diff --git a/.github/FOR MOD DEVELOPERS.md b/.github/FOR MOD DEVELOPERS.md
index 82afab54..43007ac2 100644
--- a/.github/FOR MOD DEVELOPERS.md
+++ b/.github/FOR MOD DEVELOPERS.md
@@ -63,16 +63,6 @@ Location: `Submerged.Map.Patches.ShipStatus_CalculateLightRadius_Patch`
-## `void ArrowBehaviour.UpdatePosition()`
-
-When playing on Submerged, this method is completely overwritten by the mod to make arrows point to the nearest elevator if their target is on the other floor.
-
-This patch may work incorrectly with mods that make use of custom arrow behaviours, since those might not be affected by this.
-
-Location: `Submerged.Minigames.Patches.ArrowBehaviour_Update_Patch`
-
-
-
## `void Console.Use()`
When playing on Submerged, this method is completely overwritten by the mod to check if the player is trying to open the Fix Wiring task in Electrical, and provide the 8-wires minigame instead of the 4-wires one.
diff --git a/README.md b/README.md
index 55ce9b2d..49db41f7 100644
--- a/README.md
+++ b/README.md
@@ -49,6 +49,7 @@ The table below lists the most recent Submerged release for each Among Us versio
| Among Us Version | Submerged Version | Links |
|:---------------------------------------------------------------------------------------------:|:-----------------:|:-----------------------------------------------------------------------------------:|
+| `v17.1.0` | `v2025.11.20` | [Download](https://github.com/SubmergedAmongUs/Submerged/releases/tag/v2025.11.20/) |
| `v17.0.1`
`v17.0.0` | `v2025.10.22` | [Download](https://github.com/SubmergedAmongUs/Submerged/releases/tag/v2025.10.22/) |
| `v16.1.0`
`v16.0.5`
`v16.0.3`
`v16.0.2`
`v16.0.0` | Unavailable | - |
| `v2024.11.26`
`v2024.10.29`
`v2024.9.4`
`v2024.8.13` | `v2025.1.30` | [Download](https://github.com/SubmergedAmongUs/Submerged/releases/tag/v2025.1.30/) |
diff --git a/Submerged/BaseGame/BaseGameCodeAttribute.cs b/Submerged/BaseGame/BaseGameCodeAttribute.cs
index 49e40bab..0271f175 100644
--- a/Submerged/BaseGame/BaseGameCodeAttribute.cs
+++ b/Submerged/BaseGame/BaseGameCodeAttribute.cs
@@ -6,7 +6,8 @@ public enum LastChecked
{
// ReSharper disable InconsistentNaming
v17_0_0,
- v17_0_1
+ v17_0_1,
+ v17_1_0,
// ReSharper restore InconsistentNaming
}
diff --git a/Submerged/Elevators/Objects/ElevatorRoomTrackerCollider.cs b/Submerged/Elevators/Objects/ElevatorRoomTrackerCollider.cs
new file mode 100644
index 00000000..c369fabd
--- /dev/null
+++ b/Submerged/Elevators/Objects/ElevatorRoomTrackerCollider.cs
@@ -0,0 +1,39 @@
+using Il2CppInterop.Runtime.Attributes;
+using Il2CppInterop.Runtime.InteropTypes.Fields;
+using Reactor.Utilities.Attributes;
+using UnityEngine;
+
+namespace Submerged.Elevators.Objects;
+
+[RegisterInIl2Cpp]
+public sealed class ElevatorRoomTrackerCollider(nint ptr) : MonoBehaviour(ptr)
+{
+ public Il2CppReferenceField targetCollider;
+ public Il2CppReferenceField collider1;
+ public Il2CppReferenceField collider2;
+
+ private void Awake()
+ {
+ PolygonCollider2D col = targetCollider.Value;
+ col.pathCount = 2;
+ col.SetPath(0, GetPath(collider1.Value));
+ col.SetPath(1, GetPath(collider2.Value));
+ }
+
+ [HideFromIl2Cpp]
+ private Vector2[] GetPath(BoxCollider2D col)
+ {
+ Vector2 ext = col.size * 0.5f;
+ Vector2 off = col.offset;
+ Transform t = col.transform;
+ Transform myT = transform;
+
+ return
+ [
+ myT.InverseTransformPoint(t.TransformPoint(off + new Vector2(-ext.x, -ext.y))),
+ myT.InverseTransformPoint(t.TransformPoint(off + new Vector2(-ext.x, ext.y))),
+ myT.InverseTransformPoint(t.TransformPoint(off + new Vector2( ext.x, ext.y))),
+ myT.InverseTransformPoint(t.TransformPoint(off + new Vector2( ext.x, -ext.y)))
+ ];
+ }
+}
diff --git a/Submerged/Elevators/Objects/MultifloorArrowBehaviour.cs b/Submerged/Elevators/Objects/MultifloorArrowBehaviour.cs
new file mode 100644
index 00000000..99e1f3fa
--- /dev/null
+++ b/Submerged/Elevators/Objects/MultifloorArrowBehaviour.cs
@@ -0,0 +1,82 @@
+using System.Linq;
+using Reactor.Utilities.Attributes;
+using Submerged.Enums;
+using Submerged.Floors;
+using Submerged.Map;
+using Submerged.Systems.Elevator;
+using UnityEngine;
+
+namespace Submerged.Elevators.Objects;
+
+[RegisterInIl2Cpp]
+public sealed class MultifloorArrowBehaviour(nint ptr) : MonoBehaviour(ptr)
+{
+ private static SCG.List<(SubmarineElevator elevator, Vector3 position)> _lowerElevatorPositions;
+ private static SCG.List<(SubmarineElevator elevator, Vector3 position)> _upperElevatorPositions;
+
+ public ArrowBehaviour arrowBehaviour;
+
+ public Vector3 lastSetTarget;
+ public Vector3 originalTarget;
+
+ private void Awake()
+ {
+ arrowBehaviour = GetComponent();
+ }
+
+ public void Update()
+ {
+ if (lastSetTarget != arrowBehaviour.target)
+ {
+ originalTarget = arrowBehaviour.target;
+ }
+
+ lastSetTarget = arrowBehaviour.target = GetElevatorPosition(originalTarget);
+ }
+
+ public static Vector3 GetElevatorPosition(Vector3 target)
+ {
+ if (_lowerElevatorPositions == null || _upperElevatorPositions == null || !_lowerElevatorPositions[0].elevator)
+ {
+ _lowerElevatorPositions = SubmarineStatus.instance.elevators.Select(e => (e, e.lowerOuterDoor.Value.transform.position)).ToList();
+ _upperElevatorPositions = SubmarineStatus.instance.elevators.Select(e => (e, e.upperOuterDoor.Value.transform.position)).ToList();
+ }
+
+ FloorHandler floorHandler = FloorHandler.LocalPlayer;
+
+ Vector3 localPlayerPos = PlayerControl.LocalPlayer.transform.position;
+
+ if (target.y < FloorHandler.FLOOR_CUTOFF) // If target is on lower deck
+ {
+ if (!floorHandler.onUpper) return target;
+ }
+ else
+ {
+ if (floorHandler.onUpper) return target;
+ }
+
+ float maxDist = float.MaxValue;
+ Vector2 current = Vector2.zero;
+ int elevatorIndex = 0;
+
+ for (int index = 0; index < (floorHandler.onUpper ? _upperElevatorPositions : _lowerElevatorPositions).Count; index++)
+ {
+ (SubmarineElevator elevator, Vector3 pos) = (floorHandler.onUpper ? _upperElevatorPositions : _lowerElevatorPositions)[index];
+ if (elevator.system.systemTypes != CustomSystemTypes.ElevatorService &&
+ elevator.system.upperDeckIsTargetFloor != floorHandler.onUpper) continue;
+
+ float distance = Vector2.Distance(pos, localPlayerPos);
+
+ if (distance < maxDist)
+ {
+ maxDist = distance;
+ current = pos;
+ elevatorIndex = index;
+ }
+ }
+
+ if (SubmarineStatus.instance.elevators[elevatorIndex].CheckInElevator(localPlayerPos)) current = localPlayerPos;
+
+ return current;
+ }
+}
diff --git a/Submerged/Elevators/SubmarineElevatorSystem.cs b/Submerged/Elevators/SubmarineElevatorSystem.cs
index ed50c7b3..369c4b3b 100644
--- a/Submerged/Elevators/SubmarineElevatorSystem.cs
+++ b/Submerged/Elevators/SubmarineElevatorSystem.cs
