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Revisions

  • Updated Coding Standard (markdown)

    @jasperdrescher jasperdrescher committed Oct 18, 2021
    a44492e
  • Add timestep section

    @jasperdrescher jasperdrescher committed Dec 29, 2020
    a4f6adb
  • Add more rules about style and naming conventions

    @jasperdrescher jasperdrescher committed Nov 2, 2020
    e63288a
  • Add initial proposal for Coding Standard for C++ and GLSL.

    @jasperdrescher jasperdrescher committed Nov 2, 2020
    03760a8
  • Updated Ability System (markdown)

    @Tdead1 Tdead1 committed Sep 12, 2020
    c3f91bb
  • Updated Entity Component System (markdown)

    @Tdead1 Tdead1 committed Jun 9, 2020
    2a17326
  • Updated Ability System (markdown)

    @Tdead1 Tdead1 committed Jun 9, 2020
    9e38d48
  • Updated Ability System (markdown)

    @Tdead1 Tdead1 committed Jun 9, 2020
    0851a79
  • Updated Ability System (markdown)

    @Tdead1 Tdead1 committed Jun 9, 2020
    17e9019
  • Created Ability System (markdown)

    @Tdead1 Tdead1 committed Jun 9, 2020
    ede3e28
  • Updated Job System (markdown)

    @Tdead1 Tdead1 committed May 23, 2020
    d2b1e0f
  • Created Job System (markdown)

    @Tdead1 Tdead1 committed May 23, 2020
    1472646
  • Fix markdown

    @jasperdrescher jasperdrescher committed May 23, 2020
    df890ae
  • Updated Entity Component System (markdown)

    @Tdead1 Tdead1 committed May 23, 2020
    da62fa3
  • Updated Entity Component System (markdown)

    @Tdead1 Tdead1 committed May 23, 2020
    ad2973a
  • Updated Entity Component System (markdown)

    @Tdead1 Tdead1 committed May 23, 2020
    ec0f727
  • Updated Entity Component System (markdown)

    @Tdead1 Tdead1 committed May 23, 2020
    a31648f
  • Created Entity Component System (markdown)

    @Tdead1 Tdead1 committed May 23, 2020
    e3607d6
  • Created Rendering (markdown)

    @jasperdrescher jasperdrescher committed May 22, 2020
    3f35b41
  • Initial Home page

    @jasperdrescher jasperdrescher committed May 22, 2020
    7d7343c