diff --git a/src/main/resources/assets/hordes/lang/zh_cn.json b/src/main/resources/assets/hordes/lang/zh_cn.json new file mode 100644 index 00000000..d6971c29 --- /dev/null +++ b/src/main/resources/assets/hordes/lang/zh_cn.json @@ -0,0 +1,26 @@ +{ + "commands.hordes.SpawnHordeWave.usage":"/hordes spawnWave <生成多少僵尸>", + "commands.hordes.SpawnHordeWave.success":"成功召唤了尸潮。", + "commands.hordes.SpawnHordeWave.invalidValue":"对于 <生成多少僵尸> 来说,%1$s 不是一个有效的量。", + "commands.hordes.SpawnHordeWave.wrongArgCount":"为 /spawnHordeWave 输入的参数是错误的。", + "commands.hordes.StartHorde.usage":"/hordes start <有效时长>", + "commands.hordes.StartHorde.success":"已成功召唤一个时长为 %1$s 游戏刻的尸潮。", + "commands.hordes.StartHorde.invalidValue":"对于 <持续时间> 来说,%1$s 不是一个有效的量。", + "commands.hordes.StartHorde.wrongArgCount":"对于 /startHordeEvent 来说,这不是一个有效的量。", + "commands.hordes.StopHorde.usage":"/hordes stop", + "commands.hordes.StopHorde.success":"成功停止了尸潮。", + "commands.hordes.HordeDebug.usage":"/hordes debug", + "commands.hordes.HordeDebug.success":"输出 The Hordes 模组的日志到 %1$s", + "commands.hordes.HordeClean.usage":"/clearHordeData", + "commands.hordes.HordeClean.success":"已清除该世界中所有 The Hordes 模组的数据。", + "commands.hordes.HordeReset.usage":"/hordes reset ", + "commands.hordes.HordeReset.success":"重置了 %1$s 所有 The Hordes 的数据。", + "commands.hordes.ListEntities.usage":"/hordes listEntities", + "commands.hordes.ListEntities.success":"已将所有实体列表输出到 %1$s", + + "commands.hordes.SpawnZombie.usage":"/hordes spawnZombie <是谁的变异体> <位置> <类型>", + + "message.hordes.DataError":"当前加载的数据存在错误,请检查文件 %1$s 以获取更多信息。", + + "jei.category.hordes.InfectionCures":"治愈感染" +} diff --git a/src/main/resources/config_defaults/assets/hordes/lang/zh_cn.json b/src/main/resources/config_defaults/assets/hordes/lang/zh_cn.json new file mode 100644 index 00000000..6a9a6aca --- /dev/null +++ b/src/main/resources/config_defaults/assets/hordes/lang/zh_cn.json @@ -0,0 +1,37 @@ +{ + + "message.hordes.EventStart":"他们来了……", + "message.hordes.EventEnd":"空气平静了下来,尸潮停止了。", + "message.hordes.TrySleep":"你感到了恐惧,你无法入睡", + "message.hordes.title":"The Hordes", + + "hordes.subtitle.hordeHowls":"僵尸的吼叫", + "hordes.subtitle.infected": "玩家已被感染", + "hordes.subtitle.immune": "玩家感染已取消", + + "entity.hordes.ZombiePlayer.chat":"%1$s 的变异体", + "entity.hordes.DrownedPlayer.chat":"堕落的 %1$s", + "entity.hordes.HuskPlayer.chat":"无价值的 %1$s", + + "entity.hordes.ZombiePlayer.name":"僵尸玩家", + "entity.hordes.DrownedPlayer.name":"堕落的玩家", + "entity.hordes.HuskPlayer.name":"无价值的玩家", + + "entity.hordes.ZombifiedPiglinBrute.name":"已感染的猪灵", + "entity.hordes.ZombieWanderingTrader.name":"已感染的商人", + "entity.hordes.ZombiePillager.name":"已感染的掠夺者", + "entity.hordes.ZombieVindicator.name":"已感染的卫道士", + "entity.hordes.ZombieEvoker.name":"已感染的唤魔者", + "entity.hordes.ZombieIllusioner.name":"已感染的幻术师", + "entity.hordes.ZombieWitch.name":"已感染的女巫", + + "effect.hordes.infected":"病毒感染", + "effect.hordes.immunity":"已免疫感染", + "death.attack.infection":"%1$s 死于僵尸感染。", + "death.attack.infection.zombified":"%1$s 尸变了。", + + "tooltip.hordes.cure": "已治愈感染", + "tooltip.hordes.wearableProtection": "%1$s 已经免疫了感染", + + "jei.category.hordes.InfectionCures":"治愈感染" +}