@@ -17,7 +17,6 @@ public sealed class SubmarineElevatorSystem(nint ptr) : CppObject(ptr), AU.ISyst
public readonly SystemTypes systemTypes;
- private SubmarineElevatorSystem _tandem;
public ElevatorMovementStage lastStage = ElevatorMovementStage.Complete;
public float lerpTimer;
public bool moving;
@@ -41,7 +40,7 @@ public SubmarineElevatorSystem(SystemTypes systemType, bool startsOnUpper, Syste
tandemSystemType = tandemElevator;
}
- private SubmarineElevatorSystem Tandem => _tandem ??= ShipStatus.Instance.Systems[tandemSystemType].Cast();
+ private SubmarineElevatorSystem Tandem => field ??= ShipStatus.Instance.Systems[tandemSystemType].Cast();
public bool IsDirty { get; private set; }
diff --git a/Submerged/Enums/CustomStringNames.cs b/Submerged/Enums/CustomStringNames.cs
index b63328fa..1390cb07 100644
--- a/Submerged/Enums/CustomStringNames.cs
+++ b/Submerged/Enums/CustomStringNames.cs
@@ -51,8 +51,19 @@ private CustomStringNames(int stringName, string constantValue) : this(stringNam
public static readonly CustomStringNames Ballast = new(555_1_005, () => Locations.Ballast);
public static readonly CustomStringNames LowerCentral = new(555_1_006, () => Locations.Central_Lower);
public static readonly CustomStringNames LowerLobby = new(555_1_007, () => Locations.Lobby_Lower);
- public static readonly CustomStringNames Elevator = new(555_1_008, () => Locations.Elevator);
- public static readonly CustomStringNames ElevatorService = new(555_1_009, () => Locations.Elevator_Service);
+ public static readonly CustomStringNames ElevatorService = new(555_1_009, () => Locations.Elevators_Service);
+ public static readonly CustomStringNames ElevatorsWest = new(555_1_010, () =>
+ {
+ return Locations.Elevators_West == "West Elevators" && !string.IsNullOrEmpty(Deprecated.Elevator)
+ ? Deprecated.Elevator + Deprecated.ElevatorSuffix_West
+ : Locations.Elevators_West;
+ });
+ public static readonly CustomStringNames ElevatorsEast = new(555_1_011, () =>
+ {
+ return Locations.Elevators_East == "East Elevators" && !string.IsNullOrEmpty(Deprecated.Elevator)
+ ? Deprecated.Elevator + Deprecated.ElevatorSuffix_East
+ : Locations.Elevators_East;
+ });
// Tasks
public static readonly CustomStringNames PlugLeaks = new(555_2_000, () => Tasks.PlugLeaks);
@@ -81,6 +92,10 @@ private CustomStringNames(int stringName, string constantValue) : this(stringNam
public static readonly CustomStringNames RetrieveOxygenMask = new(555_2_023, () => Tasks.RetrieveOxygenMask);
public static readonly CustomStringNames StabilizeWaterLevels = new(555_2_024, () => Tasks.StabilizeWaterLevels);
+ // Deprecated
+ [Obsolete("Elevators are now split into East and West, this StringName will be removed in a future update.")]
+ public static readonly CustomStringNames Elevator = new(555_1_008, () => !string.IsNullOrEmpty(Deprecated.Elevator) ? Deprecated.Elevator : "Elevator");
+
// ReSharper restore InconsistentNaming
#endregion
diff --git a/Submerged/Enums/CustomSystemTypes.cs b/Submerged/Enums/CustomSystemTypes.cs
index 13f3bd2a..5e6528b6 100644
--- a/Submerged/Enums/CustomSystemTypes.cs
+++ b/Submerged/Enums/CustomSystemTypes.cs
@@ -1,9 +1,10 @@
-using System.Collections.Generic;
+using System;
+using System.Collections.Generic;
using System.Linq;
namespace Submerged.Enums;
-public readonly struct CustomSystemTypes
+public readonly struct CustomSystemTypes : IEquatable
{
internal static void Initialize()
{
@@ -33,6 +34,16 @@ private CustomSystemTypes(int systemType, StringNames stringName = StringNames.N
public static explicit operator byte(CustomSystemTypes self) => (byte) self.systemType;
+ public bool Equals(CustomSystemTypes other) => systemType == other.systemType;
+
+ public override bool Equals(object obj) => obj is CustomSystemTypes other && Equals(other);
+
+ public override int GetHashCode() => (int) systemType;
+
+ public static bool operator ==(CustomSystemTypes left, CustomSystemTypes right) => left.Equals(right);
+
+ public static bool operator !=(CustomSystemTypes left, CustomSystemTypes right) => !left.Equals(right);
+
#endregion
#region Enum members
@@ -67,16 +78,16 @@ private CustomSystemTypes(int systemType, StringNames stringName = StringNames.N
public static readonly CustomSystemTypes LowerLobby = new(0x87, CustomStringNames.LowerLobby);
[UsedImplicitly]
- public static readonly CustomSystemTypes ElevatorHallwayLeft = new(0x88, CustomStringNames.Elevator);
+ public static readonly CustomSystemTypes ElevatorHallwayLeft = new(0x88, CustomStringNames.ElevatorsWest);
[UsedImplicitly]
- public static readonly CustomSystemTypes ElevatorHallwayRight = new(0x89, CustomStringNames.Elevator);
+ public static readonly CustomSystemTypes ElevatorHallwayRight = new(0x89, CustomStringNames.ElevatorsWest);
[UsedImplicitly]
- public static readonly CustomSystemTypes ElevatorLobbyLeft = new(0x8a, CustomStringNames.Elevator);
+ public static readonly CustomSystemTypes ElevatorLobbyLeft = new(0x8a, CustomStringNames.ElevatorsEast);
[UsedImplicitly]
- public static readonly CustomSystemTypes ElevatorLobbyRight = new(0x8b, CustomStringNames.Elevator);
+ public static readonly CustomSystemTypes ElevatorLobbyRight = new(0x8b, CustomStringNames.ElevatorsEast);
[UsedImplicitly]
public static readonly CustomSystemTypes ElevatorService = new(0x8c, CustomStringNames.ElevatorService);
diff --git a/Submerged/HudMap/Patches/AdminPatches.cs b/Submerged/HudMap/Patches/AdminPatches.cs
index e29ac363..ee9dcb20 100644
--- a/Submerged/HudMap/Patches/AdminPatches.cs
+++ b/Submerged/HudMap/Patches/AdminPatches.cs
@@ -10,13 +10,6 @@ namespace Submerged.HudMap.Patches;
[HarmonyPatch]
public static class AdminPatches
{
- [HarmonyPatch(typeof(MapBehaviour), nameof(MapBehaviour.Awake))]
- [HarmonyPrefix]
- public static void ReplacePlayerIconPatch(MapBehaviour __instance)
- {
- __instance.countOverlay.GetComponent().Prefab = MapLoader.Skeld.MapPrefab.countOverlay.GetComponent().Prefab;
- }
-
[HarmonyPatch(typeof(UseButton), nameof(UseButton.Awake))]
[HarmonyPrefix]
public static void AddAdminUseButtonPatch(UseButton __instance)
diff --git a/Submerged/HudMap/SubmergedHudMap.cs b/Submerged/HudMap/SubmergedHudMap.cs
index 6d08411c..f818215d 100644
--- a/Submerged/HudMap/SubmergedHudMap.cs
+++ b/Submerged/HudMap/SubmergedHudMap.cs
@@ -22,6 +22,7 @@ public sealed class SubmergedHudMap(nint ptr) : MonoBehaviour(ptr)
public Il2CppReferenceField downArrow;
private bool _disableChangeFloor;
+ private bool _startedOnTop;
private void Start()
{
@@ -63,9 +64,14 @@ private void Update()
private void OnEnable()
{
if (PlayerControl.LocalPlayer.transform.position.y < -10f)
+ {
MoveMapDown();
+ }
else
+ {
MoveMapUp();
+ _startedOnTop = true;
