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m_LocalScale: {x: 0.05, y: 0.1, z: 0.1} + m_LocalScale: {x: 0.045, y: 0.1, z: 0.15} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4806353048099907382} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6585053330968785693 MeshFilter: @@ -1572,8 +1621,16 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8750738727498793164} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} From 05bb4c4c2ee450e75727bfe89e1d0db27f2bb593 Mon Sep 17 00:00:00 2001 From: Mike Nisbet Date: Mon, 11 Nov 2024 12:42:23 +0000 Subject: [PATCH 2/2] Fix: parent rigidbody --- Runtime/Resources/Prefabs/BanterPlayer.prefab | 112 +++++++++--------- 1 file changed, 56 insertions(+), 56 deletions(-) diff --git a/Runtime/Resources/Prefabs/BanterPlayer.prefab b/Runtime/Resources/Prefabs/BanterPlayer.prefab index 21814ea7..fc5500fa 100644 --- a/Runtime/Resources/Prefabs/BanterPlayer.prefab +++ b/Runtime/Resources/Prefabs/BanterPlayer.prefab @@ -9,10 +9,8 @@ GameObject: serializedVersion: 6 m_Component: - 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