@@ -1571,7 +1571,7 @@ struct APrimalWorldSettings : AARKNXWorldSettings
15711571
15721572struct ULevel : UObject
15731573{
1574- TArray < AActor * > ActorsField () const { return GetNativeField < TArray < AActor * >>(this , "ULevel.Actors " ); }
1574+ TArray < AActor * > ActorsField () const { return GetNativeField < TArray < AActor * >>(this , "ULevel.Actors2 " ); }
15751575};
15761576
15771577struct AGameModeBase : AInfo
@@ -2324,7 +2324,7 @@ struct AShooterGameMode : APrimalGameMode
23242324 TSharedPtr < FWriteFileTaskInfo > * SavePlayerData (TSharedPtr < FWriteFileTaskInfo > * result , UPrimalPlayerData * PlayerData , bool bSaveBackup ) { return NativeCall < TSharedPtr < FWriteFileTaskInfo > * , TSharedPtr < FWriteFileTaskInfo > * , UPrimalPlayerData * , bool > (this , "AShooterGameMode.SavePlayerData(TSharedPtr<FWriteFileTaskInfo,1>*,UPrimalPlayerData*,bool)" , result , PlayerData , bSaveBackup ); }
23252325 TSharedPtr < FWriteFileTaskInfo > * SaveTribeData (TSharedPtr < FWriteFileTaskInfo > * result , const FTribeData * TribeData , bool bCanDeferToTick ) { return NativeCall < TSharedPtr < FWriteFileTaskInfo > * , TSharedPtr < FWriteFileTaskInfo > * , const FTribeData * , bool > (this , "AShooterGameMode.SaveTribeData(TSharedPtr<FWriteFileTaskInfo,1>*,FTribeData*,bool)" , result , TribeData , bCanDeferToTick ); }
23262326 bool GetOrLoadTribeData (int TribeID , FTribeData * LoadedTribeData ) { return NativeCall < bool , int , FTribeData * > (this , "AShooterGameMode.GetOrLoadTribeData(int,FTribeData&)" , TribeID , LoadedTribeData ); }
2327- bool LoadTribeData (int TribeID , FTribeData * LoadedTribeData , bool bIsLoadingBackup , bool bDontCheckDirtyTribeWar ) { return NativeCall < bool , int , FTribeData * , bool , bool > (this , "AShooterGameMode.LoadTribeData(int,FTribeData* ,bool,bool)" , TribeID , LoadedTribeData , bIsLoadingBackup , bDontCheckDirtyTribeWar ); }
2327+ bool LoadTribeData (int TribeID , FTribeData * LoadedTribeData , bool bIsLoadingBackup , bool bDontCheckDirtyTribeWar ) { return NativeCall < bool , int , FTribeData * , bool , bool > (this , "AShooterGameMode.LoadTribeData(int,FTribeData& ,bool,bool)" , TribeID , LoadedTribeData , bIsLoadingBackup , bDontCheckDirtyTribeWar ); }
23282328 UPrimalPlayerData * GetPlayerDataFor (AShooterPlayerController * PC , bool * bCreatedNewPlayerData , bool bForceCreateNewPlayerData , const FPrimalPlayerCharacterConfigStruct * charConfig , bool bAutoCreateNewData , bool bDontSaveNewData ) { return NativeCall < UPrimalPlayerData * , AShooterPlayerController * , bool * , bool , const FPrimalPlayerCharacterConfigStruct * , bool , bool > (this , "AShooterGameMode.GetPlayerDataFor(AShooterPlayerController*,bool*,bool,FPrimalPlayerCharacterConfigStruct*,bool,bool)" , PC , bCreatedNewPlayerData , bForceCreateNewPlayerData , charConfig , bAutoCreateNewData , bDontSaveNewData ); }
23292329 void OnHarvestingComponentHidden (FAttachedInstancedHarvestingElement * component ) { NativeCall < void , FAttachedInstancedHarvestingElement * > (this , "AShooterGameMode.OnHarvestingComponentHidden(FAttachedInstancedHarvestingElement*)" , component ); }
23302330 void ServerConstructedFoliageHiddenAttachedComponent (FAttachedInstanced * aComponent ) { NativeCall < void , FAttachedInstanced * > (this , "AShooterGameMode.ServerConstructedFoliageHiddenAttachedComponent(FAttachedInstanced*)" , aComponent ); }
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