+ }
}
public void MoveMapUp()
@@ -73,6 +79,15 @@ public void MoveMapUp()
upArrow.Value.SetActive(false);
downArrow.Value.SetActive(!_disableChangeFloor);
hudTransform.Value.localPosition = Vector3.zero;
+
+ foreach (UiElement button in map.Value.detectiveLocationControllerButtons)
+ {
+ if (button.name.EndsWith("_Scrolled") == _startedOnTop)
+ {
+ button.transform.localPosition -= new Vector3(0, LOWER_Y, 0);
+ button.name = !_startedOnTop ? button.name + "_Scrolled" : button.name[..^"_Scrolled".Length];
+ }
+ }
}
public void MoveMapDown()
@@ -80,5 +95,14 @@ public void MoveMapDown()
upArrow.Value.SetActive(!_disableChangeFloor);
downArrow.Value.SetActive(false);
hudTransform.Value.localPosition = new Vector3(0, LOWER_Y, 0);
+
+ foreach (UiElement button in map.Value.detectiveLocationControllerButtons)
+ {
+ if (button.name.EndsWith("_Scrolled") != _startedOnTop)
+ {
+ button.transform.localPosition += new Vector3(0, LOWER_Y, 0);
+ button.name = _startedOnTop ? button.name + "_Scrolled" : button.name[..^"_Scrolled".Length];
+ }
+ }
}
}
diff --git a/Submerged/Localization/Strings/Deprecated.Designer.cs b/Submerged/Localization/Strings/Deprecated.Designer.cs
new file mode 100644
index 00000000..4535a6fd
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.Designer.cs
@@ -0,0 +1,98 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace Submerged.Localization.Strings {
+ using System;
+
+
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Deprecated {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Deprecated() {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Submerged.Localization.Strings.Deprecated", typeof(Deprecated).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to .
+ ///
+ internal static string Credits_TechnicalSupport {
+ get {
+ return ResourceManager.GetString("Credits.TechnicalSupport", resourceCulture);
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to .
+ ///
+ internal static string Elevator {
+ get {
+ return ResourceManager.GetString("Elevator", resourceCulture);
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to .
+ ///
+ internal static string ElevatorSuffix_East {
+ get {
+ return ResourceManager.GetString("ElevatorSuffix.East", resourceCulture);
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to .
+ ///
+ internal static string ElevatorSuffix_West {
+ get {
+ return ResourceManager.GetString("ElevatorSuffix.West", resourceCulture);
+ }
+ }
+ }
+}
diff --git a/Submerged/Localization/Strings/Deprecated.de.resx b/Submerged/Localization/Strings/Deprecated.de.resx
new file mode 100644
index 00000000..7360ed49
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.de.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ Technische Unterstützung
+
+
+ (Ost)
+
+
+ (West)
+
+
+ Aufzug
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.es.resx b/Submerged/Localization/Strings/Deprecated.es.resx
new file mode 100644
index 00000000..9d775612
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.es.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ Soporte Técnico
+
+
+ (Este)
+
+
+ (Oeste)
+
+
+ Ascensor
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.fr.resx b/Submerged/Localization/Strings/Deprecated.fr.resx
new file mode 100644
index 00000000..657a268e
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.fr.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ Support technique
+
+
+ (Est)
+
+
+ (Ouest)
+
+
+ Ascenseur
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.it.resx b/Submerged/Localization/Strings/Deprecated.it.resx
new file mode 100644
index 00000000..602fcfd5
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.it.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ Supporto Tecnico
+
+
+ (Est)
+
+
+ (Ovest)
+
+
+ Ascensore
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.ja.resx b/Submerged/Localization/Strings/Deprecated.ja.resx
new file mode 100644
index 00000000..3beeefb6
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.ja.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 追加協力開発者
+
+
+ (東)
+
+
+ (西)
+
+
+ エレベーター
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.nl.resx b/Submerged/Localization/Strings/Deprecated.nl.resx
new file mode 100644
index 00000000..6851caf6
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.nl.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ Technische Support
+
+
+ (Oost)
+
+
+ (West)
+
+
+ Lift
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.pt-br.resx b/Submerged/Localization/Strings/Deprecated.pt-br.resx
new file mode 100644
index 00000000..fc420fe6
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.pt-br.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ Suporte Técnico
+
+
+ (Leste)
+
+
+ (Oeste)
+
+
+ Elevador
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.resx b/Submerged/Localization/Strings/Deprecated.resx
new file mode 100644
index 00000000..79eb8a53
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.resx
@@ -0,0 +1,34 @@
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Submerged/Localization/Strings/Deprecated.ru.resx b/Submerged/Localization/Strings/Deprecated.ru.resx
new file mode 100644
index 00000000..c565621e
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.ru.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ Техническая поддержка
+
+
+ (Восток)
+
+
+ (Запад)
+
+
+ Лифт
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.zh-hans.resx b/Submerged/Localization/Strings/Deprecated.zh-hans.resx
new file mode 100644
index 00000000..258667e8
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.zh-hans.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 技术人员
+
+
+ (东)
+
+
+ (西)
+
+
+ 电梯
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Deprecated.zh-hant.resx b/Submerged/Localization/Strings/Deprecated.zh-hant.resx
new file mode 100644
index 00000000..9dab23e2
--- /dev/null
+++ b/Submerged/Localization/Strings/Deprecated.zh-hant.resx
@@ -0,0 +1,26 @@
+
+
+ text/microsoft-resx
+
+
+ 1.3
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 技術人員
+
+
+ (東)
+
+
+ (西)
+
+
+ 電梯
+
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/General.Designer.cs b/Submerged/Localization/Strings/General.Designer.cs
index f970363c..a9c15f83 100644
--- a/Submerged/Localization/Strings/General.Designer.cs
+++ b/Submerged/Localization/Strings/General.Designer.cs
@@ -113,15 +113,6 @@ internal static string Credits_ProjectLead {
}
}
- ///
- /// Looks up a localized string similar to .
- ///
- internal static string Credits_TechnicalSupport {
- get {
- return ResourceManager.GetString("Credits.TechnicalSupport", resourceCulture);
- }
- }
-
///
/// Looks up a localized string similar to Translators.
