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Automated bans #5

@AlexisVLRT

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@AlexisVLRT

It seems our harvesting functions are not good enough to fool the anti-bot systems. This translates to the fact that bots are banned after some time, not necessarily while in-game. This seems to indicate the presence of a batch processing on the part of the game devs to detect bots.

We need to find the root causes causing the classification as a bot and try to find ways to fool the model.

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