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Field + ball
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.vs/RL Replays/v14/.suo

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Assembly-CSharp.csproj

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<Compile Include="Assets\GoogleARCore\SDK\Scripts\XPSessionStatus.cs" />
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<Compile Include="Assets\GoogleARCore\SDK\Scripts\XPTrackingState.cs" />
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<Compile Include="Assets\LoadingScreen.cs" />
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<Compile Include="Assets\MainMenu.cs" />
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<Compile Include="Assets\ProtoJson.cs" />
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<Compile Include="Assets\QRCodeScript.cs" />
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<Compile Include="Assets\ReplayScript.cs" />
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<Compile Include="Assets\Simple UI\Samples\IconPreview.cs" />
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<Compile Include="Assets\StaticReplayScript.cs" />
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<Compile Include="Assets\UniClipboard\UniClipboard.cs" />
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<Compile Include="Assets\UnityPackages\JsonNetSample\JsonNetSample.cs" />
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<None Include="Assets\GoogleARCore\SDK\Materials\ARBackground.shader" />
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<None Include="Assets\Simple UI\Fonts\OFL.txt" />
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<None Include="Assets\GoogleARCore\Examples\Common\Materials\Shaders\PointCloud.shader" />
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<None Include="Assets\GoogleARCore\Examples\ComputerVision\Materials\EdgeDetectionBackground.shader" />
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<None Include="Assets\GoogleARCore\Examples\Common\Materials\Shaders\MobileSpecularWithLightEstimation.shader" />

Assets/GoogleARCore/Examples/HelloAR/Scenes/HelloAR.unity

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