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main.py
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import cv2
import imutils
from imutils import face_utils
import dlib
from scipy.spatial import distance
from pygame import mixer
import winsound
import tkinter as tk
mixer.init()
def eye_aspect_ratio(eye):
A = distance.euclidean(eye[1], eye[5])
B = distance.euclidean(eye[2], eye[4])
C = distance.euclidean(eye[0], eye[3])
ear = (A + B) / (2.0 * C)
return ear
thresh = 0.25
flag = 0
frame_check = 100
(lStart, lEnd) = face_utils.FACIAL_LANDMARKS_68_IDXS['left_eye']
(rStart, rEnd) = face_utils.FACIAL_LANDMARKS_68_IDXS['right_eye']
detect = dlib.get_frontal_face_detector()
predictor = dlib.shape_predictor("shape_predictor_68_face_landmarks.dat")
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
frame = imutils.resize(frame, width=450)
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
subjects = detect(gray, 0)
for subject in subjects:
shape = predictor(gray, subject) # Corrected usage here
shape = face_utils.shape_to_np(shape)
leftEye = shape[lStart:lEnd]
rightEye = shape[rStart:rEnd]
leftEar = eye_aspect_ratio(leftEye)
rightEar = eye_aspect_ratio(rightEye)
ear = (leftEar + rightEar) / 2.0
leftEyeHull = cv2.convexHull(leftEye)
rightEyeHull = cv2.convexHull(rightEye)
cv2.drawContours(frame, [leftEyeHull], -1, (0, 255, 0), 1)
cv2.drawContours(frame, [rightEyeHull], -1, (0, 255, 0), 1)
if ear < thresh:
flag += 1
if flag >= frame_check:
cv2.putText(frame, "**ALERT**", (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 0.7, (0, 0, 225), 2)
cv2.putText(frame, "**ALERT**", (10, 325), cv2.FONT_HERSHEY_SIMPLEX, 0.7, (0, 0, 225), 2)
mixer.init()
winsound.Beep(2500,1000)
else:
flag = 0
cv2.imshow("Frame", frame)
if cv2.waitKey(1) & 0xFF == ord("q"):
break
cv2.destroyAllWindows()
cap.release()