///
diff --git a/Submerged/Localization/Strings/General.de.resx b/Submerged/Localization/Strings/General.de.resx
index 21a0f06f..e9212f4f 100644
--- a/Submerged/Localization/Strings/General.de.resx
+++ b/Submerged/Localization/Strings/General.de.resx
@@ -31,9 +31,6 @@
Projektleitung
-
- Technische Unterstützung
-
Übersetzer
diff --git a/Submerged/Localization/Strings/General.es.resx b/Submerged/Localization/Strings/General.es.resx
index d525beb0..6a8feb92 100644
--- a/Submerged/Localization/Strings/General.es.resx
+++ b/Submerged/Localization/Strings/General.es.resx
@@ -30,9 +30,6 @@
Traductores
-
- Soporte Técnico
-
Otros Artistas
diff --git a/Submerged/Localization/Strings/General.fr.resx b/Submerged/Localization/Strings/General.fr.resx
index ee5e07db..7fe0d033 100644
--- a/Submerged/Localization/Strings/General.fr.resx
+++ b/Submerged/Localization/Strings/General.fr.resx
@@ -27,9 +27,6 @@
Chef de Projet
-
- Support technique
-
Traducteurs
diff --git a/Submerged/Localization/Strings/General.it.resx b/Submerged/Localization/Strings/General.it.resx
index 59929c1f..cd0074da 100644
--- a/Submerged/Localization/Strings/General.it.resx
+++ b/Submerged/Localization/Strings/General.it.resx
@@ -30,9 +30,6 @@
Capo Proggetto
-
- Supporto Tecnico
-
Traduttori
diff --git a/Submerged/Localization/Strings/General.ja.resx b/Submerged/Localization/Strings/General.ja.resx
index 5a9e5264..3d5d8e0a 100644
--- a/Submerged/Localization/Strings/General.ja.resx
+++ b/Submerged/Localization/Strings/General.ja.resx
@@ -33,9 +33,6 @@
追加協力アーティスト
-
- 追加協力開発者
-
Submergedのアセットが読み込めませんでした。ゲームを再起動してください。
この問題が解決しない場合は、Submergedを再インストールするか、GithubのIssueにて問い合わせてください。
diff --git a/Submerged/Localization/Strings/General.nl.resx b/Submerged/Localization/Strings/General.nl.resx
index a2984962..d59b2c18 100644
--- a/Submerged/Localization/Strings/General.nl.resx
+++ b/Submerged/Localization/Strings/General.nl.resx
@@ -30,9 +30,6 @@
Vertalers
-
- Technische Support
-
Kan het spel niet starten, omdat de volgende spelers Submerged niet hebben:
diff --git a/Submerged/Localization/Strings/General.pt-BR.resx b/Submerged/Localization/Strings/General.pt-BR.resx
index c9f9972c..6bf66594 100644
--- a/Submerged/Localization/Strings/General.pt-BR.resx
+++ b/Submerged/Localization/Strings/General.pt-BR.resx
@@ -30,9 +30,6 @@
Tradutores
-
- Suporte Técnico
-
Arte Adicional
diff --git a/Submerged/Localization/Strings/General.resx b/Submerged/Localization/Strings/General.resx
index ba6a1c2c..c8a480f6 100644
--- a/Submerged/Localization/Strings/General.resx
+++ b/Submerged/Localization/Strings/General.resx
@@ -39,9 +39,6 @@
Project Lead
-
-
-
Translators
diff --git a/Submerged/Localization/Strings/General.ru.resx b/Submerged/Localization/Strings/General.ru.resx
index f53ed8c7..28288de5 100644
--- a/Submerged/Localization/Strings/General.ru.resx
+++ b/Submerged/Localization/Strings/General.ru.resx
@@ -30,9 +30,6 @@
Переводчики
-
- Техническая поддержка
-
Доп. спрайты
diff --git a/Submerged/Localization/Strings/General.zh-Hans.resx b/Submerged/Localization/Strings/General.zh-Hans.resx
index fef474d5..2abea4c2 100644
--- a/Submerged/Localization/Strings/General.zh-Hans.resx
+++ b/Submerged/Localization/Strings/General.zh-Hans.resx
@@ -30,9 +30,6 @@
翻译人员
-
- 技术人员
-
更多艺术家
diff --git a/Submerged/Localization/Strings/General.zh-Hant.resx b/Submerged/Localization/Strings/General.zh-Hant.resx
index aa078b32..5c370dfa 100644
--- a/Submerged/Localization/Strings/General.zh-Hant.resx
+++ b/Submerged/Localization/Strings/General.zh-Hant.resx
@@ -30,9 +30,6 @@
翻譯員
-
- 技術人員
-
更多藝術家
diff --git a/Submerged/Localization/Strings/Locations.Designer.cs b/Submerged/Localization/Strings/Locations.Designer.cs
index bc7d4217..7e483086 100644
--- a/Submerged/Localization/Strings/Locations.Designer.cs
+++ b/Submerged/Localization/Strings/Locations.Designer.cs
@@ -114,20 +114,29 @@ internal static string Deck_Upper {
}
///
- /// Looks up a localized string similar to Elevator.
+ /// Looks up a localized string similar to East Elevators.
///
- internal static string Elevator {
+ internal static string Elevators_East {
get {
- return ResourceManager.GetString("Elevator", resourceCulture);
+ return ResourceManager.GetString("Elevators.East", resourceCulture);
}
}
///
/// Looks up a localized string similar to Service Elevator.
///
- internal static string Elevator_Service {
+ internal static string Elevators_Service {
get {
- return ResourceManager.GetString("Elevator.Service", resourceCulture);
+ return ResourceManager.GetString("Elevators.Service", resourceCulture);
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to West Elevators.
+ ///
+ internal static string Elevators_West {
+ get {
+ return ResourceManager.GetString("Elevators.West", resourceCulture);
}
}
diff --git a/Submerged/Localization/Strings/Locations.de.resx b/Submerged/Localization/Strings/Locations.de.resx
index ea15b5f3..e0dcf8b7 100644
--- a/Submerged/Localization/Strings/Locations.de.resx
+++ b/Submerged/Localization/Strings/Locations.de.resx
@@ -34,10 +34,7 @@
Oberes Deck
-
- Aufzug
-
-
+
Serviceaufzug
diff --git a/Submerged/Localization/Strings/Locations.es.resx b/Submerged/Localization/Strings/Locations.es.resx
index b7c8e807..8823cc49 100644
--- a/Submerged/Localization/Strings/Locations.es.resx
+++ b/Submerged/Localization/Strings/Locations.es.resx
@@ -39,10 +39,7 @@
Vestíbulo Inferior
-
- Ascensor
-
-
+
Ascensor de Servicio
diff --git a/Submerged/Localization/Strings/Locations.fr.resx b/Submerged/Localization/Strings/Locations.fr.resx
index 3a21a4b1..ac8de73c 100644
--- a/Submerged/Localization/Strings/Locations.fr.resx
+++ b/Submerged/Localization/Strings/Locations.fr.resx
@@ -21,10 +21,7 @@
Centrale
-
- Ascenseur
-
-
+
Ascenseur de service
diff --git a/Submerged/Localization/Strings/Locations.it.resx b/Submerged/Localization/Strings/Locations.it.resx
index 4b89608e..4900d41a 100644
--- a/Submerged/Localization/Strings/Locations.it.resx
+++ b/Submerged/Localization/Strings/Locations.it.resx
@@ -33,10 +33,7 @@
Livello Superiore
-
- Ascensore
-
-
+
Ascensore Tecnica
diff --git a/Submerged/Localization/Strings/Locations.ja.resx b/Submerged/Localization/Strings/Locations.ja.resx
index 32a6a552..e4c762e7 100644
--- a/Submerged/Localization/Strings/Locations.ja.resx
+++ b/Submerged/Localization/Strings/Locations.ja.resx
@@ -39,10 +39,7 @@
ロワーロビー
-
- エレベーター
-
-
+
サービスエレベーター
diff --git a/Submerged/Localization/Strings/Locations.nl.resx b/Submerged/Localization/Strings/Locations.nl.resx
index f0003694..d5cffe3c 100644
--- a/Submerged/Localization/Strings/Locations.nl.resx
