@@ -2358,9 +2358,9 @@ struct AShooterGameMode : APrimalGameMode
23582358 FLeaderboardEntry * GetOrCreateLeaderboardEntry (FName MissionTag ) { return NativeCall < FLeaderboardEntry * , FName > (this , "AShooterGameMode.GetOrCreateLeaderboardEntry(FName)" , MissionTag ); }
23592359 //void GetActorSaveGameTypes(//TArray<TSubclassOf<AActor>, TSizedDefaultAllocator<32> >* saveGameTypes) { NativeCall<void, //TArray<TSubclassOf<AActor>, TSizedDefaultAllocator<32> >*>(this, "AShooterGameMode.GetActorSaveGameTypes(//TArray<TSubclassOf<AActor>,TSizedDefaultAllocator<32>>*)", saveGameTypes); }
23602360 FString * InitNewPlayer (FString * result , APlayerController * NewPlayerController , const FUniqueNetIdRepl * UniqueId , const FString * Options , const FString * Portal ) { return NativeCall < FString * , FString * , APlayerController * , const FUniqueNetIdRepl * , const FString * , const FString * > (this , "AShooterGameMode.InitNewPlayer(FString&,APlayerController*,FUniqueNetIdRepl*,FString&,FString&)" , result , NewPlayerController , UniqueId , Options , Portal ); }
2361- static void SendServerDirectMessage () { NativeCall < void > ( nullptr , "AShooterGameMode.SendServerDirectMessage()" ); }
2362- static void SendServerChatMessage () { NativeCall < void > ( nullptr , "AShooterGameMode.SendServerChatMessage()" ); }
2363- static void SendServerNotification () { NativeCall < void > ( nullptr , "AShooterGameMode.SendServerNotification()" ); }
2361+ void SendServerDirectMessage (FString * PlayerSteamID , FString * MessageText , FLinearColor MessageColor , bool bIsBold , int ReceiverTeamId , int ReceiverPlayerID , FString * PlayerName , FString * SenderId ) { NativeCall < void , FString * , FString * , FLinearColor , bool , int , int , FString * , FString * > ( this , "AShooterGameMode.SendServerDirectMessage(FString&,FString&,FLinearColor,bool,int,int,FString&,FString&)" , PlayerSteamID , MessageText , MessageColor , bIsBold , ReceiverTeamId , ReceiverPlayerID , PlayerName , SenderId ); }
2362+ void SendServerChatMessage (FString * MessageText , FLinearColor MessageColor , bool bIsBold , int ReceiverTeamId , int ReceiverPlayerID , FString SenderID ) { NativeCall < void , FString * , FLinearColor , bool , int , int , FString > ( this , "AShooterGameMode.SendServerChatMessage(FString&,FLinearColor,bool,int,int,FString)" , MessageText , MessageColor , bIsBold , ReceiverTeamId , ReceiverPlayerID , SenderID ); }
2363+ void SendServerNotification (FString * MessageText , FLinearColor MessageColor , float DisplayScale , float DisplayTime , UTexture2D * MessageIcon , USoundBase * SoundToPlay , int ReceiverTeamId , int ReceiverPlayerID , bool bDoBillboard ) { NativeCall < void , FString * , FLinearColor , float , float , UTexture2D * , USoundBase * , int , int , bool > ( this , "AShooterGameMode.SendServerNotification(FString&,FLinearColor,float,float,UTexture2D*,USoundBase*,int,int,bool)" , MessageText , MessageColor , DisplayScale , DisplayTime , MessageIcon , SoundToPlay , ReceiverTeamId , ReceiverPlayerID , bDoBillboard ); }
23642364 void InitGameState () { NativeCall < void > (this , "AShooterGameMode.InitGameState()" ); }
23652365 void PreInitializeComponents () { NativeCall < void > (this , "AShooterGameMode.PreInitializeComponents()" ); }
23662366 void CheckIsOfficialServer () { NativeCall < void > (this , "AShooterGameMode.CheckIsOfficialServer()" ); }
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