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5 | 5 | // Created by hb on 19.01.22.
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6 | 6 | //
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7 | 7 |
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8 |
| -#include "CompressedRingBuffer.hpp" |
| 8 | +#include "CompressedRingBuffer.h" |
| 9 | +#include "util.h" |
| 10 | +#include <string.h> |
| 11 | +#include <assert.h> |
| 12 | +#include <math.h> |
| 13 | + |
| 14 | +/* bc this needs oversampling factor x backtracking, it is just as inefficient as the original Ringbuffer_WritePadded function :( */ |
| 15 | +void CompressedRingBuffer_Read(float *dest, int n, int offset, float stride, CompressedRingBuffer *x) |
| 16 | +{ |
| 17 | + /* Find starting point */ |
| 18 | + assert(offset <= 0); |
| 19 | + assert(stride > 0); |
| 20 | + |
| 21 | + int ptr = x->ptr; |
| 22 | + float o = 0; |
| 23 | + float vStride; |
| 24 | + while(o > offset) |
| 25 | + { |
| 26 | + ptr -= 1; |
| 27 | + if(ptr < 0) |
| 28 | + ptr = x->n - 1; |
| 29 | + vStride = x->weights[ptr] / stride; //example: a sample that has been written with a stride of 4 (x->weights) but is now read with a stride of 1, needs to be copied 4 times, therefore it advances the offset by 4 samples. In a delay, this results in audio stretching / lower pitch. |
| 30 | + o -= vStride; |
| 31 | + } |
| 32 | + //Take into account that we may have to start in the middle of x->data[ptr]; or in other words, for the first physical sample, we do not necessarily have to read weights[ptr] virtual samples: |
| 33 | + vStride = stride / x->weights[ptr]; //Note that this time it is the other way round. |
| 34 | + float fPtr = ptr + fabs(o - offset) * vStride; //abs(o-offset) is the number of samples we do not want to copy. vStride is the advancement of the fPtr when copying 1 sample. |
| 35 | + ptr = (int)(fPtr + 0.5f) % x->n; |
| 36 | + |
| 37 | + for(int i = 0; i < n; i++) |
| 38 | + { |
| 39 | + dest[i] = x->data[ptr]; |
| 40 | + vStride = stride / x->weights[ptr]; //Note that this time it is the other way round. |
| 41 | + fPtr += vStride; |
| 42 | + ptr = (int)(fPtr + 0.5f) % x->n; |
| 43 | + } |
| 44 | +} |
| 45 | + |
| 46 | +void CompressedRingBuffer_Write(float *src, int n, float stride, CompressedRingBuffer *x) |
| 47 | +{ |
| 48 | + assert(stride > 0); |
| 49 | + |
| 50 | + if(n > x->n) |
| 51 | + { |
| 52 | + src = src + (n - x->n); |
| 53 | + n = x->n; |
| 54 | + } |
| 55 | + int n1 = _min( x->n - x->ptr, n); |
| 56 | + memcpy(x->data + x->ptr, src, n1*sizeof(float)); |
| 57 | + for(int i = 0; i < n1; i++) |
| 58 | + x->weights[x->ptr + i] = stride; |
| 59 | + x->ptr = (x->ptr + n1) % x->n; |
| 60 | + if(n1 < n) |
| 61 | + { |
| 62 | + int n2 = n - n1; |
| 63 | + memcpy(x->data, src + n1, n2*sizeof(float)); |
| 64 | + for(int i = 0; i < n2; i++) |
| 65 | + x->weights[i] = stride; |
| 66 | + x->ptr = (x->ptr + n2) % x->n; |
| 67 | + } |
| 68 | +} |
| 69 | + |
| 70 | +void CompressedRingBuffer_Print(CompressedRingBuffer *x) |
| 71 | +{ |
| 72 | + printv("================= \n"); |
| 73 | + printv("CompressedRingBuffer: \n"); |
| 74 | + for(int i = 0; i < x->n; i++) |
| 75 | + { |
| 76 | + printv("%d: %f (weight: %f)\n", i, x->data[i], x->weights[i]); |
| 77 | + } |
| 78 | + printv("================= \n"); |
| 79 | +} |
| 80 | + |
| 81 | +CompressedRingBuffer *CompressedRingBuffer_New(int n) |
| 82 | +{ |
| 83 | + CompressedRingBuffer *x = (CompressedRingBuffer*)_malloc(sizeof(CompressedRingBuffer)); |
| 84 | + |
| 85 | + x->data = (float*)_malloc(n * sizeof(float)); |
| 86 | + x->weights = (float*)_malloc(n * sizeof(float)); |
| 87 | + _fZero(x->data, n); |
| 88 | + for(int i = 0; i < n; i++) |
| 89 | + x->weights[i] = 1; |
| 90 | + x->ptr = 0; |
| 91 | + x->n = n; |
| 92 | + |
| 93 | + return x; |
| 94 | +} |
| 95 | + |
| 96 | +void CompressedRingBuffer_Free(CompressedRingBuffer *x) |
| 97 | +{ |
| 98 | + _free(x->data); |
| 99 | + _free(x->weights); |
| 100 | + _free(x); |
| 101 | +} |
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