+++ b/Submerged/Localization/Strings/Locations.nl.resx
@@ -27,10 +27,7 @@
Centraal
-
- Lift
-
-
+
Dienstlift
diff --git a/Submerged/Localization/Strings/Locations.pt-BR.resx b/Submerged/Localization/Strings/Locations.pt-BR.resx
index 9bca88aa..ca2e499a 100644
--- a/Submerged/Localization/Strings/Locations.pt-BR.resx
+++ b/Submerged/Localization/Strings/Locations.pt-BR.resx
@@ -39,10 +39,7 @@
Lobby Inferior
-
- Elevador
-
-
+
Elevador de Serviço
diff --git a/Submerged/Localization/Strings/Locations.resx b/Submerged/Localization/Strings/Locations.resx
index a0a21011..f1fb1877 100644
--- a/Submerged/Localization/Strings/Locations.resx
+++ b/Submerged/Localization/Strings/Locations.resx
@@ -42,10 +42,7 @@
Upper Deck
-
- Elevator
-
-
+
Service Elevator
@@ -66,4 +63,10 @@
Research
+
+ East Elevators
+
+
+ West Elevators
+
\ No newline at end of file
diff --git a/Submerged/Localization/Strings/Locations.ru.resx b/Submerged/Localization/Strings/Locations.ru.resx
index 379576e9..34738627 100644
--- a/Submerged/Localization/Strings/Locations.ru.resx
+++ b/Submerged/Localization/Strings/Locations.ru.resx
@@ -39,10 +39,7 @@
Нижнее лобби
-
- Лифт
-
-
+
Служебный лифт
diff --git a/Submerged/Localization/Strings/Locations.zh-Hans.resx b/Submerged/Localization/Strings/Locations.zh-Hans.resx
index ea129a55..7e367663 100644
--- a/Submerged/Localization/Strings/Locations.zh-Hans.resx
+++ b/Submerged/Localization/Strings/Locations.zh-Hans.resx
@@ -39,10 +39,7 @@
下层大厅
-
- 电梯
-
-
+
电梯维修部
diff --git a/Submerged/Localization/Strings/Locations.zh-Hant.resx b/Submerged/Localization/Strings/Locations.zh-Hant.resx
index 5a321e6e..de8a03b9 100644
--- a/Submerged/Localization/Strings/Locations.zh-Hant.resx
+++ b/Submerged/Localization/Strings/Locations.zh-Hant.resx
@@ -39,10 +39,7 @@
下層大廳
-
- 電梯
-
-
+
電梯維修部
diff --git a/Submerged/Localization/SubmergedLocalizationProvider.cs b/Submerged/Localization/SubmergedLocalizationProvider.cs
index 1a9b0d32..652e07e3 100644
--- a/Submerged/Localization/SubmergedLocalizationProvider.cs
+++ b/Submerged/Localization/SubmergedLocalizationProvider.cs
@@ -15,6 +15,7 @@ public override void OnLanguageChanged(SupportedLangs newLanguage)
{
CultureInfo cultureInfo = newLanguage.ToCultureInfo();
+ Deprecated.Culture = cultureInfo;
General.Culture = cultureInfo;
Locations.Culture = cultureInfo;
Tasks.Culture = cultureInfo;
diff --git a/Submerged/Map/Patches/DetectiveRolePatches.cs b/Submerged/Map/Patches/DetectiveRolePatches.cs
new file mode 100644
index 00000000..a3d04337
--- /dev/null
+++ b/Submerged/Map/Patches/DetectiveRolePatches.cs
@@ -0,0 +1,18 @@
+using HarmonyLib;
+using UnityEngine;
+
+namespace Submerged.Map.Patches;
+
+[HarmonyPatch]
+public static class DetectiveRolePatches
+{
+ [HarmonyPatch(typeof(DetectiveRole), nameof(DetectiveRole.CreateMapLocations))]
+ [HarmonyPostfix]
+ public static void CreateMapLocationsPatch(DetectiveRole __instance)
+ {
+ if (SubmarineStatus.instance && !DetectiveLocationsController.Instance)
+ {
+ GameObject.Instantiate(SubmarineStatus.instance.detectiveMapLocationsPrefab);
+ }
+ }
+}
diff --git a/Submerged/Map/SubmarineStatus.cs b/Submerged/Map/SubmarineStatus.cs
index bcff7fb7..6bc01191 100644
--- a/Submerged/Map/SubmarineStatus.cs
+++ b/Submerged/Map/SubmarineStatus.cs
@@ -42,6 +42,7 @@ public sealed class SubmarineStatus(nint intPtr) : MonoBehaviour(intPtr)
public AudioSource powerDownSound;
public AudioSource powerUpSound;
public SwitchSystem switchSystem;
+ public GameObject detectiveMapLocationsPrefab;
public MinigameProperties minigameProperties;
public Tilemap2 aprilFoolsShadowSpritesHolder;
@@ -72,6 +73,7 @@ public void Awake()
minigameProperties.Awake();
DestroyImmediate(GetComponent());
aprilFoolsShadowSpritesHolder = transform.Find("MinigameProperties/April Fools Shadow Sprites").GetComponent();
+ detectiveMapLocationsPrefab = minigameProperties.gameObjects[2];
ResolveTaskMinigames(normalShip.CommonTasks);
ResolveTaskMinigames(normalShip.LongTasks);
@@ -140,6 +142,9 @@ public void Awake()
foreach (NormalPlayerTask t in normalShip.ShortTasks) t.Index = num++;
Instantiate(MapLoader.Fungle.specialSabotage.screenTint).gameObject.AddComponent();
+
+ // Reverse console list in order to fix Record Nav Beacon Data task arrow
+ normalShip.AllConsoles = normalShip.AllConsoles.Reverse().ToArray();
}
private void Start()
@@ -421,6 +426,10 @@ private void ResolveHudMap()
text.font = mapFont;
text.fontMaterial = mapFontMaterial;
}
+
+ // Update prefabs from base game
+ normalShip.MapPrefab.detectiveMapButtonPrefab = MapLoader.Skeld.MapPrefab.detectiveMapButtonPrefab;
+ normalShip.MapPrefab.countOverlay.GetComponent().Prefab = MapLoader.Skeld.MapPrefab.countOverlay.GetComponent().Prefab;
}
[HideFromIl2Cpp]
diff --git a/Submerged/Map/SubmergedHnSManager.cs b/Submerged/Map/SubmergedHnSManager.cs
index e2e6d195..d4296b99 100644
--- a/Submerged/Map/SubmergedHnSManager.cs
+++ b/Submerged/Map/SubmergedHnSManager.cs
@@ -10,14 +10,13 @@ namespace Submerged.Map;
public static class SubmergedHnSManager
{
private static int _lastShipStatus = int.MinValue;
- private static bool _lastFloor;
public static bool CurrentGameIsOnUpperDeck
{
get
{
int currentInstanceID = ShipStatus.Instance.GetInstanceID();
- if (_lastShipStatus == currentInstanceID) return _lastFloor;
+ if (_lastShipStatus == currentInstanceID) return field;
_lastShipStatus = currentInstanceID;
foreach (PlayerControl player in PlayerControl.AllPlayerControls.GetFastEnumerator())
@@ -27,11 +26,11 @@ public static bool CurrentGameIsOnUpperDeck
FloorHandler floorHandler = FloorHandler.GetFloorHandler(player);
if (!floorHandler) continue;
- return _lastFloor = floorHandler.onUpper;
+ return field = floorHandler.onUpper;
}
Warning("Could not find impostor!!!");
- return _lastFloor = false;
+ return field = false;
}
}
diff --git a/Submerged/Minigames/Patches/ArrowPointToElevatorPatches.cs b/Submerged/Minigames/Patches/ArrowPointToElevatorPatches.cs
index 17716d01..e60ee948 100644
--- a/Submerged/Minigames/Patches/ArrowPointToElevatorPatches.cs
+++ b/Submerged/Minigames/Patches/ArrowPointToElevatorPatches.cs
@@ -1,100 +1,26 @@
-using System.Collections.Generic;
-using System.Linq;
+using System;
using HarmonyLib;
using Submerged.BaseGame;
-using Submerged.Enums;
+using Submerged.Elevators.Objects;
using Submerged.Extensions;
-using Submerged.Floors;
-using Submerged.Map;
-using Submerged.Systems.Elevator;
using UnityEngine;
namespace Submerged.Minigames.Patches;
[BaseGameCode(LastChecked.v17_0_0, "UpdatePosition is inlined in IL2CPP, we must check to make sure it is still inlined across versions.")]
