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How to use decode byte[] of H.264 encoded data in Unity #29

@VictorZhanUnity

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@VictorZhanUnity

I receive byte[] of H.264 encoded data from WebSocket, But I don't know how to use FFmpeg to decode it.
Is this possible to decode byte[] of H.264 encoded data in Unity with this library?

I've installed FFmpeg.AutoGen by Nuget in Unity, but don't know how to use it.

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