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fix blueprint_effect argument order (#110)
Update Utility.md
some notes on animation delay and vanilla functions
Add `level_up` as a parameter for `func` in `SMODS.upgrade_poker_hands` (#88)
Clarify create_card rarity param
oh oops missed these
add more utility functions
a little bit of more stuff
a lot of stuff, actually
Add `SMODS.destroy_cards` info (#71)
SMODS.debuff_card's 'reset' argument is deprecated
Docs Reformatting (#38) * Document everything missing from `lsp_def/utils.lua` + misc edits * Partial `Blind:calculate` docs + other stuff I missed Actual specifics are better suited for the rewritten calculation docs. * Default mod functions update Not very good, but this page is getting rewritten anyways. It'll work for now. * forgot about `optional_features` * Slightly improves `SMODS.Booster` docs * Slight correction * W.I.P internal doc page * "The Mod Object" page + misc stuff * Add links to header elements on some pages * Update API-Documentation.md format * Move install guide, TODO home page rewrite, add missing nav on pages * Add missing util functions * Update to current wiki proper * SMODS.https header + update Internal & Utility * Apply #48 style changes
Add more commonly used utilities
Documenting recent additions (#37) * Documenting recent additions * merge_effects
Update Utility.md Add `SMODS.destroy_cards`, `SMODS.add_voucher_to_shop` & `SMODS.change_voucher_limit` (and booster equivalents), `SMODS.change_free_rerolls`, `SMODS.change_play_limit`, `SMODS.change_discard_limit` and `SMODS.draw_cards`
fix round_number parameters (#28) wiki shows round_number having one parmeter `num_precision` when it actuallya has 2 parameters `num` and `precision`
Document SMODS.modify_rank
Changed change_base errors
Fix some links
Updated Utility (markdown)
move debug_info to mod funcs
Quantum enhancements + add_card util
provides + find_mod
SMODS.Stake
tprint
SMODS.load_file
Add utility functions