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[ci skip] Update BUILDING
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BUILDING.md

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@@ -7,19 +7,19 @@ It is recommended you have prior experience with multi-target .NET Core/Standard
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In order to build the library, you will first need to install some software.
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### Windows
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On Windows, we only officially support Visual Studio 2017 15.3 or newer. Visual Studio Code and other IDEs might work, but are generally not supported or even guaranteed to work properly.
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On Windows, we only officially support Visual Studio 2019 16.10 or newer. Visual Studio Code and other IDEs might work, but are generally not supported or even guaranteed to work properly.
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* **Windows 10** - while we support running the library on Windows 7 and above, we only support building on Windows 10.
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* [**Git for Windows**](https://git-scm.com/download/win) - required to clone the repository.
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* [**Visual Studio 2017**](https://www.visualstudio.com/downloads/) - community edition or better. We do not support Visual Studio 2015 and older. Note that to build the library, you need Visual Studio 2017 version 15.3 or newer.
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* [**Visual Studio 2019**](https://www.visualstudio.com/downloads/) - community edition or better. We do not support Visual Studio 2017 and older. Note that to build the library, you need Visual Studio 2019 version 16.10 or newer.
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* **Workloads**:
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* **.NET Framework Desktop** - required to build .NETFX (4.5, 4.6, and 4.7 targets)
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* **.NET Core Cross-Platform Development** - required to build .NET Standard targets (1.1, 1.3, and 2.0) and the project overall.
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* **Individual Components**:
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* **.NET Framework 4.5 SDK** - required for .NETFX 4.5 target
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* **.NET Framework 4.6 SDK** - required for .NETFX 4.6 target
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* **.NET Framework 4.7 SDK** - required for .NETFX 4.7 target
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* [**.NET Core SDK 2.0**](https://www.microsoft.com/net/download) - required to build the project.
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* [**.NET Core SDK 3.1**](https://www.microsoft.com/net/download) - required to build the project.
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* **Windows PowerShell** - required to run the build scripts. You need to make sure your script execution policy allows execution of unsigned scripts.
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### GNU/Linux
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* **Git** - to clone the repository.
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* [**Visual Studio Code**](https://code.visualstudio.com/Download) - a recent version is required.
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* **C# for Visual Studio Code (powered by OmniSharp)** - required for syntax highlighting and basic Intellisense
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* [**.NET Core SDK 2.0**](https://www.microsoft.com/net/download) - required to build the project.
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* [**.NET Core SDK 3.1**](https://www.microsoft.com/net/download) - required to build the project.
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* [**Mono 5.x**](http://www.mono-project.com/download/#download-lin) - required to build the .NETFX 4.5, 4.6, and 4.7 targets, as well as to build the docs.
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* [**PowerShell Core**](https://docs.microsoft.com/en-us/powershell/scripting/setup/Installing-PowerShell-Core-on-macOS-and-Linux?view=powershell-6) - required to execute the build scripts.
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* [**PowerShell Core**](https://docs.microsoft.com/en-us/powershell/scripting/install/installing-powershell-core-on-linux?view=powershell-7.1) - required to execute the build scripts.
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* **p7zip-full** - required to package docs.
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## Instructions
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1. Open PowerShell and navigate to the directory which you cloned DisCatSharp to.
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2. Execute `.\rebuild-all.ps1 -configuration Release` and wait for the script to finish execution.
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3. Once it's done, the artifacts will be available in *dsp-ng-artifacts* directory, next to the directory to which the repository is cloned.
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3. Once it's done, the artifacts will be available in *dcs-artifacts* directory, next to the directory to which the repository is cloned.
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### GNU/Linux
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When all necessary prerequisites are installed, you can proceed to building. There are technically 2 ways to build the library, though both of them perform the same steps, they are just invoked slightly differently.
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1. Open Visual Studio Code and open the folder to which you cloned DisCatSharp as your workspace.
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2. Select Build > Run Task...
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3. Select `buildRelease` task and wait for it to finish.
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4. The artifacts will be placed in *dsp-ng-artifacts* directory, next to whoch the repository is cloned.
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4. The artifacts will be placed in *dcs-artifacts* directory, next to whoch the repository is cloned.
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#### Through PowerShell
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1. Open PowerShell (`pwsh`) and navigate to the directory which you cloned DisCatSharp to.
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2. Execute `.\rebuild-all.ps1 -configuration Release` and wait for the script to finish execution.
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3. Once it's done, the artifacts will be available in *dsp-ng-artifacts* directory, next to the directory to which the repository is cloned.
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3. Once it's done, the artifacts will be available in *dcs-artifacts* directory, next to the directory to which the repository is cloned.

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