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The transparent blit code taken from the Video 7 driver checks against the background colour byte-by-byte, which is only suitable for 256-colour modes. It needs to be adjusted to check pixel-by-pixel, which is one, two, three or four bytes at a time, depending on the current mode.
Not sure how important this is, because I get the impression that most stuff under Windows 3.1 doesn't use transparent blits at all…
The text was updated successfully, but these errors were encountered:
The transparent blit code taken from the Video 7 driver checks against the background colour byte-by-byte, which is only suitable for 256-colour modes. It needs to be adjusted to check pixel-by-pixel, which is one, two, three or four bytes at a time, depending on the current mode.
Not sure how important this is, because I get the impression that most stuff under Windows 3.1 doesn't use transparent blits at all…
The text was updated successfully, but these errors were encountered: