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* Test map1 locations (is every teleport and area correct?)
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* Add missing Stygian Abyss monsters, all High sea and TOL monsters and separate them by Era
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* Update sphere_backwards_compatibility. Rename spk_horse, human, master to a more specific name (and change it to a job_*)
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* Move the char height value from the DEFs height_0x or height_ to the CharDef! It's way faster to access that property from the chardef, and Sphere checks it VERY often!
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* Rework template by era to be in concordance of ini settings: EraLimitGear / EraLimitLoot / EraLimitProps
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