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my game crashes upon launch #1198

@ultijena

Description

@ultijena

heres the error i encounter

Oops! The game crashed:
Syntax error: functions/misc_functions.lua:1451: 'end' expected (to close 'if' at line 1441) near 'else'


A mod you have installed has caused a syntax error through patching. Please share this crash with the mod developer.


Additional Context:
Balatro Version: 1.0.1o-FULL (best guess)
Modded Version: 1.0.0~BETA-1221a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows

Stack Traceback
===============
(3)  C function 'function: 0x127ecc38'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1807
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
 c = table: 0x127c7b68  {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x127c7b90, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
 openedconsole = boolean: false
 confok = boolean: true
 conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
 result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
 func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
 inerror = boolean: true
 deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
 earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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