-[HarmonyPatch(typeof(ArrowBehaviour), nameof(ArrowBehaviour.Update))]
+[HarmonyPatch]
public static class ArrowBehaviourUpdatePositionPatch
{
- private static List<(SubmarineElevator elevator, Vector3 position)> _lowerElevatorPositions;
- private static List<(SubmarineElevator elevator, Vector3 position)> _upperElevatorPositions;
-
- public static Vector3 GetElevatorPosition(ArrowBehaviour __instance)
- {
- if (_lowerElevatorPositions == null || _upperElevatorPositions == null || !_lowerElevatorPositions[0].elevator)
- {
- _lowerElevatorPositions = SubmarineStatus.instance.elevators.Select(e => (e, e.lowerOuterDoor.Value.transform.position)).ToList();
- _upperElevatorPositions = SubmarineStatus.instance.elevators.Select(e => (e, e.upperOuterDoor.Value.transform.position)).ToList();
- }
-
- FloorHandler floorHandler = FloorHandler.LocalPlayer;
-
- Vector3 position = PlayerControl.LocalPlayer.transform.position;
-
- if (__instance.target.y < FloorHandler.FLOOR_CUTOFF)
- {
- if (!floorHandler.onUpper) return __instance.target;
- }
- else
- {
- if (floorHandler.onUpper) return __instance.target;
- }
-
- float maxDist = float.MaxValue;
- Vector2 current = Vector2.zero;
- int elevatorIndex = 0;
-
- for (int index = 0; index < (floorHandler.onUpper ? _upperElevatorPositions : _lowerElevatorPositions).Count; index++)
- {
- (SubmarineElevator elevator, Vector3 pos) = (floorHandler.onUpper ? _upperElevatorPositions : _lowerElevatorPositions)[index];
- if (elevator.system.systemTypes != CustomSystemTypes.ElevatorService &&
- elevator.system.upperDeckIsTargetFloor != floorHandler.onUpper) continue;
-
- float distance = Vector2.Distance(pos, position);
-
- if (distance < maxDist)
- {
- maxDist = distance;
- current = pos;
- elevatorIndex = index;
- }
- }
-
- if (SubmarineStatus.instance.elevators[elevatorIndex].CheckInElevator(position)) current = position;
-
- return current;
- }
-
+ [HarmonyPatch(typeof(ArrowBehaviour), nameof(ArrowBehaviour.Awake))]
[HarmonyPrefix]
- [UsedImplicitly]
- public static bool Prefix(ArrowBehaviour __instance)
+ public static void AwakePatch(ArrowBehaviour __instance)
{
- if (!ShipStatus.Instance.IsSubmerged()) return true;
-
- Camera main = Camera.main!;
- Vector3 newTarget = GetElevatorPosition(__instance);
- Vector2 vector = newTarget - main.transform.position;
- float num = vector.magnitude / (main.orthographicSize * __instance.perc);
- __instance.image.enabled = num > 0.3;
- Vector2 vector2 = main.WorldToViewportPoint(newTarget);
-
- if (__instance.Between(vector2.x, 0f, 1f) && __instance.Between(vector2.y, 0f, 1f))
- {
- __instance.transform.position = newTarget - (Vector3) vector.normalized * 0.6f;
- float num2 = Mathf.Clamp(num, 0f, 1f);
- __instance.transform.localScale = new Vector3(num2, num2, num2);
- }
- else
+ if (ShipStatus.Instance.IsSubmerged())
{
- Vector2 vector3 = new Vector3(Mathf.Clamp(vector2.x * 2f - 1f, -1f, 1f), Mathf.Clamp(vector2.y * 2f - 1f, -1f, 1f));
- float orthographicSize = main.orthographicSize;
- float num3 = main.orthographicSize * main.aspect;
- Vector3 vector4 = new(Mathf.LerpUnclamped(0f, num3 * 0.88f, vector3.x), Mathf.LerpUnclamped(0f, orthographicSize * 0.79f, vector3.y), 0f);
- __instance.transform.position = main.transform.position + vector4;
- __instance.transform.localScale = Vector3.one;
+ __instance.gameObject.AddComponent();
}
-
- __instance.transform.LookAt2d(newTarget);
-
- return false;
}
+
+ [Obsolete("Use MultifloorArrowBehaviour.GetElevatorPosition instead. This method will be removed in a future release.")]
+ public static Vector3 GetElevatorPosition(ArrowBehaviour __instance) => MultifloorArrowBehaviour.GetElevatorPosition(__instance.target);
}
diff --git a/Submerged/Resources/AssetBundles/submerged b/Submerged/Resources/AssetBundles/submerged
index 79315422..f5cedc8f 100644
Binary files a/Submerged/Resources/AssetBundles/submerged and b/Submerged/Resources/AssetBundles/submerged differ
diff --git a/Submerged/SpawnIn/SubmarineSelectSpawnHnS.cs b/Submerged/SpawnIn/SubmarineSelectSpawnHnS.cs
index 5fc81672..87a47f3d 100644
--- a/Submerged/SpawnIn/SubmarineSelectSpawnHnS.cs
+++ b/Submerged/SpawnIn/SubmarineSelectSpawnHnS.cs
@@ -6,6 +6,7 @@
using Submerged.Localization.Strings;
using Submerged.Map;
using Submerged.SpawnIn.Enums;
+using Submerged.Systems.SecuritySabotage;
using UnityEngine;
namespace Submerged.SpawnIn;
@@ -111,6 +112,9 @@ protected override IEnumerator DoPreAnimationLogicWhenFloorClicked()
{
SubmergedHnSManager.ReassignTasks(player, onUpper);
}
+
+ SubmarineSecuritySabotageSystem.Instance.fixedCams = [0, 1, 2];
+ SubmarineSecuritySabotageSystem.Instance.IsDirty = true;
}
yield break;
diff --git a/Submerged/SpawnIn/SubmarineSpawnInSystem.cs b/Submerged/SpawnIn/SubmarineSpawnInSystem.cs
index 8224eb12..bc3a2bd5 100644
--- a/Submerged/SpawnIn/SubmarineSpawnInSystem.cs
+++ b/Submerged/SpawnIn/SubmarineSpawnInSystem.cs
@@ -82,7 +82,8 @@ public int GetTotalPlayerAmount()
foreach (NetworkedPlayerInfo instanceAllPlayer in GameData.Instance.AllPlayers)
{
- if (instanceAllPlayer.IsDead || instanceAllPlayer.Disconnected || instanceAllPlayer.Object.isDummy) continue;
+ if (!instanceAllPlayer || !instanceAllPlayer.Object ||
+ instanceAllPlayer.IsDead || instanceAllPlayer.Disconnected || instanceAllPlayer.Object.isDummy) continue;
count++;
}
diff --git a/Submerged/Submerged.csproj b/Submerged/Submerged.csproj
index a28b488e..e28871dd 100644
--- a/Submerged/Submerged.csproj
+++ b/Submerged/Submerged.csproj
@@ -1,7 +1,7 @@
- 2025.10.22
+ 2025.11.20
dev
Submerged Team
git
@@ -21,7 +21,7 @@
-
+
@@ -35,6 +35,10 @@
+
+ ResXFileCodeGenerator
+ Deprecated.Designer.cs
+
ResXFileCodeGenerator
General.Designer.cs
@@ -50,6 +54,9 @@
+
+ Deprecated.resx
+
General.resx
diff --git a/Submerged/Systems/SecuritySabotage/SubmarineSecuritySabotageSystem.cs b/Submerged/Systems/SecuritySabotage/SubmarineSecuritySabotageSystem.cs
index c5011bb9..aec2f236 100644
--- a/Submerged/Systems/SecuritySabotage/SubmarineSecuritySabotageSystem.cs
+++ b/Submerged/Systems/SecuritySabotage/SubmarineSecuritySabotageSystem.cs
@@ -59,11 +59,10 @@ public void UpdateSystem(PlayerControl player, MessageReader msgReader)
{
case 0:
fixedCams.RemoveAll(c => c == camId);
-
break;
+
case 1:
if (!fixedCams.Contains(camId)) fixedCams.Add(camId);
-
break;
}
diff --git a/Submerged/UI/CreditsScreenManager.cs b/Submerged/UI/CreditsScreenManager.cs
index bff02de9..c0f1ce28 100644
--- a/Submerged/UI/CreditsScreenManager.cs
+++ b/Submerged/UI/CreditsScreenManager.cs
@@ -34,7 +34,7 @@ public void OnEnable()
transform.Find("Translators/Text").GetComponent().text = $"{General.Credits_Translators}: {TRANSLATORS}";
}
- private static string ContributorsCredit => General.Credits_Contributors == "Contributors" && !string.IsNullOrWhiteSpace(General.Credits_TechnicalSupport)
- ? General.Credits_TechnicalSupport
+ private static string ContributorsCredit => General.Credits_Contributors == "Contributors" && !string.IsNullOrWhiteSpace(Deprecated.Credits_TechnicalSupport)
+ ? Deprecated.Credits_TechnicalSupport
: General.Credits_Contributors;
}
diff --git a/Submerged/UI/Patches/MapOptionsButtonPatches.cs b/Submerged/UI/Patches/MapOptionsButtonPatches.cs
index 7e060fec..9555854f 100644
--- a/Submerged/UI/Patches/MapOptionsButtonPatches.cs
+++ b/Submerged/UI/Patches/MapOptionsButtonPatches.cs
@@ -48,5 +48,21 @@ public static void AddToActualOptions(MapSelectionGameSetting __instance)
__instance.Values = __instance.Values.Append(CustomStringNames.Submerged).ToArray();
}
}
-}
+ [HarmonyPatch(typeof(CreateGameOptions), nameof(CreateGameOptions.Start))]
+ [HarmonyPrefix]
+ public static void SetupMapBackground(CreateGameOptions __instance)
+ {
+ if (__instance.bgCrewmates.Length < 7)
+ {
+ __instance.bgCrewmates = __instance.bgCrewmates.Append(__instance.bgCrewmates[0]).ToArray();
+ }
+
+ if (__instance.mapBanners.Length < 7)
+ {
+ __instance.mapBanners = __instance.mapBanners.Append(_optionsIcon.Value.NameImage).ToArray();
+ }
+
+ __instance.currentCrewSprites ??= __instance.skeldCrewSprites;
+ }
+}
diff --git a/Submerged/packages.lock.json b/Submerged/packages.lock.json
index d12f102b..357042f9 100644
--- a/Submerged/packages.lock.json
+++ b/Submerged/packages.lock.json
@@ -4,9 +4,9 @@
"net6.0": {
"AmongUs.GameLibs.Steam": {
"type": "Direct",
- "requested": "[2025.10.14, )",
- "resolved": "2025.10.14",
- "contentHash": "QeeXYh9wDDFv5ZTKRBxLPdjiaRYpU0/L5iew9pRVv1AKWqxCGzSvyHpAKpDZhpJqEWcG7p18W2WLLYhRlgfdOg=="
+ "requested": "[2025.11.18, )",
+ "resolved": "2025.11.18",
+ "contentHash": "iIfwrgNDunMDAjEB21s0AFZs6gzD1L9Ne6qJKsrveLaPgRhOljXLdeE1tkUCWnZRiPSLF4wU6IuCvTyI7sAIhA=="
},
