diff --git a/Editor/AOTGeneration/BuildPreprocessor.cs b/Editor/AOTGeneration/BuildPreprocessor.cs index c3d9d8b..9d0f3eb 100644 --- a/Editor/AOTGeneration/BuildPreprocessor.cs +++ b/Editor/AOTGeneration/BuildPreprocessor.cs @@ -100,7 +100,7 @@ public void OnPreprocessBuild(BuildReport report) // if IL2CPP setting and OptimizeSpeed, emit generic types usage. #if UNITY_2021_2_OR_NEWER var codeGeneration = - #if UNITY_2022 + #if UNITY_2022_1_OR_NEWER PlayerSettings.GetIl2CppCodeGeneration(NamedBuildTarget.FromBuildTargetGroup(EditorUserBuildSettings.selectedBuildTargetGroup)); #else EditorUserBuildSettings.il2CppCodeGeneration;