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A fork of SoundStage VR that offers a virtual sound laboratory for the arts running on Meta Quest.

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SphericalLabs/OpenSoundLab

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OpenSoundLab

OpenSoundLab makes modular sound patching three dimensional in a mixed reality experience using Meta Quest's passthrough mode. Patch simple or complex sound machines in your bed room, your studio or in the field. Learn the foundations of creative sound work through video tutorials that are placed right within your patch.

OpenSoundLab is a fork of Logan Olson's magnificent SoundStage VR. OpenSoundLab enhances the original version so that it is better suited for performing in the context of experimental electronic sound and music, to make it feel less like a game and more like an actual sound laboratory. We recreate the experience of working in spatial setups, but without being bound to mimicking the physical past. Where are the limits of the digital realm, and where are its sweet spots?

The project is partially funded by an educational grant of the University of Applied Sciences Northwestern Switzerland (IDCE FHNW).

This repository is work-in-progress. Please always link to this repository if you fork, deploy or otherwise redistribute it, in order to keep downstream users in sync with our ongoing development. Binaries will soon be made available on SideQuest and Meta Quest App Lab.

Instructions

Quick Start Manual

Project Team for OpenSoundLab

LEAD

Ludwig Zeller

PROGRAMMING

Hannes Barfuss, Ludwig Zeller

MENU SYMBOLS

Iman Khoshniataram (The menu symbols of OpenSoundLab are licensed as CC BY-NC-ND 4.0)

TESTING & CONSULTING

Anselm Bauer

SPONSORING

IDCE FHNW

Original Credits for SoundStage VR

CREATED BY

Logan Olson

SOUND DESIGNER (SAMPLES)

Reek Havok

PROGRAMMING CONSULTANT

Giray Ozil <-iumlat

MUSIC CONSULTANT

Ron Fish

Other Credits

INITIAL QUEST PORT

James Surine