"BepInEx.AutoPlugin": {
"type": "Direct",
diff --git a/SubmergedUnity/Assets/Among Us/Scripts/CounterArea.cs b/SubmergedUnity/Assets/Among Us/Scripts/CounterArea.cs
index 9d603f9e..5e80585a 100644
--- a/SubmergedUnity/Assets/Among Us/Scripts/CounterArea.cs
+++ b/SubmergedUnity/Assets/Among Us/Scripts/CounterArea.cs
@@ -7,4 +7,6 @@ public class CounterArea : MonoBehaviour
public float XOffset = 0.3f;
public float YOffset = 0.3f;
public int MaxWidth = 5;
+ public int MaxColumns = 5;
+ public bool DetectiveExclusiveLocation;
}
diff --git a/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocation.cs b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocation.cs
new file mode 100644
index 00000000..bbf14745
--- /dev/null
+++ b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocation.cs
@@ -0,0 +1,6 @@
+using UnityEngine;
+
+public class DetectiveLocation : MonoBehaviour
+{
+ public SystemTypes associatedRoom;
+}
diff --git a/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocation.cs.meta b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocation.cs.meta
new file mode 100644
index 00000000..a52fbff8
--- /dev/null
+++ b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocation.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: d828ef6510394480920365cc94bb74be
+timeCreated: 1763613026
\ No newline at end of file
diff --git a/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocationsController.cs b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocationsController.cs
new file mode 100644
index 00000000..5cdde602
--- /dev/null
+++ b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocationsController.cs
@@ -0,0 +1,6 @@
+using UnityEngine;
+
+public class DetectiveLocationsController : MonoBehaviour
+{
+ public SystemTypes DefaultLocation;
+}
diff --git a/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocationsController.cs.meta b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocationsController.cs.meta
new file mode 100644
index 00000000..3a813da2
--- /dev/null
+++ b/SubmergedUnity/Assets/Among Us/Scripts/DetectiveLocationsController.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d63dee465a8136b42b0bb9f1804789a9
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/SubmergedUnity/Assets/Scripts/InjectedScripts/ElevatorRoomTrackerCollider.cs b/SubmergedUnity/Assets/Scripts/InjectedScripts/ElevatorRoomTrackerCollider.cs
new file mode 100644
index 00000000..5c029a7e
--- /dev/null
+++ b/SubmergedUnity/Assets/Scripts/InjectedScripts/ElevatorRoomTrackerCollider.cs
@@ -0,0 +1,15 @@
+using UnityEngine;
+using UnityEngine.Serialization;
+
+// ReSharper disable once CheckNamespace
+namespace Submerged.Elevators.Objects
+{
+ public class ElevatorRoomTrackerCollider : MonoBehaviour
+ {
+ public PolygonCollider2D targetCollider;
+ [FormerlySerializedAs("topCollider")]
+ public BoxCollider2D collider1;
+ [FormerlySerializedAs("bottomCollider")]
+ public BoxCollider2D collider2;
+ }
+}
diff --git a/SubmergedUnity/Assets/Scripts/InjectedScripts/ElevatorRoomTrackerCollider.cs.meta b/SubmergedUnity/Assets/Scripts/InjectedScripts/ElevatorRoomTrackerCollider.cs.meta
new file mode 100644
index 00000000..fa1ea051
--- /dev/null
+++ b/SubmergedUnity/Assets/Scripts/InjectedScripts/ElevatorRoomTrackerCollider.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: aae54fc4779347cb88a83e451e88a5a0
+timeCreated: 1763630229
\ No newline at end of file
diff --git a/SubmergedUnity/Assets/Submerged/HudMap/HudMapPrefab.prefab b/SubmergedUnity/Assets/Submerged/HudMap/HudMapPrefab.prefab
index 5b078013..f47b8a62 100644
--- a/SubmergedUnity/Assets/Submerged/HudMap/HudMapPrefab.prefab
+++ b/SubmergedUnity/Assets/Submerged/HudMap/HudMapPrefab.prefab
@@ -1,5 +1,108 @@
%YAML 1.1
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+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 327367684801688208}
+ m_Mesh: {fileID: 0}
+--- !u!23 &2903701415242903450
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
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+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
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+ m_StaticBatchInfo:
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+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!114 &95444841917297260
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 327367684801688208}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1b34152de3bd093439ba6d6750bd647e, type: 3}
+ m_Name:
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+ pool: {fileID: 2200494701294805102}
+ XOffset: 0.3
+ YOffset: 0.3
+ MaxWidth: 5
+ MaxColumns: 5
+ DetectiveExclusiveLocation: 0
--- !u!1 &473510837912225497
GameObject:
m_ObjectHideFlags: 0
@@ -23,9 +126,11 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 473510837912225497}
+ serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -8.45, z: 0}
+ m_LocalPosition: {x: 0, y: -8.375, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1839793547282646333}
- {fileID: 7437329528365060389}
@@ -35,8 +140,10 @@ Transform:
- {fileID: 7883895730467686594}
- {fileID: 3539451949184415900}
- {fileID: 154088821028074754}
+ - {fileID: 7829333205143107048}
+ - {fileID: 998298590276137069}
+ - {fileID: 597407828574753516}
m_Father: {fileID: 2079097404184240142}
- m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &595690853059336520
GameObject:
@@ -62,12 +169,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 595690853059336520}
+ serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -1}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2037596164279945265}
- m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4250171446085070119
SpriteRenderer:
@@ -80,6 +188,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -120,6 +229,109 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
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+ m_Name: EastElevators (Detective)
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+ m_PrefabAsset: {fileID: 0}
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+ m_Name:
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+ pool: {fileID: 2200494701294805102}
+ XOffset: 0.3
+ YOffset: 0.3
+ MaxWidth: 5
+ MaxColumns: 5
+ DetectiveExclusiveLocation: 1
--- !u!1 &856125758719146430
GameObject:
m_ObjectHideFlags: 0
@@ -149,9 +361,9 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8465682189628762776}
- m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -169,6 +381,7 @@ MeshRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -285,12 +498,12 @@ MonoBehaviour:
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+ m_maskType: 0
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@@ -336,9 +549,9 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3061543976681830575}
- m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -356,6 +569,7 @@ MeshRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -472,12 +686,12 @@ MonoBehaviour:
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@@ -520,12 +734,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1089610216937510379}
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.75, y: 0.75, z: 1}
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m_Father: {fileID: 7412524062276440160}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7266810396054616560
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@@ -538,6 +753,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
m_MotionVectors: 1
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m_ReflectionProbeUsage: 1
@@ -588,6 +804,25 @@ CircleCollider2D:
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m_Density: 1
m_Material: {fileID: 0}
+ m_IncludeLayers:
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+ m_Bits: 0
+ m_ExcludeLayers:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7591528848062573463}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 878996872}
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 8181064923342149897}
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m_Density: 1
m_Material: {fileID: 0}
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 886322964}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 834445640}
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EdgeCollider2D:
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1175597152}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 8181064923342149897}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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EdgeCollider2D:
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1208914689}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 683603094256667549}
