)** :
223247 - ` XDrawOffset ` for animations
224248 - Shield passthrough & absorption
@@ -238,6 +262,7 @@ This page lists all the individual contributions to the project by their author.
238262 - "House owns TechnoType" and "House doesn't own TechnoType" trigger events
239263 - Fixed units, buildings and tiberiums not being affected by map lighting color tint
240264 - Help with docs
265+ - Voxel light source position customization
241266- ** ChrisLv_CN** (work relicensed under [ following permission] ( https://github.com/Phobos-developers/Phobos/blob/develop/images/ChrisLv-relicense.png ) ):
242267 - General assistance
243268 - Interceptor logic prototype
@@ -249,9 +274,10 @@ This page lists all the individual contributions to the project by their author.
249274 - Facing towards target even if not omni-firing
250275 - Turret direction in idle state fix
251276 - Sensor fix
252- - Allow to tilt on ground
277+ - Allow to tilt regardless of TiltCrashJumpjet
253278 - Forbid firing when crashing
254279 - OmniFire.TurnToTarget
280+ - Strafing aircraft weapon customization
255281 - Object Self-destruction logic
256282 - Misc vanilla suicidal behavior fix
257283 - Post-type-conversion update
@@ -286,31 +312,62 @@ This page lists all the individual contributions to the project by their author.
286312 - Permanent healthbar display on units targeted by temporal weapons fix
287313 - Powered anims on buildings cease playing upon capture by different house fix
288314 - TechnoType conversion placeholder
315+ - TechnoType conversion upon ownership change
289316 - EIP 00529A14 crash fix on Linux
290317 - Teleport timer reset after load game fix
318+ - Teleport, Tunnel and Fly loco visual tilt fix
319+ - Turret/Barrel/NoSpawnAlt/Multi-section voxel shadow, dynamic voxel shadow
291320 - Skip units' turret rotation and jumpjets' wobbling under EMP
321+ - Droppod properties dehardcode
322+ - Waypoint entering building together with engineer/agent bug fix
323+ - Skippable game save on scenario start
324+ - Skip rally point line drawing when undeploying a building
292325 - Misc code refactor & maintenance, CN doc fixes, bugfixes
293326- ** FlyStar**
294327 - Campaign load screen PCX support
295328 - New condition for automatic self-destruction logic when TechnoTypes exist/don't exist
296- - ** NetsuNegi** - Forbidding parallel AI queues by type
329+ - ** NetsuNegi**
330+ - Forbidding parallel AI queues by type
331+ - Jumpjet crash speed fix when crashing onto building
332+ - Disguised units not using the correct palette if target has custom palette bugfix
333+ - Tunnel/Walk/Mech locomotor being stuck when moving too fast bugfix
334+ - Assign Super Weapon cameo to any sidebar tab
297335- ** Apollo** - Translucent SHP drawing patches
298336- ** ststl**
299337 - Customizable ShowTimer priority of superweapons
300338 - Iron Curtain effects customization on infantries and organic units
301339 - Use ` CustomPalette ` for animations with ` Tiled=yes `
302340 - Unlimited ` AlternateFLH ` entries
341+ - Build limit group
342+ - Customizing whether passengers are kicked out when an aircraft fires
303343- ** TwinkleStar**
304344 - Custom slaves free sound
305345 - Jumpjet crash rotation control
306346 - Vehicle voxel turret shadows & body multi-section shadows
307347 - ` TurretOffset ` support for SHP vehicles
348+ - Customizable rocker amplitude
349+ - Customizable wake anim
308350- ** Fryone**
309351 - Customizable ElectricBolt Arcs
310352 - Sound entry on unit's creation
311353 - Auto-deploy/Deploy block on ammo change
354+ - Flashing Technos on selecting
355+ - Promotion animation
312356- ** ZivDero**
313357 - Allow giving ownership of buildings to players in Skirmish and MP using <Player @ A-H>
358+ - Re-enable the Veinhole Monster and Weeds from TS
359+ - Recreate the weed-charging of SWs like the TS Chemical Missile
360+ - Allow to change the speed of gas particles
361+ - ** CrimRecya**
362+ - Fix ` LimboKill ` not working reliably
363+ - ** Ollerus**
364+ - Build limit group enhancement
365+ - Customizable rocker amplitude
366+ - ** handama** - AI script action to jump back to previous script
367+ - ** TaranDahl (航味麻酱)**
368+ - Skirmish AI "sell all buildings and set all technos to hunt" behavior dehardcode
369+ - Skirmish AI "gather when MCV deploy" behavior dehardcode
370+ - Global value of ` RepairBaseNodes `
314371- ** Ares developers**
315372 - YRpp and Syringe which are used, save/load, project foundation and generally useful code from Ares
316373 - unfinished RadTypes code
@@ -333,7 +390,7 @@ This page lists all the individual contributions to the project by their author.
333390- ** ayylmao** - help with docs, extensive and thorough testing
334391- ** SMxReaver** - help with docs, extensive and thorough testing
335392- ** 4SG** - help with docs
336- - ** thomassneddon** - general assistance
393+ - ** thomassneddon** - general assistance, knowledge about voxel lighting model
337394- ** Xkein** - general assistance, YRpp edits
338395- ** mevitar** - honorary shield tester * triple* award
339396- ** Damfoos** - extensive and thorough testing
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