Releases: Skidamek/AutoModpack
Releases · Skidamek/AutoModpack
AutoModpack 4.0.0-beta40
Hot fix
- Fixed NeoForge 1.21.9/.10 crash on startup (#427)
- Fixed players being unable to connect due to "lost connection: Server sent an invalid packet"
- Fixed compatibility with the latest versions of Crash Assistant mod
Full Changelog: v4.0.0-beta39...v4.0.0-beta40
AutoModpack 4.0.0-beta39
What's Changed
- Added 1.21.9/.10 compatibility
- Fixed crash with
crash-assistantmod on game exit (#411) - Added an AutoModpack progress bar to the preload stage in NeoForge
- Music now properly respects MUSIC source instead of MASTER: fixes (#397)
- Added music mute button to the download screen with
playMusicclient config field to completely disable it - Added
updateSelectedModpackOnLaunchclient config field to disable modpack updates on preload - Added
syncLoaderVersionclient config field to enable experimental mod loader version syncing (prism only) - Fixed mixin crash on 1.21.4 (#401)
- Refactored mixins to no longer require on mixinextras
- Improved file lookup performance: servers using e.g. slow FUSE-formatted disks experienced very long startup times
- Fixed crashes caused by missing random files during modpack generation
- Fixed a rare Neo/Forge crash caused by using a hyphen instead of an underscore in modId
- Fixed dependency resolution for mods split with the
forceCopyFilesToStandardLocationoption - Fixed some certificate edge-cases by @gesterom in #405
- Updated Russian localization by @VideoGamerRUS in #423
New Contributors
Full Changelog: v4.0.0-beta38...v4.0.0-beta39
AutoModpack 4.0.0-beta38
What's Changed
- Added 1.21.6 compatibility.
- Added
forceCopyFilesToStandardLocationoption to the server config. It's a list of files that client will be forced to load from standard directory. By default most mods are loaded from separate automodpack directory, this list specifies files which will be copied to e.g. standard mods folder. This will break seamless updates! Use only when you have really good reason for it. Configuration works exactly the same waysyncedFilesdoes. disableInternalTLSdoesn't require loopback address anymore, although its still very much recommend.localAddressToSendgot removed, it was useless.portToSendbehavior was slightly changed (see wiki). Now its more similar to how it worked in beta 36. Using reverse proxies will require it to be configured but connections though e.g. playit.gg should work out-of-the-box.- Auto downgrading to versions lower than this (4.0.0-beta38) is now prevented to avoid potential security issues from older versions.
- A lot of boring internal build script changes.
Full Changelog: v4.0.0-beta37...v4.0.0-beta38
AutoModpack 4.0.0-beta37
What's Changed
- Server config got revamped, few entries are gone replaced for new, easier to understand ones. Config should auto update to the new schema however if you changed some modpack host related settings it might require a little revision.
- Improved a little bit download and changelog screens.
- Added
ampas a shortcut to theautomodpackcommand. - Added
automodpack host fingerprintcommand. mods,config,shaderpacksandresourcepacksfolders should be auto created on fresh install in the/automodpack/host-modpack/main/to reduce confusion as to how it works.- Fixed edge-cases with incorrectly generated file path entries in the modpack e.g. occurring e.g. in docker containers #387.
- Improved saving the certificate fingerprints, fixing #382.
- Few other smaller fixes/improvements mainly around modpack host.
- Update zh_cn.json by @zyf722 in #378.
- Update fr_fr.json by @justeyanis in #390.
New Contributors
- @zyf722 made their first contribution in #378
- @justeyanis made their first contribution in #390
Full Changelog: v4.0.0-beta36...v4.0.0-beta37
AutoModpack 4.0.0-beta36
What's Changed
- Security improvements
- Added mod environment detection on neo/forge - now
autoExcludeServerSideModsworks fine there too - Wildcards now can match directories with
*- experimental, report bugs! - Added
kubejsandemotesto thesyncedFilesby default #366 #368 - Bump bundled mixinextras version to 0.5.0-rc.2 - fixes some mod incompatibilities on fabric
- Update Portuguese/Brazilian localization - thanks to @Goodinhoo
- Updated and added a few other language translations :)
Full Changelog: v4.0.0-beta35...v4.0.0-beta36
AutoModpack 4.0.0-beta35
What's Changed
- Fixed CA signed certificates not working with specific DNS entries
Full Changelog: v4.0.0-beta34...v4.0.0-beta35
AutoModpack 4.0.0-beta34
What's Changed
- The wildcard handling code has been completely rewritten, resolving issues specifically on Windows
Full Changelog: v4.0.0-beta33...v4.0.0-beta34
AutoModpack 4.0.0-beta33
What's Changed
- Fixed dependency boot loops
- Improved logging
- Fixed remapping on neo/forge fixing e.g. connector
- Revised wildcards fixing few edge cases
Full Changelog: v4.0.0-beta32...v4.0.0-beta33
AutoModpack 4.0.0-beta32
AutoModpack 4.0.0-beta31
Hot fix
- Fix
NoSuchMethodErrorwhen running on java 17 (mc versions below 1.21) #364
Full Changelog: v4.0.0-beta30...v4.0.0-beta31