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EdgeCollider2D:
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m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1441880341}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 4178005837725623333}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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MonoBehaviour:
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m_Density: 1
m_Material: {fileID: 0}
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GameObject:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1667548185}
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m_Father: {fileID: 4943066495197000867}
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SpriteRenderer:
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m_ReceiveShadows: 0
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m_ReflectionProbeUsage: 1
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2027929517}
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m_Father: {fileID: 1926705227592338093}
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MonoBehaviour:
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m_Material: {fileID: 0}
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- {x: 3.3241358, y: -2.719303}
- {x: 3.2743728, y: -1.824996}
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GameObject:
m_ObjectHideFlags: 0
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2039057578}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 683603094256667549}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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EdgeCollider2D:
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m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
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m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 12308441350054002}
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m_LocalPosition: {x: 0.016, y: 0.51, z: -1.0009999}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 4553498223440582893}
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SpriteRenderer:
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 54304586349185139}
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m_Father: {fileID: 4782981226655472618}
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 79521388255329285}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 7419238731593937451}
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CircleCollider2D:
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m_Density: 1
m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125575777086265407}
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m_LocalPosition: {x: -5.962, y: 24.98, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 9114028116179639566}
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PolygonCollider2D:
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m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
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GameObject:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 127133634562718859}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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BoxCollider2D:
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m_Density: 1
m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 151216927743760285}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_Father: {fileID: 3462708040269844362}
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BoxCollider2D:
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173466745428927678}
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SpriteRenderer:
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
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@@ -1289,6 +1578,7 @@ Animator:
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m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
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MonoBehaviour:
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@@ -1312,6 +1602,25 @@ BoxCollider2D:
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m_Density: 1
m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 173783578574624809}
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CircleCollider2D:
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2539902021464603820}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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MonoBehaviour:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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PolygonCollider2D:
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m_PrefabAsset: {fileID: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 2726549154392972913}
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m_PrefabAsset: {fileID: 0}
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SpriteRenderer:
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m_PrefabAsset: {fileID: 0}
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PolygonCollider2D:
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m_Material: {fileID: 0}
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- {x: 2.934102, y: 4.092945}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2726549154493213209}
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m_LocalPosition: {x: 6.91, y: -2.64, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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PolygonCollider2D:
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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SpriteRenderer:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2726549154497712639}
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SpriteRenderer:
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Father: {fileID: 2726549154637668666}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2726549155543978162}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Material: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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gravityModifier:
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widthOverTrail:
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minGradient:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3127724886931232787}
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diff --git a/SubmergedUnity/Assets/Submerged/Map/SubmergedScene.unity b/SubmergedUnity/Assets/Submerged/Map/SubmergedScene.unity
index bc0e933d..821dcfe2 100644
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diff --git a/SubmergedUnity/Assets/Submerged/Minigames/SetNavigationBeacon/SetNavigationBeaconMinigame.prefab b/SubmergedUnity/Assets/Submerged/Minigames/SetNavigationBeacon/SetNavigationBeaconMinigame.prefab
index a5102a93..a5d1fbe2 100644
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--- a/SubmergedUnity/Assets/Submerged/Minigames/Surveillance/RenderTextures/LowerDeckTexture.renderTexture
+++ b/SubmergedUnity/Assets/Submerged/Minigames/Surveillance/RenderTextures/LowerDeckTexture.renderTexture
@@ -13,12 +13,12 @@ RenderTexture:
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
- serializedVersion: 3
+ serializedVersion: 5
m_Width: 1868
m_Height: 1402
m_AntiAliasing: 1
m_MipCount: -1
- m_DepthFormat: 2
+ m_DepthStencilFormat: 92
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
@@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
+ m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
@@ -36,3 +37,4 @@ RenderTexture:
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
+ m_ShadowSamplingMode: 2
diff --git a/SubmergedUnity/Assets/Submerged/Minigames/Surveillance/RenderTextures/UpperDeck.renderTexture b/SubmergedUnity/Assets/Submerged/Minigames/Surveillance/RenderTextures/UpperDeck.renderTexture
index 2018c9d1..16f742fc 100644
--- a/SubmergedUnity/Assets/Submerged/Minigames/Surveillance/RenderTextures/UpperDeck.renderTexture
+++ b/SubmergedUnity/Assets/Submerged/Minigames/Surveillance/RenderTextures/UpperDeck.renderTexture
@@ -13,12 +13,12 @@ RenderTexture:
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
- serializedVersion: 3
+ serializedVersion: 5
m_Width: 1868
m_Height: 1402
m_AntiAliasing: 1
m_MipCount: -1
- m_DepthFormat: 2
+ m_DepthStencilFormat: 92
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
@@ -26,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
+ m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
@@ -36,3 +37,4 @@ RenderTexture:
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
+ m_ShadowSamplingMode: 2